hook_king 0.1.4

Low-level automated hooking library with detours, trampolines, and memory management. Supports internal/external process hooking with optional original code preservation.
[dependencies.dashmap]
version = "=6.1.0"

[dependencies.iced-x86]
features = ["code_asm"]
version = "1.21.0"

[dependencies.ntapi]
version = "0.4.1"

[dependencies.paste]
version = "1.0.15"

[dependencies.winapi]
features = ["consoleapi", "wincon", "processthreadsapi", "libloaderapi", "memoryapi", "wow64apiset", "tlhelp32"]
version = "0.3.9"

[dev-dependencies.winapi]
features = ["consoleapi", "wincon", "processthreadsapi", "libloaderapi", "memoryapi", "wow64apiset", "tlhelp32", "errhandlingapi", "handleapi"]
version = "0.3.9"

[lib]
name = "hook_king"
path = "src/lib.rs"

[package]
authors = ["Ken Masters <GameHackingDojo@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["memory-management", "os", "development-tools::debugging", "api-bindings"]
description = "Low-level automated hooking library with detours, trampolines, and memory management. Supports internal/external process hooking with optional original code preservation."
documentation = "https://docs.rs/hook_king"
edition = "2024"
keywords = ["hook", "detour", "trampoline", "assembly", "code-injection"]
license = "GPL-3.0"
license-file = "LICENSE"
name = "hook_king"
readme = "README.md"
repository = "https://github.com/GameHackingDojo/hook_king"
version = "0.1.4"

[[test]]
harness = false
name = "test_exe"
path = "tests/test_exe.rs"