[![crate-badge]][crate-link]
[![downloads-badge]][crate-link]

[![check-badge]][check-link]
[crate-badge]: https://img.shields.io/crates/v/html_editor
[crate-link]: https://crates.io/crates/html_editor
[check-badge]: https://github.com/lomirus/html-editor/workflows/check/badge.svg
[check-link]: https://github.com/lomirus/html-editor/actions/workflows/check.yaml
[downloads-badge]: https://img.shields.io/crates/d/html_editor
# HTML Editor
Pure and simple HTML parser and editor.
## Examples
### Parse HTML segment/document
```rust
let document: Vec<Node> = parse("<!doctype html><html><head></head><body></body></html>")?;
println!("{:#?}", document);
```
Output:
```rust
[
Doctype(
Html,
),
Element {
name: "html",
attrs: {},
children: [
Element {
name: "head",
attrs: {},
children: [],
},
Element {
name: "body",
attrs: {},
children: [],
},
],
},
]
```
You can also use `try_parse` to parse the html which contains tolerable errors
```rust
let document: Vec<Node> = try_parse("<div><span>Ipsum</div>");
```
### Query an element / elements by selector
```rust
// let html = r#"..."#
let nodes: Vec<Node> = parse(html)?;
let selector: Selector = Selector::from(".box");
let element: Option<Element> = nodes.query(&selector);
let elements: Vec<Element> = nodes.query_all(&selector);
```
### Edit the HTML
```rust
// let html = r#"..."#
let a: String = parse(html)?.trim().html();
let b: String = parse(html)?.insert_to(&selector, node).html();
let c: String = parse(html)?.remove_by(&selector).html();
let d: String = parse(html)?.replace_with(&selector, |el| Node::Comment(el.html())).html();
```
You can find more examples in the [documentation](https://docs.rs/html_editor/latest/html_editor/).
## Changelog
See in [CHANGELOG.md](CHANGELOG.md)