Enum hltas::types::StrafeDir

source ·
pub enum StrafeDir {
    Left,
    Right,
    Best,
    Yaw(f32),
    Point {
        x: f32,
        y: f32,
    },
    Line {
        yaw: f32,
    },
    LeftRight(NonZeroU32),
    RightLeft(NonZeroU32),
}
Expand description

Direction of automatic strafing.

Variants§

§

Left

Turn left.

§

Right

Turn right.

§

Best

Let the strafing type decide. Most useful with maximum decceleration.

§

Yaw(f32)

Strafe towards this yaw angle.

§

Point

Fields

Strafe towards this point.

§

Line

Fields

§yaw: f32

The line goes from the player position in the direction of this yaw angle.

Strafe along a line.

§

LeftRight(NonZeroU32)

Alternate turning left and right for this number of frames each.

§

RightLeft(NonZeroU32)

Alternate turning right and left for this number of frames each.

Trait Implementations§

source§

impl Clone for StrafeDir

source§

fn clone(&self) -> StrafeDir

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for StrafeDir

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl PartialEq<StrafeDir> for StrafeDir

source§

fn eq(&self, other: &StrafeDir) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for StrafeDir

source§

impl StructuralPartialEq for StrafeDir

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.