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//! This crate provides a low-level event timer implementation
//! based on hierarchical hash wheels.
//!
//! The APIs in the crate are offered at three different levels of abstraction,
//! listed below from lowest to highest.
//!
//! # 1 – Single Wheel
//! The fundamental abstraction of this crate is a single hash wheel with 256 slots
//! addressed with a single byte. Each slot stores a list of a generic event type.
//! The whole wheel can be "ticked" causing entries in the slots that are being moved over
//! to expire. With every tick, all expired event entries are returned for handling.
//! For more details see the [byte_wheel](wheels::byte_wheel) module.
//!
//! # 2 – Hierarchical Wheel
//! Combining four byte wheels we get a hierarchical timer that can represent timeouts
//! up to [`u32::MAX`](std::u32::MAX) time units into the future.
//! In order to support timeouts of up to [`u64::MAX`](std::u64::MAX) time units,
//! our implementations also come with an overflow list, which stores all timers that didn't fit
//! into any slot in the four wheels. Addition into this list happens in (amortised) constant time
//! but movement from the list into the timer array is linear in the number of overflow items.
//! Our design assumed that the vast majority of timers are going be scheduled less than
//! [`u32::MAX`](std::u32::MAX) time units into the future. However, as movement from the overflow list
//! still happens at a rate of over 6mio entries per second (on a 2019 16"MBP) for most applications
//! there should be no large issues even if this assumption is not correct.
//!
//! This crate provides two variant implementations of this four level wheel structure:
//!
//! - The [quad_wheel::QuadWheelWithOverflow](wheels::quad_wheel::QuadWheelWithOverflow) corresponds directly to the implementation described above.
//! - The [cancellable::QuadWheelWithOverflow](wheels::cancellable::QuadWheelWithOverflow) additionally supports the cancellation of outstanding timers
//! before they expire. In order to do so, however, it requires the generic timer entry type to provide a unique identifier field. It also uses
//! [Rc](std::rc::Rc) internally to avoid double storing the actual entry, which makes it potentially unsuitable for situations where the timer must
//! be able to move between threads (since [Rc](std::rc::Rc) is not `Send`).
//! - Exactly one of `fx-hash`, `fnv-hash`, or `sip-hash` must be enabled for this variant.
//!
//! # 3 – High Level APIs
//! This crate also provides three high-level APIs that can either be used
//! directly or can be seen as examples of how to use the lower level APIs in
//! an application.
//!
//! All higher-level APIs also offer built-in support for periodically
//! repeating timers, in addition to the normal timers which are scheduled once
//! and discarded once expired.
//!
//! ## Simulation Timer
//! The [simulation] module provides an implementation for an event timer used to drive a discrete event simulation.
//! Its particular feature is that it can skip quickly through periods where no events are scheduled as it doesn't track real time,
//! but rather provides the rate at which the simulation proceeds.
//!
//! ## Thread Timer
//! The [thread_timer] module provides a timer for real-time event scheduling with millisecond accuracy.
//! It runs on its own dedicated thread and uses a shareable handle called a `TimerRef` for communication with other threads.
//!
//! ## Manual Timer
//! The [manual_timer] module provides the same queue-based
//! scheduling API as the thread timer, but advances only when the caller
//! explicitly steps time forward.
use ;
use ;
pub use *;
pub use *;
/// Errors encountered by a timer implementation
/// A simple implementation of a timer entry that only stores its own unique id and the original delay
/// A module with some convenience functions for writing timer tests