use memory::buffer;
pub(crate) mod handler;
pub(crate) mod memory;
pub enum Feature {
BufferRequest = 1,
BufferResponse = 2,
Trailers = 4,
}
pub struct Host {}
pub fn get_config() -> Option<Vec<u8>> {
handler::get_config(buffer())
}
pub fn enable_feature(feature: Feature) -> i32 {
handler::enable_feature(feature as i32)
}