use crate::chess::Color;
use crate::error::Error;
use crate::piece::Piece;
pub fn is_valid_idx(idx: u8) -> Result<(), Error> {
if idx & 0x88 == 0 {
Ok(())
} else {
Err(Error::IllegalIndex)
}
}
pub fn is_enemy(piece: &Piece, side_to_move: Color) -> bool {
!is_friendly(piece, side_to_move)
}
pub fn is_friendly(piece: &Piece, side_to_move: Color) -> bool {
piece.color == side_to_move
}