pub struct DebugServer {
    pub to_client: Sender<Message>,
    pub from_client: Receiver<Message>,
    pub session_id: Uuid,
    pub current_frame: usize,
    pub frame_queue: Vec<DebugFrame>,
    /* private fields */
}

Fields

to_client: Sender<Message>from_client: Receiver<Message>session_id: Uuidcurrent_frame: usizeframe_queue: Vec<DebugFrame>

Implementations

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