use bevy::prelude::*;
use crate::{
components::{Dart, Edge, FaceId, Vertex},
import_map::{Face, VolumeId},
resources::{
DartHeadMul, DartRenderColor, DartShrink, EdgeRenderColor, FaceNormals, FaceRenderColor,
FaceShrink, MapVertices, VertexRenderColor, VertexWidth, VolumeNormals,
},
};
#[derive(Default, Reflect, GizmoConfigGroup)]
pub struct DartGizmos;
pub fn render_dart_enabled(drc: Res<DartRenderColor>) -> bool {
drc.0
}
pub fn render_darts(
mut gizmos: Gizmos<DartGizmos>,
vertices: Res<MapVertices>,
face_normals: Res<FaceNormals>,
dart_render_color: Res<DartRenderColor>,
dart_head_mul: Res<DartHeadMul>,
dart_shrink: Res<DartShrink>,
q: Query<(&Dart, &FaceId)>,
) {
let vertices = &vertices.0;
let face_normals = &face_normals.0;
let [red, green, blue, alpha] = dart_render_color.1.to_srgba_unmultiplied();
for (d, face_id) in &q {
let (n1, n2) = (
&face_normals[&(face_id.0, d.start)],
&face_normals[&(face_id.0, d.end)],
);
let (ov1, ov2) = (&vertices[d.start], &vertices[d.end]);
let (mut v1, mut v2) = (*ov1 + (*n1 * dart_shrink.0), *ov2 + (*n2 * dart_shrink.0));
let (dir, len) = ((v2 - v1).normalize(), (v2 - v1).length());
v1 += dir * (len * dart_shrink.0.abs() / 2.0);
v2 -= dir * (len * dart_shrink.0.abs() / 2.0);
gizmos
.arrow(v1, v2, Color::srgba_u8(red, green, blue, alpha))
.with_tip_length(dart_head_mul.0);
}
}
#[allow(clippy::too_many_arguments)]
pub fn render_darts_3d(
mut gizmos: Gizmos<DartGizmos>,
vertices: Res<MapVertices>,
face_normals: Res<FaceNormals>,
volume_normals: Res<VolumeNormals>,
dart_render_color: Res<DartRenderColor>,
dart_head_mul: Res<DartHeadMul>,
dart_shrink: Res<DartShrink>,
q: Query<(&Dart, &FaceId, &VolumeId)>,
) {
let vertices = &vertices.0;
let face_normals = &face_normals.0;
let volume_normals = &volume_normals.0;
let [red, green, blue, alpha] = dart_render_color.1.to_srgba_unmultiplied();
for (d, face_id, volume_id) in &q {
let (vn1, vn2) = (
&volume_normals[&(volume_id.0, d.start)],
&volume_normals[&(volume_id.0, d.end)],
);
let (fn1, fn2) = (
&face_normals[&(face_id.0, d.start)],
&face_normals[&(face_id.0, d.end)],
);
let (ov1, ov2) = (&vertices[d.start], &vertices[d.end]);
let (mut v1, mut v2) = (
*ov1 + (*vn1 * dart_shrink.0) + (*fn1 * dart_shrink.0),
*ov2 + (*vn2 * dart_shrink.0) + (*fn2 * dart_shrink.0),
);
let (dir, len) = ((v2 - v1).normalize(), (v2 - v1).length());
v1 += dir * (len * dart_shrink.0.abs() / 2.0);
v2 -= dir * (len * dart_shrink.0.abs() / 2.0);
gizmos
.arrow(v1, v2, Color::srgba_u8(red, green, blue, alpha))
.with_tip_length(dart_head_mul.0);
}
}
#[derive(Default, Reflect, GizmoConfigGroup)]
pub struct VertexGizmos;
pub fn render_vertex_enabled(vrc: Res<VertexRenderColor>) -> bool {
vrc.0
}
pub fn render_vertices(
mut gizmos: Gizmos<VertexGizmos>,
vertices: Res<MapVertices>,
vertex_render_color: Res<VertexRenderColor>,
vertex_width: Res<VertexWidth>,
q: Query<&Vertex>,
) {
let vertices = &vertices.0;
let [red, green, blue, alpha] = vertex_render_color.1.to_srgba_unmultiplied();
for v in &q {
gizmos.sphere(
vertices[v.0],
Quat::default(),
vertex_width.0 / 2.0,
Color::srgba_u8(red, green, blue, alpha),
);
}
}
#[derive(Default, Reflect, GizmoConfigGroup)]
pub struct EdgeGizmos;
pub fn render_edge_enabled(erc: Res<EdgeRenderColor>) -> bool {
erc.0
}
pub fn render_edges(
mut gizmos: Gizmos<EdgeGizmos>,
vertices: Res<MapVertices>,
edge_render_color: Res<EdgeRenderColor>,
q: Query<&Edge>,
) {
let vertices = &vertices.0;
let [red, green, blue, alpha] = edge_render_color.1.to_srgba_unmultiplied();
for e in &q {
gizmos.line(
vertices[e.0],
vertices[e.1],
Color::srgba_u8(red, green, blue, alpha),
);
}
}
#[derive(Default, Reflect, GizmoConfigGroup)]
pub struct FaceGizmos;
pub fn render_face_enabled(frc: Res<FaceRenderColor>) -> bool {
frc.0
}
#[allow(clippy::missing_panics_doc)]
pub fn render_faces(
mut gizmos: Gizmos<VertexGizmos>,
vertices: Res<MapVertices>,
face_normals: Res<FaceNormals>,
face_render_color: Res<FaceRenderColor>,
face_shrink: Res<FaceShrink>,
q: Query<(&Face, &FaceId)>,
) {
let vertices = &vertices.0;
let normals = &face_normals.0;
let [red, green, blue, alpha] = face_render_color.1.to_srgba_unmultiplied();
for (Face(v), FaceId(fid)) in &q {
v.windows(2).for_each(|sl| {
let &[vid1, vid2] = sl else { unreachable!() };
let (n1, n2) = (&normals[&(*fid, vid1)], &normals[&(*fid, vid2)]);
let (ov1, ov2) = (&vertices[vid1], &vertices[vid2]);
let (v1, v2) = (*ov1 + (*n1 * face_shrink.0), *ov2 + (*n2 * face_shrink.0));
gizmos.line(v1, v2, Color::srgba_u8(red, green, blue, alpha));
});
{
let [vid1, vid2] = [*v.last().unwrap(), v[0]];
let (n1, n2) = (&normals[&(*fid, vid1)], &normals[&(*fid, vid2)]);
let (ov1, ov2) = (&vertices[vid1], &vertices[vid2]);
let (v1, v2) = (*ov1 + (*n1 * face_shrink.0), *ov2 + (*n2 * face_shrink.0));
gizmos.line(v1, v2, Color::srgba_u8(red, green, blue, alpha));
}
}
}