pub struct MachinePlayInfo {
pub is_spawned: Option<bool>,
pub is_spawning: Option<bool>,
pub is_active: bool,
pub active_player_count: Option<u32>,
pub expires_at: Option<String>,
}Fields§
§is_spawned: Option<bool>§is_spawning: Option<bool>§is_active: bool§active_player_count: Option<u32>§expires_at: Option<String>Trait Implementations§
Source§impl Debug for MachinePlayInfo
impl Debug for MachinePlayInfo
Source§impl<'de> Deserialize<'de> for MachinePlayInfo
impl<'de> Deserialize<'de> for MachinePlayInfo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for MachinePlayInfo
impl RefUnwindSafe for MachinePlayInfo
impl Send for MachinePlayInfo
impl Sync for MachinePlayInfo
impl Unpin for MachinePlayInfo
impl UnsafeUnpin for MachinePlayInfo
impl UnwindSafe for MachinePlayInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more