hocon-parser 1.6.1

Full Lightbend HOCON specification-compliant parser for Rust
Documentation
# This is the main configuration file for the application.
# ~~~~~
application.name=Yet Another Blog Engine

# Configuration of the blog engine
# ~~~~~
blog.title=Yet another blog
blog.baseline=We will write about nothing

# Application mode
# ~~~~~
# Set to dev to enable instant reloading and other development help.
# Otherwise set to prod.
application.mode=dev
%prod.application.mode=prod

# Secret key
# ~~~~~
# The secret key is used to secure cryptographics functions
# If you deploy your application to several instances be sure to use the same key !
application.secret=s1kwayg211q9v4387pvarbmyqnht7hrl54d34lsz0yh9btb117br293a25trz31o

# Additional modules
# ~~~~~
# A module is another play! application. Add a line for each module you want
# to add to your application. Modules path are either absolutes or relative to
# the application root.

# Import the crud module
module.crud=${?play.path}/modules/crud

# Import the secure module
module.secure=${?play.path}/modules/secure

# Import the cobertura module in test mode
#%test.module.cobertura=${play.path}/modules/cobertura

# i18n
# ~~~~~
# Define locales used by your application.
# You can then place localized messages in conf/messages.{locale} files
# application.langs=fr,en,ja

# Server configuration
# ~~~~~
# If you need to change the HTTP port, uncomment this (default is set to 9000)
# http.port=9000
#
# By default the server listen for HTTP on the wilcard address.
# You can restrict this.
# http.address=127.0.0.1

# Session configuration
# ~~~~~~~~~~~~~~~~~~~~~~
# By default, session will be written to the transient PLAY_SESSION cookie.
# application.session.cookie=PLAY
# application.session.maxAge=1h

# JPDA configuration
# ~~~~~
# Define which port is used by JPDA when application is in debug mode (default is set to 8000)
# jpda.port=8000

# Log level
# ~~~~~
# Specify log level for your application.
# If you want a very customized log, create a log4j.properties file in the conf directory
application.log=INFO

# Database configuration
# ~~~~~ 
# Enable a database engine if needed.
#
# To quickly set up a development database, use either:
#   - mem : for a transient in memory database (H2 in memory)
#   - fs  : for a simple file written database (H2 file stored)
db=mem
#
# To connect to a local MySQL5 database, use:
# db=mysql:user:pwd@database_name
#
# If you need a full JDBC configuration use the following :
# db.url=jdbc:postgresql:database_name
# db.driver=org.postgresql.Driver
# db.user=root
# db.pass=secret
#
# Connections pool configuration :
# db.pool.timeout=1000
# db.pool.maxSize=30
# db.pool.minSize=10
#
# If you want to reuse an existing Datasource from your application server, use:
# db=java:/comp/env/jdbc/myDatasource

# JPA Configuration (Hibernate)
# ~~~~~
#
# Specify the custom JPA dialect to use here (default to guess):
# jpa.dialect=org.hibernate.dialect.PostgreSQLDialect
#
# Specify the ddl generation pattern to use (default to update, set to none to disable it):
jpa.ddl=update
#
# Debug SQL statements (logged using DEBUG level):
# jpa.debugSQL=true
#
# You can even specify additional hibernate properties here:
# hibernate.use_sql_comments=true
# ...

# Memcached configuration
# ~~~~~ 
# Enable memcached if needed. Otherwise a local cache is used.
# memcached=enabled
#
# Specify memcached host (default to 127.0.0.1:11211)
# memcached.host=127.0.0.1:11211
#
# Or you can specify multiple host to build a distributed cache
# memcached.1.host=127.0.0.1:11211
# memcached.2.host=127.0.0.1:11212

# Mail configuration
# ~~~~~ 
# Default is to use a mock Mailer
mail.smtp=mock

# Or, specify mail host configuration
# mail.smtp.host=127.0.0.1
# mail.smtp.user=admin
# mail.smtp.pass=
# mail.smtp.channel=ssl

# Execution pool
# ~~~~~
# Default to 1 thread in DEV mode or nb processors + 1 threads in PROD mode.
# Try to keep a low as possible. 1 thread will serialize all requests (very usefull for debugging purpose)
# play.pool=3

# Open file from errors pages
# ~~~~~
# If your text editor supports to open files using URL, Play! will link
# error pages to files dynamically
#
# Example, for textmate:
# play.editor=txmt://open?url=file://%s&line=%s

# Testing. Set up a custom configuration for test mode
# ~~~~~
%test.application.mode=dev
%test.db=mem
%test.jpa.ddl=create-drop
%test.mail.smtp=mock