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//! Port of `Object.c` / `Object.h` — htop's hand-rolled single-inheritance
//! class runtime, the base every displayable/comparable object (Row,
//! Process, ListItem, Meter, Panel items, …) inherits from.
//!
//! C names are preserved verbatim (htop uses `CamelCase_snake`), so
//! `non_snake_case` is allowed for the whole module — matching the spec
//! name-for-name is the point of the port.
//!
//! # C model
//!
//! htop's `ObjectClass` is a statically-allocated vtable struct, and
//! every `Object` carries a pointer to its class:
//!
//! ```c
//! typedef void(*Object_Display)(const Object*, RichString*);
//! typedef int (*Object_Compare)(const void*, const void*);
//! typedef void(*Object_Delete)(Object*);
//!
//! typedef struct ObjectClass_ {
//! const void* const extends; // base class, or NULL at the root
//! const Object_Display display;
//! const Object_Delete delete;
//! const Object_Compare compare;
//! } ObjectClass;
//!
//! struct Object_ { const ObjectClass* klass; };
//! ```
//!
//! Type identity is *pointer identity* of the `const ObjectClass`
//! globals; the class hierarchy is the singly-linked chain formed by
//! each class's `extends` pointer. `Object_isA` (`Object.c:20`) walks
//! that chain.
//!
//! # Rust model
//!
//! The three function-pointer slots (`display`, `delete`, `compare`)
//! and the `klass` back-pointer are folded into a single Rust
//! [`Object`] **trait** — the faithful safe-Rust analog of a C vtable:
//!
//! | C vtable slot | Rust trait mapping |
//! |-------------------------------------|---------------------------------------|
//! | `Object_Display display` | [`Object::display`] |
//! | `Object_Compare compare` | [`Object::compare`] |
//! | `Object_Delete delete` | `Drop` (Rust's destructor mechanism) |
//! | `struct Object_ { klass }` | [`Object::klass`] (class-identity) |
//! | `ObjectClass::extends` | [`ObjectClass::extends`] |
//!
//! Class identity is retained exactly as in C: each concrete type owns
//! a `static X_class: ObjectClass = ObjectClass { extends: Some(&Base_class) }`
//! (mirroring htop's `const ObjectClass X_class = { .extends = Class(Base) }`)
//! and returns `&X_class` from [`Object::klass`] (mirroring
//! `Object_setClass` / `o->klass`). [`ObjectClass`] carries only the
//! `extends` link because [`Object_isA`] reads nothing else; the three
//! function pointers live on the trait, not on this struct.
//!
//! [`Object_isA`] stays a **free fn** (the only free function in
//! `Object.c`). It never dispatches through `display`/`compare` — it
//! only reads the class chain — so it ports faithfully. Classes are
//! compared by *address* (`core::ptr::eq`) rather than by value: two
//! distinct classes with identical `extends` must still compare
//! unequal, exactly as two distinct `const ObjectClass` globals do in
//! C. That is why [`Object_class`] and every concrete class are
//! `static` (stable address), not `const` (may be duplicated per use
//! site, breaking identity).
//!
//! # Not ported
//!
//! The `Object.h` macros — `Object_getClass`, `Object_setClass`,
//! `Object_delete`, `Object_displayFn`, `Object_display`,
//! `Object_compare`, `Class`, and `AllocThis` — are C text-substitution
//! sugar over `xMalloc` heap allocation and raw function-pointer
//! dispatch. Their safe-Rust equivalents are, respectively: struct
//! construction, the trait methods, `Drop`, and the trait itself. None
//! has a faithful free-function analog, so none is ported as a `fn`.
use crateRichString;
/// A class descriptor: the faithful subset of C's `ObjectClass_` that
/// [`Object_isA`] reads. Only the `extends` link (the base class, or
/// `None` at a root) is modeled here; the C `display`/`delete`/`compare`
/// function pointers are represented as methods on the [`Object`] trait
/// instead (see the module docs). Instances must be `static` so their
/// address — the type's identity — is stable across the whole program,
/// matching C's `const ObjectClass X_class` globals.
/// Port of `const ObjectClass Object_class` from `Object.c:16`:
/// `{ .extends = NULL }`. The root of every htop class hierarchy.
///
/// Declared `static` (not `const`) so `&Object_class` denotes one fixed
/// address — the sentinel every root subclass points its `extends` at,
/// and the identity [`Object_isA`] compares against. The three unlisted
/// C fields (`display`, `delete`, `compare`) are `NULL` in the C
/// initializer; their Rust analogs are the (defaulted) trait methods.
pub static Object_class: ObjectClass = ObjectClass ;
/// The Rust analog of htop's `ObjectClass` vtable and `struct Object_`
/// combined: the base every displayable/comparable htop object
/// implements.
///
/// A concrete type (Row, ListItem, Meter, Process, …) implements this
/// by:
/// 1. declaring `static Foo_class: ObjectClass = ObjectClass { extends: Some(&Bar_class) }`
/// (mirrors C `const ObjectClass Foo_class = { .extends = Class(Bar), … }`),
/// 2. returning `&Foo_class` from [`klass`](Object::klass) (mirrors C
/// `Object_setClass` setting `this->klass`), and
/// 3. overriding [`display`](Object::display) / [`compare`](Object::compare)
/// for the vtable slots its C class sets.
///
/// The `Any` supertrait models the `const void*` type-erasure in
/// `Object_Compare`'s C signature: a comparator receives an opaque
/// pointer and casts it back to the concrete type. In safe Rust that
/// cast is `(&dyn Object as &dyn Any).downcast_ref::<Concrete>()`, which
/// requires `Any`. It costs implementors nothing — `Any` is
/// auto-implemented for every `'static` type.
/// Port of `bool Object_isA(const Object* o, const ObjectClass* klass)`
/// from `Object.c:20`. Returns `false` for a null object (C `if (!o)`,
/// modeled as `None`), otherwise walks the object's class chain from
/// `o->klass` up through each `extends` link and returns `true` as soon
/// as a link's address equals `klass` (C `type == klass`, a
/// pointer-identity compare), else `false` when the chain ends (C
/// `NULL`).
/// Port of the `Arg` union from `Object.h:48`:
///
/// ```c
/// typedef union { int i; void* v; } Arg;
/// ```
///
/// A two-way tagged value used by htop as generic callback payload
/// (e.g. `FunctionBar`/`Panel` actions). C's untagged `union` is
/// modeled as a Rust tagged `enum` — the faithful safe-Rust analog. No
/// currently-ported code consumes it, so it is defined minimally; the
/// `void* v` arm keeps the raw pointer (storing one needs no `unsafe`;
/// only dereferencing would).
///
/// `Copy`/`Clone` mirror C's `union` (trivially copyable): the callback
/// typedef [`MainPanel_foreachRowFn`](crate::ported::mainpanel::MainPanel_foreachRowFn)
/// takes it by value, and `MainPanel_foreachRow` passes the same `arg` to each
/// row, exactly as the C passes the union by value per call.