use anyhow::Result;
use serde_json::{Value, json};
use std::collections::HashMap;
use crate::DriverCallback;
use crate::DriverContext;
use super::common::{get_key_code, send_key_press};
use crate::{
DriverCategory,
types::{Driver, DriverParameter},
};
#[derive(Debug)]
pub struct KeyboardControlPressDriver;
#[async_trait::async_trait]
impl Driver for KeyboardControlPressDriver {
fn name(&self) -> &str {
"keyboard_control_press"
}
fn description(&self) -> &str {
"Press and release a keyboard key"
}
fn usage_hint(&self) -> &str {
"Use this skill to press a single key (e.g., Enter, Space, A, 1). The key will be pressed and immediately released."
}
fn parameters(&self) -> Vec<DriverParameter> {
vec![DriverParameter {
name: "key".to_string(),
param_type: "string".to_string(),
description: "Key to press (e.g., 'a', 'enter', 'space', 'f1', 'ctrl')".to_string(),
required: true,
default: None,
example: Some(Value::String("enter".to_string())),
enum_values: Some(vec![
"a".to_string(),
"b".to_string(),
"c".to_string(),
"enter".to_string(),
"space".to_string(),
"tab".to_string(),
"esc".to_string(),
"f1".to_string(),
"f2".to_string(),
]),
}]
}
fn example_call(&self) -> Value {
json!({
"action": "keyboard_control_press",
"parameters": {
"key": "enter"
}
})
}
fn example_output(&self) -> String {
"Key pressed: enter".to_string()
}
fn category(&self) -> DriverCategory {
DriverCategory::Keyboard
}
async fn execute(
&self,
parameters: &HashMap<String, Value>,
callback: Option<&dyn DriverCallback>,
context: Option<&DriverContext>,
) -> Result<String> {
let key = parameters
.get("key")
.and_then(|v| v.as_str())
.ok_or_else(|| anyhow::anyhow!("Missing 'key' parameter"))?;
let key_code = get_key_code(key).ok_or_else(|| anyhow::anyhow!("Unknown key: {}", key))?;
send_key_press(key_code)?;
Ok(format!("Key pressed: {}", key))
}
}