hpvcd 0.2.3

HEVC/HEIC tiny image decoder
Documentation
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/*
 * // Copyright (c) Radzivon Bartoshyk 7/2026. All rights reserved.
 * //
 * // Redistribution and use in source and binary forms, with or without modification,
 * // are permitted provided that the following conditions are met:
 * //
 * // 1.  Redistributions of source code must retain the above copyright notice, this
 * // list of conditions and the following disclaimer.
 * //
 * // 2.  Redistributions in binary form must reproduce the above copyright notice,
 * // this list of conditions and the following disclaimer in the documentation
 * // and/or other materials provided with the distribution.
 * //
 * // 3.  Neither the name of the copyright holder nor the names of its
 * // contributors may be used to endorse or promote products derived from
 * // this software without specific prior written permission.
 * //
 * // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 * // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

//! Parallel in-loop deblocking (HEVC §8.7.2), split from the serial version in
//! `decode.rs`. The picture is filtered in two ordered passes — all vertical
//! edges, then all horizontal — for luma and then chroma. Each pass is a pure
//! function of the buffer state at the pass's start (no edge reads another
//! edge's writes within the same pass, because edges are 8 px apart while a
//! filter touches at most ±4 px), which is what lets a pass run in parallel.
//!
//! Decomposition: each pass is split into CTB-aligned row bands.
//!   * Vertical pass — every pixel access for row `s` is `s*w + …`, so row
//!     bands are perfectly disjoint with no halo. CTB alignment (a multiple of
//!     both 4 and 8) keeps each 4-row filter segment inside one band, so the
//!     joint `d_total` decision is identical to the serial path.
//!   * Horizontal pass — an edge at `y=e` writes rows `[e-3, e+2]` and reads
//!     `[e-4, e+3]`. CTB-aligned bands keep every edge's writes inside one band
//!     (edges sit at multiples of 8 ≤ CTB), but the ±4 read halo crosses band
//!     rows, so workers read from a whole-plane snapshot taken before the pass.

use crate::threadpool::{DisjointMut, ThreadPool, parallel_for};

#[rustfmt::skip]
static BETA: [i32; 52] = [
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 6, 7, 8, 9,
    10,11,12,13,14,15,16,17,18,20,
    22,24,26,28,30,32,34,36,38,40,
    42,44,46,48,50,52,54,56,58,60,
    62,64,
];
#[rustfmt::skip]
static TC: [i32; 54] = [
    0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,1,1,
    1,1,1,1,1,1,1,2,2,2,
    2,3,3,3,3,4,4,4,5,5,
    6,6,7,8,9,10,11,13,14,16,
    18,20,22,24,
];

/// Immutable geometry, offsets and lookup tables shared by every band worker.
pub(crate) struct DeblockCtx<'a> {
    pub w: usize,
    pub h: usize,
    pub cw: usize,
    pub ch: usize,
    pub gw: usize,
    pub gh: usize,
    pub sub_w: usize,
    pub sub_h: usize,
    pub bd: u8,
    pub bd_c: u8,
    pub beta_offset: i32,
    pub tc_offset: i32,
    pub qp_bd_offset_y: i32,
    pub qp_bd_offset_c: i32,
    pub default_qp: i16,
    pub qp_y_map: &'a [i16],
    pub tqb: &'a [bool],
}

impl DeblockCtx<'_> {
    #[inline]
    fn qp_at(&self, px: usize, py: usize) -> i32 {
        if self.qp_y_map.is_empty() || self.gw == 0 || self.gh == 0 {
            return self.default_qp as i32;
        }
        let gx = (px / 4).min(self.gw.saturating_sub(1));
        let gy = (py / 4).min(self.gh.saturating_sub(1));
        gy.checked_mul(self.gw)
            .and_then(|base| base.checked_add(gx))
            .and_then(|idx| self.qp_y_map.get(idx))
            .copied()
            .unwrap_or(self.default_qp) as i32
    }

    #[inline]
    fn tqb_at(&self, px: usize, py: usize) -> bool {
        if px >= self.w || py >= self.h {
            return false;
        }
        let idx = (py / 4) * self.gw + (px / 4);
        self.tqb.get(idx).copied().unwrap_or(false)
    }
}

/// Luma vertical edges for the global rows `[row0, row1)`. Writes and reads only
/// touch those rows, so `y` may be a band slice whose local row 0 is `row0`.
fn luma_vertical(ctx: &DeblockCtx<'_>, y: &mut [u16], row0: usize, row1: usize) {
    let w = ctx.w;
    let maxv = (1i32 << ctx.bd) - 1;
    let last_full_edge = w.saturating_sub(4);
    let mut edge = 8;
    while edge <= last_full_edge {
        let mut s = row0;
        while s + 4 <= row1 {
            let mid = s + 1;
            let qp_p = ctx.qp_at(edge - 1, mid);
            let qp_q = ctx.qp_at(edge, mid);
            if ctx.tqb_at(edge - 1, mid) || ctx.tqb_at(edge, mid) {
                s += 4;
                continue;
            }
            let avg_qp = (qp_p + qp_q + 1) >> 1;
            let beta_prime = (avg_qp + ctx.qp_bd_offset_y + ctx.beta_offset).clamp(0, 51);
            let tc_prime = (avg_qp + ctx.qp_bd_offset_y + 2 + ctx.tc_offset).clamp(0, 53);
            let beta = BETA[beta_prime as usize];
            let tc = TC[tc_prime as usize];
            if tc == 0 {
                s += 4;
                continue;
            }
            // d over the (up to) 4 rows of this segment, clipped to the band.
            let seg_end = (s + 4).min(row1);
            let mut d_total = 0i32;
            for r in s..seg_end {
                let lr = r - row0;
                let p = |o: usize| y[lr * w + edge - 1 - o] as i32;
                let q = |o: usize| y[lr * w + edge + o] as i32;
                d_total += (p(2) - 2 * p(1) + p(0)).abs() + (q(0) - 2 * q(1) + q(2)).abs();
            }
            if d_total >= beta {
                s += 4;
                continue;
            }
            for r in s..seg_end {
                let lr = r - row0;
                let base_p = lr * w + edge - 1;
                let base_q = lr * w + edge;
                let (p0, p1, p2, p3) = (
                    y[base_p] as i32,
                    y[base_p - 1] as i32,
                    y[base_p - 2] as i32,
                    y[base_p - 3] as i32,
                );
                let (q0, q1, q2, q3) = (
                    y[base_q] as i32,
                    y[base_q + 1] as i32,
                    y[base_q + 2] as i32,
                    y[base_q + 3] as i32,
                );
                let dp = (p2 - 2 * p1 + p0).abs();
                let dq = (q2 - 2 * q1 + q0).abs();
                let d = dp + dq;
                let strong = d < (beta >> 2)
                    && (p0 - q0).abs() < (5 * tc + 1) >> 1
                    && (p3 - p0).abs() + (q0 - q3).abs() < (beta * 3) >> 3;
                if strong {
                    y[base_p] =
                        ((p2 + 2 * p1 + 2 * p0 + 2 * q0 + q1 + 4) >> 3).clamp(0, maxv) as u16;
                    y[base_p - 1] = ((p2 + p1 + p0 + q0 + 2) >> 2).clamp(0, maxv) as u16;
                    y[base_p - 2] =
                        ((2 * p3 + 3 * p2 + p1 + p0 + q0 + 4) >> 3).clamp(0, maxv) as u16;
                    y[base_q] =
                        ((p1 + 2 * p0 + 2 * q0 + 2 * q1 + q2 + 4) >> 3).clamp(0, maxv) as u16;
                    y[base_q + 1] = ((p0 + q0 + q1 + q2 + 2) >> 2).clamp(0, maxv) as u16;
                    y[base_q + 2] =
                        ((p0 + q0 + q1 + 3 * q2 + 2 * q3 + 4) >> 3).clamp(0, maxv) as u16;
                } else {
                    let delta = ((9 * (q0 - p0) - 3 * (q1 - p1) + 8) >> 4).clamp(-tc, tc);
                    y[base_p] = (p0 + delta).clamp(0, maxv) as u16;
                    y[base_q] = (q0 - delta).clamp(0, maxv) as u16;
                    let thres = (tc * 10 + 1) >> 1;
                    if (2 * (p0 - p1) - delta).abs() < thres {
                        let dp1 =
                            (((p2 + p0 + 1) >> 1) - p1 + (delta >> 1)).clamp(-(tc >> 1), tc >> 1);
                        y[base_p - 1] = (p1 + dp1).clamp(0, maxv) as u16;
                    }
                    if (2 * (q0 - q1) + delta).abs() < thres {
                        let dq1 =
                            (((q2 + q0 + 1) >> 1) - q1 - (delta >> 1)).clamp(-(tc >> 1), tc >> 1);
                        y[base_q + 1] = (q1 + dq1).clamp(0, maxv) as u16;
                    }
                }
            }
            s += 4;
        }
        edge += 8;
    }
}

/// Luma horizontal edges writing into global rows `[row0, row1)`. `dst` is that
/// band (local row 0 == `row0`); `src` is the whole post-vertical plane, read
/// for the ±4-row halo that crosses band boundaries.
fn luma_horizontal(ctx: &DeblockCtx<'_>, dst: &mut [u16], src: &[u16], row0: usize, row1: usize) {
    let w = ctx.w;
    let h = ctx.h;
    let maxv = (1i32 << ctx.bd) - 1;
    let last_full_edge = h.saturating_sub(4);
    // Edges whose center row lies in this band. An edge at `e` writes rows
    // [e-3, e+2]; keeping edges with e in [row0, row1) inside CTB-aligned bands
    // guarantees those writes stay within the band.
    let mut edge = (row0.div_ceil(8) * 8).max(8);
    while edge <= last_full_edge {
        if edge >= row1 {
            break;
        }
        let mut scan = 0;
        while scan + 4 <= w {
            let mid = scan + 1;
            let qp_p = ctx.qp_at(mid, edge - 1);
            let qp_q = ctx.qp_at(mid, edge);
            if ctx.tqb_at(mid, edge - 1) || ctx.tqb_at(mid, edge) {
                scan += 4;
                continue;
            }
            let avg_qp = (qp_p + qp_q + 1) >> 1;
            let beta_prime = (avg_qp + ctx.qp_bd_offset_y + ctx.beta_offset).clamp(0, 51);
            let tc_prime = (avg_qp + ctx.qp_bd_offset_y + 2 + ctx.tc_offset).clamp(0, 53);
            let beta = BETA[beta_prime as usize];
            let tc = TC[tc_prime as usize];
            if tc == 0 {
                scan += 4;
                continue;
            }
            let mut d_total = 0i32;
            for c in scan..scan + 4 {
                if c >= w {
                    break;
                }
                let p = |o: usize| src[(edge - 1 - o) * w + c] as i32;
                let q = |o: usize| src[(edge + o) * w + c] as i32;
                d_total += (p(2) - 2 * p(1) + p(0)).abs() + (q(0) - 2 * q(1) + q(2)).abs();
            }
            if d_total >= beta {
                scan += 4;
                continue;
            }
            for c in scan..scan + 4 {
                if c >= w {
                    continue;
                }
                let (p0, p1, p2, p3) = (
                    src[(edge - 1) * w + c] as i32,
                    src[(edge - 2) * w + c] as i32,
                    src[(edge - 3) * w + c] as i32,
                    if edge >= 4 {
                        src[(edge - 4) * w + c] as i32
                    } else {
                        0
                    },
                );
                let (q0, q1, q2, q3) = (
                    src[(edge) * w + c] as i32,
                    src[(edge + 1) * w + c] as i32,
                    src[(edge + 2) * w + c] as i32,
                    if edge + 3 < h {
                        src[(edge + 3) * w + c] as i32
                    } else {
                        0
                    },
                );
                let dp = (p2 - 2 * p1 + p0).abs();
                let dq = (q2 - 2 * q1 + q0).abs();
                let d = dp + dq;
                let strong = d < (beta >> 2)
                    && (p0 - q0).abs() < (5 * tc + 1) >> 1
                    && (p3 - p0).abs() + (q0 - q3).abs() < (beta * 3) >> 3;
                // Write into the band: local row = global row - row0.
                let put = |dst: &mut [u16], gy: usize, val: i32| {
                    dst[(gy - row0) * w + c] = val.clamp(0, maxv) as u16;
                };
                if strong {
                    put(dst, edge - 1, (p2 + 2 * p1 + 2 * p0 + 2 * q0 + q1 + 4) >> 3);
                    put(dst, edge - 2, (p2 + p1 + p0 + q0 + 2) >> 2);
                    put(dst, edge - 3, (2 * p3 + 3 * p2 + p1 + p0 + q0 + 4) >> 3);
                    put(dst, edge, (p1 + 2 * p0 + 2 * q0 + 2 * q1 + q2 + 4) >> 3);
                    put(dst, edge + 1, (p0 + q0 + q1 + q2 + 2) >> 2);
                    put(dst, edge + 2, (p0 + q0 + q1 + 3 * q2 + 2 * q3 + 4) >> 3);
                } else {
                    let delta = ((9 * (q0 - p0) - 3 * (q1 - p1) + 8) >> 4).clamp(-tc, tc);
                    put(dst, edge - 1, p0 + delta);
                    put(dst, edge, q0 - delta);
                    let thres = (tc * 10 + 1) >> 1;
                    if (2 * (p0 - p1) - delta).abs() < thres {
                        let dp1 =
                            (((p2 + p0 + 1) >> 1) - p1 + (delta >> 1)).clamp(-(tc >> 1), tc >> 1);
                        put(dst, edge - 2, p1 + dp1);
                    }
                    if (2 * (q0 - q1) + delta).abs() < thres {
                        let dq1 =
                            (((q2 + q0 + 1) >> 1) - q1 - (delta >> 1)).clamp(-(tc >> 1), tc >> 1);
                        put(dst, edge + 1, q1 + dq1);
                    }
                }
            }
            scan += 4;
        }
        edge += 8;
    }
}

/// Chroma vertical edges for chroma rows `[crow0, crow1)`. Like luma vertical,
/// every access for chroma row `s` is `s*cw + …`, so chroma-row bands are
/// disjoint with no halo. Filters both Cb and Cr.
fn chroma_vertical(
    ctx: &DeblockCtx<'_>,
    cb: &mut [u16],
    cr: &mut [u16],
    crow0: usize,
    crow1: usize,
) {
    let cw = ctx.cw;
    let ch = ctx.ch;
    let w = ctx.w;
    let h = ctx.h;
    let maxv_c = (1i32 << ctx.bd_c) - 1;
    let last_full_chroma_edge = cw.saturating_sub(2);
    let mut edge = 8;
    while edge <= last_full_chroma_edge {
        let mut s = crow0;
        while s + 4 <= crow1 {
            let mid = s + 1;
            let qlx = edge * ctx.sub_w;
            let qly = mid * ctx.sub_h;
            let avg_qp_l = ctx.qp_at(qlx.min(w - 1), qly.min(h - 1));
            let tc_prime_c = (avg_qp_l + ctx.qp_bd_offset_c + 2 + ctx.tc_offset).clamp(0, 53);
            let tc_c = TC[tc_prime_c as usize];
            if tc_c == 0 {
                s += 4;
                continue;
            }
            let px_p = (edge - 1) * ctx.sub_w;
            let py_p = mid * ctx.sub_h;
            let px_q = edge * ctx.sub_w;
            let py_q = mid * ctx.sub_h;
            if ctx.tqb_at(px_p, py_p) || ctx.tqb_at(px_q, py_q) {
                s += 4;
                continue;
            }
            let seg_end = (s + 4).min(crow1);
            for plane in 0..2 {
                let pix: &mut [u16] = if plane == 0 { &mut *cb } else { &mut *cr };
                for r in s..seg_end {
                    if r >= ch {
                        continue;
                    }
                    let lr = r - crow0;
                    let p0 = pix[lr * cw + edge - 1] as i32;
                    let p1 = pix[lr * cw + edge - 2] as i32;
                    let q0 = pix[lr * cw + edge] as i32;
                    let q1 = pix[lr * cw + edge + 1] as i32;
                    let delta = (((q0 - p0) * 4 + p1 - q1 + 4) >> 3).clamp(-tc_c, tc_c);
                    if delta != 0 {
                        pix[lr * cw + edge - 1] = (p0 + delta).clamp(0, maxv_c) as u16;
                        pix[lr * cw + edge] = (q0 - delta).clamp(0, maxv_c) as u16;
                    }
                }
            }
            s += 4;
        }
        edge += 8;
    }
}

/// Chroma horizontal edges writing chroma rows `[crow0, crow1)`. `src_*` are the
/// whole post-vertical chroma planes, read for the ±1-row halo.
fn chroma_horizontal(
    ctx: &DeblockCtx<'_>,
    cb_dst: &mut [u16],
    cr_dst: &mut [u16],
    cb_src: &[u16],
    cr_src: &[u16],
    crow0: usize,
    crow1: usize,
) {
    let cw = ctx.cw;
    let ch = ctx.ch;
    let w = ctx.w;
    let h = ctx.h;
    let maxv_c = (1i32 << ctx.bd_c) - 1;
    let last_full_chroma_edge = ch.saturating_sub(2);
    let mut edge = (crow0.div_ceil(8) * 8).max(8);
    while edge <= last_full_chroma_edge {
        if edge >= crow1 {
            break;
        }
        let mut scan = 0;
        while scan + 4 <= cw {
            let mid = scan + 1;
            let qlx = mid * ctx.sub_w;
            let qly = edge * ctx.sub_h;
            let avg_qp_l = ctx.qp_at(qlx.min(w - 1), qly.min(h - 1));
            let tc_prime_c = (avg_qp_l + ctx.qp_bd_offset_c + 2 + ctx.tc_offset).clamp(0, 53);
            let tc_c = TC[tc_prime_c as usize];
            if tc_c == 0 {
                scan += 4;
                continue;
            }
            let px_p = mid * ctx.sub_w;
            let py_p = (edge - 1) * ctx.sub_h;
            let px_q = mid * ctx.sub_w;
            let py_q = edge * ctx.sub_h;
            if ctx.tqb_at(px_p, py_p) || ctx.tqb_at(px_q, py_q) {
                scan += 4;
                continue;
            }
            for plane in 0..2 {
                let (dst, src): (&mut [u16], &[u16]) = if plane == 0 {
                    (&mut *cb_dst, cb_src)
                } else {
                    (&mut *cr_dst, cr_src)
                };
                for c in scan..scan + 4 {
                    if c >= cw {
                        continue;
                    }
                    let p0 = src[(edge - 1) * cw + c] as i32;
                    let p1 = src[(edge - 2) * cw + c] as i32;
                    let q0 = src[(edge) * cw + c] as i32;
                    let q1 = src[(edge + 1) * cw + c] as i32;
                    let delta = (((q0 - p0) * 4 + p1 - q1 + 4) >> 3).clamp(-tc_c, tc_c);
                    if delta != 0 {
                        dst[(edge - 1 - crow0) * cw + c] = (p0 + delta).clamp(0, maxv_c) as u16;
                        dst[(edge - crow0) * cw + c] = (q0 - delta).clamp(0, maxv_c) as u16;
                    }
                }
            }
            scan += 4;
        }
        edge += 8;
    }
}

/// CTB-aligned row bands covering `[0, total)`. Each band is a whole number of
/// CTBs tall (except possibly the last), so no filter segment or edge straddles
/// a boundary. Returns `(start, end)` pairs with `end` of the last == `total`.
fn ctb_bands(total: usize, ctb: usize) -> Vec<(usize, usize)> {
    let mut bands = Vec::new();
    let mut r = 0;
    while r < total {
        let end = (r + ctb).min(total);
        bands.push((r, end));
        r = end;
    }
    bands
}

/// Row bands for the *horizontal* passes, whose internal boundaries are placed
/// at rows `≡ 4 (mod 8)`. A horizontal edge sits at a multiple of 8 and writes
/// the rows `[e-3, e+2]` (luma) / `[e-1, e]` (chroma); the gap between adjacent
/// edges' write spans is exactly the rows `≡ 3,4 (mod 8)`, so a boundary at
/// `+4` never splits any edge's writes across two bands. The first band starts
/// at 0 and the last ends at `total`.
fn horiz_bands(total: usize, ctb: usize) -> Vec<(usize, usize)> {
    let mut bands = Vec::new();
    let mut r = 0;
    while r < total {
        // Next boundary: first row > r that is ≡ 4 (mod 8) and ≥ r + ctb-ish
        // spacing. We step in CTB-sized chunks then snap up to the next ≡4 row.
        let target = r + ctb;
        if target >= total {
            bands.push((r, total));
            break;
        }
        // Snap `target` up to the nearest row ≡ 4 (mod 8).
        let rem = target % 8;
        let end = if rem <= 4 {
            target + (4 - rem)
        } else {
            target + (12 - rem)
        };
        let end = end.min(total);
        bands.push((r, end));
        r = end;
    }
    bands
}

/// Result planes after deblocking.
pub(crate) struct DeblockPlanes {
    pub y: Vec<u16>,
    pub cb: Vec<u16>,
    pub cr: Vec<u16>,
}

/// Parallel deblocking driver. Runs the four ordered passes; within each pass,
/// CTB-aligned row bands are filtered concurrently on `pool`. Bit-identical to
/// the serial `apply_deblocking`. `log2_ctb` sets band height; larger CTBs give
/// coarser (fewer, bigger) bands.
#[allow(clippy::too_many_arguments)]
pub(crate) fn apply_deblocking_parallel(
    pool: &ThreadPool,
    ctx: &DeblockCtx<'_>,
    log2_ctb: u32,
    mut y: Vec<u16>,
    mut cb: Vec<u16>,
    mut cr: Vec<u16>,
) -> DeblockPlanes {
    let ctb = 1usize << log2_ctb;
    let w = ctx.w;
    let cw = ctx.cw;

    // ---- Luma vertical: row bands, no halo, in place ----
    {
        let bands = ctb_bands(ctx.h, ctb);
        let y_dm = DisjointMut::new(std::mem::take(&mut y));
        parallel_for(pool, bands.len(), |bi| {
            let (r0, r1) = bands[bi];
            let mut band = y_dm.slice_mut(r0 * w..r1 * w);
            luma_vertical(ctx, &mut band, r0, r1);
        });
        y = y_dm.into_inner();
    }

    // ---- Luma horizontal: row bands, read from snapshot ----
    {
        let src = y.clone();
        let bands = horiz_bands(ctx.h, ctb);
        let y_dm = DisjointMut::new(std::mem::take(&mut y));
        parallel_for(pool, bands.len(), |bi| {
            let (r0, r1) = bands[bi];
            let mut band = y_dm.slice_mut(r0 * w..r1 * w);
            luma_horizontal(ctx, &mut band, &src, r0, r1);
        });
        y = y_dm.into_inner();
    }

    // ---- Chroma vertical: chroma-row bands, no halo, in place ----
    if ctx.cw > 0 && ctx.ch > 0 {
        // Keep chroma bands luma-CTB-aligned by dividing by sub_h.
        let cband = (ctb / ctx.sub_h).max(1);
        let bands = ctb_bands(ctx.ch, cband);
        let cb_dm = DisjointMut::new(std::mem::take(&mut cb));
        let cr_dm = DisjointMut::new(std::mem::take(&mut cr));
        parallel_for(pool, bands.len(), |bi| {
            let (r0, r1) = bands[bi];
            let mut cbb = cb_dm.slice_mut(r0 * cw..r1 * cw);
            let mut crb = cr_dm.slice_mut(r0 * cw..r1 * cw);
            chroma_vertical(ctx, &mut cbb, &mut crb, r0, r1);
        });
        cb = cb_dm.into_inner();
        cr = cr_dm.into_inner();
    }

    // ---- Chroma horizontal: chroma-row bands, read from snapshot ----
    if ctx.cw > 0 && ctx.ch > 0 {
        let cb_src = cb.clone();
        let cr_src = cr.clone();
        let cband = (ctb / ctx.sub_h).max(1);
        let bands = horiz_bands(ctx.ch, cband);
        let cb_dm = DisjointMut::new(std::mem::take(&mut cb));
        let cr_dm = DisjointMut::new(std::mem::take(&mut cr));
        parallel_for(pool, bands.len(), |bi| {
            let (r0, r1) = bands[bi];
            let mut cbb = cb_dm.slice_mut(r0 * cw..r1 * cw);
            let mut crb = cr_dm.slice_mut(r0 * cw..r1 * cw);
            chroma_horizontal(ctx, &mut cbb, &mut crb, &cb_src, &cr_src, r0, r1);
        });
        cb = cb_dm.into_inner();
        cr = cr_dm.into_inner();
    }

    DeblockPlanes { y, cb, cr }
}