#![allow(dead_code)]
use holodeck_core::models::{DeviceType, Platform, Runtime, SemanticVersion, Simulator, SimulatorState};
use holodeck_simctl_tui::state::AppState;
use uuid::Uuid;
pub fn sim(name: &str, state: SimulatorState) -> Simulator {
Simulator {
id: Uuid::new_v4(),
name: name.to_string(),
runtime: Runtime::new(Platform::IOS, SemanticVersion::new(18, 0, 0), "iOS-18-0"),
device_type: DeviceType::new("iPhone-17-Pro", "iPhone 17 Pro"),
state,
is_available: true,
data_path: None,
log_path: None,
}
}
pub fn booted(name: &str) -> Simulator {
sim(name, SimulatorState::Booted)
}
pub fn shutdown(name: &str) -> Simulator {
sim(name, SimulatorState::Shutdown)
}
pub fn state_with(sims: Vec<Simulator>) -> AppState {
AppState { simulators: sims, rows: 24, cols: 80, ..AppState::default() }
}