//! 64×64 RGBA fix15 tile — matches libmypaint's tiling so brush math, tile
//! traversal order, and rounding behaviour can be made bit-identical.
pub const TILE_SIZE: usize = 64;
/// `[y][x][rgba]` in fix15 (premultiplied alpha, linear sRGB).
pub type TilePixels = ;
/// Convert a world pixel coordinate to `(tile_x, tile_y, in_tile_x, in_tile_y)`.