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use bitflags::bitflags;
use core::mem::{size_of, transmute};
use static_assertions::const_assert_eq;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use crate::{Class, StateChange};
/// Keyboard HID class
#[derive(Clone, Copy, Debug)]
pub struct Keyboard;
impl Class for Keyboard {
type Input = KeyboardInput;
type Output = KeyboardOutput;
fn input(&self) -> Self::Input {
Self::Input::default()
}
fn output(&self) -> Self::Output {
Self::Output::default()
}
}
impl AsRef<str> for Keyboard {
fn as_ref(&self) -> &str {
"keyboard"
}
}
impl core::fmt::Display for Keyboard {
fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
f.write_str(self.as_ref())
}
}
bitflags! {
/// Modifier mask
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Modifiers: u8 {
/// Left Control
const LeftCtrl = 0x01;
/// Left Shift
const LeftShift = 0x02;
/// Left Alt
const LeftAlt = 0x04;
/// Left Meta
const LeftMeta = 0x08;
/// Right Control
const RightCtrl = 0x10;
/// Right Shift
const RightShift = 0x20;
/// Right Alt
const RightAlt = 0x40;
/// Right Meta
const RightMeta = 0x80;
}
}
const_assert_eq!(size_of::<Modifiers>(), 1);
impl Default for Modifiers {
fn default() -> Self {
Self::empty()
}
}
impl Modifiers {
/// Converts from raw value safely
pub fn safe_from(raw: u8) -> Option<Self> {
Self::from_bits(raw)
}
}
impl From<Modifiers> for u8 {
fn from(mods: Modifiers) -> Self {
mods.bits()
}
}
code_enum! {
/// Key code
Key: u8 {
/// No key
None = 0x00 => "none",
/// Keyboard Error Roll Over - used for all slots if too many keys are pressed ("Phantom key")
Overflow = 0x01 => "overflow",
/// Keyboard POST Fail
PostFail = 0x02 => "post-fail" | "postfail",
/// Keyboard Error Undefined
Undefined = 0x03 => "undefined",
/// Keyboard a and A
A = 0x04 => "a",
/// Keyboard b and B
B = 0x05 => "b",
/// Keyboard c and C
C = 0x06 => "c",
/// Keyboard d and D
D = 0x07 => "d",
/// Keyboard e and E
E = 0x08 => "e",
/// Keyboard f and F
F = 0x09 => "f",
/// Keyboard g and G
G = 0x0a => "g",
/// Keyboard h and H
H = 0x0b => "h",
/// Keyboard i and I
I = 0x0c => "i",
/// Keyboard j and J
J = 0x0d => "j",
/// Keyboard k and K
K = 0x0e => "k",
/// Keyboard l and L
L = 0x0f => "l",
/// Keyboard m and M
M = 0x10 => "m",
/// Keyboard n and N
N = 0x11 => "n",
/// Keyboard o and O
O = 0x12 => "o",
/// Keyboard p and P
P = 0x13 => "p",
/// Keyboard q and Q
Q = 0x14 => "q",
/// Keyboard r and R
R = 0x15 => "r",
/// Keyboard s and S
S = 0x16 => "s",
/// Keyboard t and T
T = 0x17 => "t",
/// Keyboard u and U
U = 0x18 => "u",
/// Keyboard v and V
V = 0x19 => "v",
/// Keyboard w and W
W = 0x1a => "w",
/// Keyboard x and X
X = 0x1b => "x",
/// Keyboard y and Y
Y = 0x1c => "y",
/// Keyboard z and Z
Z = 0x1d => "z",
/// Keyboard 1 and !
Num1 = 0x1e => "1",
/// Keyboard 2 and @
Num2 = 0x1f => "2",
/// Keyboard 3 and #
Num3 = 0x20 => "3",
/// Keyboard 4 and $
Num4 = 0x21 => "4",
/// Keyboard 5 and %
Num5 = 0x22 => "5",
/// Keyboard 6 and ^
Num6 = 0x23 => "6",
/// Keyboard 7 and &
Num7 = 0x24 => "7",
/// Keyboard 8 and *
Num8 = 0x25 => "8",
/// Keyboard 9 and (
Num9 = 0x26 => "9",
/// Keyboard 0 and )
Num0 = 0x27 => "0",
/// Keyboard Return (ENTER)
Enter = 0x28 => "enter",
/// Keyboard ESCAPE
Esc = 0x29 => "esc" | "escape",
/// Keyboard DELETE (Backspace)
BackSpace = 0x2a => "backspace" | "back-space",
/// Keyboard Tab
Tab = 0x2b => "tab",
/// Keyboard Spacebar
Space = 0x2c => "space",
/// Keyboard - and _
Minus = 0x2d => "minus" | "-",
/// Keyboard = and +
Equal = 0x2e => "equal" | "=",
/// Keyboard [ and {
LeftBrace = 0x2f => "left-brace" | "{" | "[",
/// Keyboard ] and }
RightBrace = 0x30 => "right-brace" | "}" | "]",
/// Keyboard \ and |
BackSlash = 0x31 => "back-slash" | "\\" | "|",
/// Keyboard Non-US # and ~
HashTilde = 0x32 => "hash-tilde" | "hash" | "tilde" | "#" | "~",
/// Keyboard ; and :
Semicolon = 0x33 => "semicolon" | ";",
/// Keyboard ' and "
Apostrophe = 0x34 => "apostrophe" | "'" | "\"",
/// Keyboard ` and ~
Grave = 0x35 => "grave" | "`",
/// Keyboard , and <
Comma = 0x36 => "comma" | ",",
/// Keyboard . and >
Dot = 0x37 => "dot" | ".",
/// Keyboard / and ?
Slash = 0x38 => "slash" | "/",
/// Keyboard Caps Lock
CapsLock = 0x39 => "caps-lock" | "capslock",
/// Keyboard F1
F1 = 0x3a => "f1",
/// Keyboard F2
F2 = 0x3b => "f2",
/// Keyboard F3
F3 = 0x3c => "f3",
/// Keyboard F4
F4 = 0x3d => "f4",
/// Keyboard F5
F5 = 0x3e => "f5",
/// Keyboard F6
F6 = 0x3f => "f6",
/// Keyboard F7
F7 = 0x40 => "f7",
/// Keyboard F8
F8 = 0x41 => "f8",
/// Keyboard F9
F9 = 0x42 => "f9",
/// Keyboard F10
F10 = 0x43 => "f10",
/// Keyboard F11
F11 = 0x44 => "f11",
/// Keyboard F12
F12 = 0x45 => "f12",
/// Keyboard Print Screen
SysRq = 0x46 => "sysrq" | "print-screen",
/// Keyboard Scroll Lock
ScrollLock = 0x47 => "scroll-lock" | "scrolllock",
/// Keyboard Pause
Pause = 0x48 => "pause",
/// Keyboard Insert
Insert = 0x49 => "insert",
/// Keyboard Home
Home = 0x4a => "home",
/// Keyboard Page Up
PageUp = 0x4b => "page-up" | "pageup",
/// Keyboard Delete Forward
Delete = 0x4c => "delete",
/// Keyboard End
End = 0x4d => "end",
/// Keyboard Page Down
PageDown = 0x4e => "page-down" | "pagedown",
/// Keyboard Right Arrow
Right = 0x4f => "right",
/// Keyboard Left Arrow
Left = 0x50 => "left",
/// Keyboard Down Arrow
Down = 0x51 => "down",
/// Keyboard Up Arrow
Up = 0x52 => "up",
/// Keyboard Num Lock and Clear
NumLock = 0x53 => "num-lock" | "numlock",
/// Keypad /
KeyPadSlash = 0x54 => "keypad-slash",
/// Keypad *
KeyPadAsterisk = 0x55 => "keypad-asterisk",
/// Keypad -
KeyPadMinus = 0x56 => "keypad-minus",
/// Keypad +
KeyPadPlus = 0x57 => "keypad-plus",
/// Keypad ENTER
KeyPadEnter = 0x58 => "keypad-enter",
/// Keypad 1 and End
KeyPad1 = 0x59 => "keypad-1",
/// Keypad 2 and Down Arrow
KeyPad2 = 0x5a => "keypad-2",
/// Keypad 3 and PageDn
KeyPad3 = 0x5b => "keypad-3",
/// Keypad 4 and Left Arrow
KeyPad4 = 0x5c => "keypad-4",
/// Keypad 5
KeyPad5 = 0x5d => "keypad-5",
/// Keypad 6 and Right Arrow
KeyPad6 = 0x5e => "keypad-6",
/// Keypad 7 and Home
KeyPad7 = 0x5f => "keypad-7",
/// Keypad 8 and Up Arrow
KeyPad8 = 0x60 => "keypad-8",
/// Keypad 9 and Page Up
KeyPad9 = 0x61 => "keypad-9",
/// Keypad 0 and Insert
KeyPad0 = 0x62 => "keypad-0",
/// Keypad . and Delete
KeyPadDot = 0x63 => "keypad-dot",
/// Keyboard Non-US \ and |
NonUsBackSlash = 0x64 => "nonus-backslash",
/// Keyboard Application
Compose = 0x65 => "compose",
/// Keyboard Power
Power = 0x66 => "power",
/// Keypad =
KeyPadEqual = 0x67 => "keypad-equal",
/// Keyboard F13
F13 = 0x68 => "f13",
/// Keyboard F14
F14 = 0x69 => "f14",
/// Keyboard F15
F15 = 0x6a => "f15",
/// Keyboard F16
F16 = 0x6b => "f16",
/// Keyboard F17
F17 = 0x6c => "f17",
/// Keyboard F18
F18 = 0x6d => "f18",
/// Keyboard F19
F19 = 0x6e => "f19",
/// Keyboard F20
F20 = 0x6f => "f20",
/// Keyboard F21
F21 = 0x70 => "f21",
/// Keyboard F22
F22 = 0x71 => "f22",
/// Keyboard F23
F23 = 0x72 => "f23",
/// Keyboard F24
F24 = 0x73 => "f24",
/// Keyboard Execute
Open = 0x74 => "open",
/// Keyboard Help
Help = 0x75 => "help",
/// Keyboard Menu
Props = 0x76 => "props",
/// Keyboard Select
Front = 0x77 => "front",
/// Keyboard Stop
Stop = 0x78 => "stop",
/// Keyboard Again
Again = 0x79 => "again",
/// Keyboard Undo
Undo = 0x7a => "undo",
/// Keyboard Cut
Cut = 0x7b => "cut",
/// Keyboard Copy
Copy = 0x7c => "copy",
/// Keyboard Paste
Paste = 0x7d => "paste",
/// Keyboard Find
Find = 0x7e => "find",
/// Keyboard Mute
Mute = 0x7f => "mute",
/// Keyboard Volume Up
VolumeUp = 0x80 => "volume-up" | "volumeup",
/// Keyboard Volume Down
VolumeDown = 0x81 => "volume-down" | "volumedown",
/// Keyboard Locking Caps Lock
LockingCapsLock = 0x82 => "locking-caps-lock" | "locking-capslock",
/// Keyboard Locking Num Lock
LockingNumLock = 0x83 => "locking-num-lock" | "locking-numlock",
/// Keyboard Locking Scroll Lock
LockingScrollLock = 0x84 => "locking-scroll-lock" | "locking-scrolllock",
/// Keypad Comma
KeyPadComma = 0x85 => "keypad-comma",
/// Keypad Equal Sign
KeyPadEqualSign = 0x86 => "keypad-equal-sign",
/// Keyboard International1
Ro = 0x87 => "ro",
/// Keyboard International2
KatakanaHiragana = 0x88 => "katakana-hiragana",
/// Keyboard International3
Yen = 0x89 => "yen",
/// Keyboard International4
Henkan = 0x8a => "henkan",
/// Keyboard International5
Munenkan = 0x8b => "munenkan",
/// Keyboard International6
KeyPadJpComma = 0x8c => "keypad-jp-comma",
// 0x8d Keyboard International7
// 0x8e Keyboard International8
// 0x8f Keyboard International9
/// Keyboard LANG1
Hangeul = 0x90 => "hangeul",
/// Keyboard LANG2
Hanja = 0x91 => "hanja",
/// Keyboard LANG3
Katakana = 0x92 => "katakana",
/// Keyboard LANG4
Hiragana = 0x93 => "hiragana",
/// Keyboard LANG5
ZankakuHankaku = 0x94 => "zenkaku-hankaku",
// 0x95 Keyboard LANG6
// 0x96 Keyboard LANG7
// 0x97 Keyboard LANG8
// 0x98 Keyboard LANG9
// 0x99 Keyboard Alternate Erase
// 0x9a Keyboard SysReq/Attention
// 0x9b Keyboard Cancel
// 0x9c Keyboard Clear
// 0x9d Keyboard Prior
// 0x9e Keyboard Return
// 0x9f Keyboard Separator
// 0xa0 Keyboard Out
// 0xa1 Keyboard Oper
// 0xa2 Keyboard Clear/Again
// 0xa3 Keyboard CrSel/Props
// 0xa4 Keyboard ExSel
// 0xb0 Keypad 00
// 0xb1 Keypad 000
// 0xb2 Thousands Separator
// 0xb3 Decimal Separator
// 0xb4 Currency Unit
// 0xb5 Currency Sub-unit
/// Keypad (
KeyPadLeftParen = 0xb6 => "keypad-left-paren",
/// Keypad )
KeyPadRightParen = 0xb7 => "keypad-right-paren",
// 0xb8 Keypad {
// 0xb9 Keypad }
// 0xba Keypad Tab
// 0xbb Keypad Backspace
// 0xbc Keypad A
// 0xbd Keypad B
// 0xbe Keypad C
// 0xbf Keypad D
// 0xc0 Keypad E
// 0xc1 Keypad F
// 0xc2 Keypad XOR
// 0xc3 Keypad ^
// 0xc4 Keypad %
// 0xc5 Keypad <
// 0xc6 Keypad >
// 0xc7 Keypad &
// 0xc8 Keypad &&
// 0xc9 Keypad |
// 0xca Keypad ||
// 0xcb Keypad :
// 0xcc Keypad #
// 0xcd Keypad Space
// 0xce Keypad @
// 0xcf Keypad !
// 0xd0 Keypad Memory Store
// 0xd1 Keypad Memory Recall
// 0xd2 Keypad Memory Clear
// 0xd3 Keypad Memory Add
// 0xd4 Keypad Memory Subtract
// 0xd5 Keypad Memory Multiply
// 0xd6 Keypad Memory Divide
// 0xd7 Keypad +/-
// 0xd8 Keypad Clear
// 0xd9 Keypad Clear Entry
// 0xda Keypad Binary
// 0xdb Keypad Octal
// 0xdc Keypad Decimal
// 0xdd Keypad Hexadecimal
/// Keyboard Left Control
LeftCtrl = 0xe0 => "left-ctrl" | "ctrl",
/// Keyboard Left Shift
LeftShift = 0xe1 => "left-shift" | "shift",
/// Keyboard Left Alt
LeftAlt = 0xe2 => "left-alt" | "alt",
/// Keyboard Left GUI
LeftMeta = 0xe3 => "left-meta" | "meta",
/// Keyboard Right Control
RightCtrl = 0xe4 => "right-ctrl",
/// Keyboard Right Shift
RightShift = 0xe5 => "right-shift",
/// Keyboard Right Alt
RightAlt = 0xe6 => "right-alt",
/// Keyboard Right GUI
RightMeta = 0xe7 => "right-meta",
}
}
impl From<Modifiers> for Key {
fn from(mods: Modifiers) -> Self {
let off = mods.bits().trailing_zeros() as u8;
if off < 8 {
Key::from(0xe0u8 + off)
} else {
Key::None
}
}
}
impl From<Key> for Modifiers {
fn from(key: Key) -> Self {
let code = key as u8;
Modifiers::from_bits_retain(if (0xe0..=0xe7).contains(&code) {
1 << (code - 0xe0)
} else {
0
})
}
}
impl Key {
/// Converts from raw value safely
pub fn safe_from(raw: u8) -> Option<Self> {
if raw <= 0xe7 {
Some(From::from(raw))
} else {
None
}
}
}
impl Default for Key {
fn default() -> Self {
Self::None
}
}
code_enum! {
/// LED code
Led: u8 {
/// No LED
None = 0x00 => "none",
/// Num lock
NumLock = 0x01 => "num-lock" | "numlock",
/// Caps lock
CapsLock = 0x02 => "caps-lock" | "capslock",
/// Scroll lock
ScrollLock = 0x03 => "scroll-lock" | "scrollock",
/// Compose LED
Compose = 0x04 => "compose",
/// Kana LED
Kana = 0x05 => "kana",
}
}
impl Led {
/// Converts from raw value safely
pub fn safe_from(raw: u8) -> Option<Self> {
if (0x01..=0x05).contains(&raw) {
Some(From::from(raw))
} else {
None
}
}
}
bitflags! {
/// LED mask
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Leds: u8 {
/// Num lock
const NumLock = 0x01;
/// Caps lock
const CapsLock = 0x02;
/// Scroll lock
const ScrollLock = 0x04;
/// Compose LED
const Compose = 0x08;
/// Kana LED
const Kana = 0x10;
}
}
const_assert_eq!(size_of::<Leds>(), 1);
impl Default for Leds {
fn default() -> Self {
Self::empty()
}
}
impl Leds {
/// Convert from raw value safely
pub fn safe_from(raw: u8) -> Option<Self> {
if raw & 0xe0 == 0 {
Self::from_bits(raw)
} else {
None
}
}
}
impl From<Leds> for u8 {
fn from(leds: Leds) -> Self {
leds.bits()
}
}
impl From<Led> for Leds {
fn from(code: Led) -> Self {
Self::from_bits_retain(if matches!(code, Led::None) {
0u8
} else {
1u8 << (code as u8 - Led::NumLock as u8)
})
}
}
impl From<Leds> for Led {
fn from(leds: Leds) -> Self {
let off = leds.bits().trailing_zeros() as u8;
if off < 8 {
Led::from(Led::NumLock as u8 + off)
} else {
Led::None
}
}
}
serde_num! {
Modifiers: u8, "a modifier mask";
Leds: u8, "a LED mask";
Key: u8, "a numeric key code";
Led: u8, "a numeric LED code";
}
/// Keyboard input report
#[derive(Clone, Copy, Debug, Default)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[repr(C, packed)]
pub struct KeyboardInput {
/// Pressed modifier keys
#[cfg_attr(feature = "serde", serde(rename = "mod"))]
modifier: Modifiers,
/// Reserved unused
#[cfg_attr(feature = "serde", serde(skip))]
reserved: u8,
/// Pressed key codes
#[cfg_attr(feature = "serde", serde(rename = "key"))]
keycodes: [Key; 6],
}
const_assert_eq!(size_of::<KeyboardInput>(), 8);
impl KeyboardInput {
/// Get iterator over pressed keys
///
/// Modifiers also returned as key codes before ordinary keys
pub fn pressed(&self) -> AllPressedKeys<'_> {
AllPressedKeys {
report: self,
element: 0,
}
}
/// Get modifier mask
pub fn mods(&self) -> Modifiers {
self.modifier
}
/// Get number of all pressed keys
pub fn count_pressed(&self) -> usize {
self.count_pressed_mods() + self.count_pressed_keys()
}
/// Get number of pressed modifiers
pub fn count_pressed_mods(&self) -> usize {
self.modifier.bits().count_ones() as _
}
/// Get number of pressed keys excepting modifiers
pub fn count_pressed_keys(&self) -> usize {
for i in 0..6 {
if matches!(self.keycodes[i], Key::None) {
return i;
}
}
6
}
/// Get slice of pressed keys excepting modifiers
pub fn pressed_keys(&self) -> &[Key] {
&self.keycodes[0..self.count_pressed_keys()]
}
/// Check is key pressed excepting modifiers
pub fn is_pressed_key(&self, key: Key) -> bool {
for index in 0..6 {
if self.keycodes[index] == key {
return true;
}
}
false
}
/// Press or release modifiers only
pub fn change_mods(&mut self, mask: Modifiers, state: bool) {
if state {
self.modifier |= mask;
} else {
self.modifier &= !mask;
}
}
/// Press modifiers only
pub fn press_mods(&mut self, mask: Modifiers) {
self.change_mods(mask, true);
}
/// Release modifiers only
pub fn release_mods(&mut self, mask: Modifiers) {
self.change_mods(mask, false);
}
/// Press or release key
pub fn change_key(&mut self, key: Key, state: bool) {
if matches!(key, Key::None) {
return;
}
let modifier = Modifiers::from(key);
if modifier.bits() == 0 {
// ordinary key
let mut len = self.count_pressed_keys();
if state {
// press key
if len < 6 {
for i in 0..len {
if self.keycodes[i] == key {
// key already pressed
return;
}
}
self.keycodes[len] = key;
}
} else {
// release key
let mut i = 0;
while i < len {
// find key in pressed
if self.keycodes[i] == key {
len -= 1;
for j in i..len {
// remove key
self.keycodes[j] = self.keycodes[j + 1];
}
self.keycodes[len] = Key::None;
} else {
i += 1;
}
}
}
} else {
// modifier key
if state {
// press key
self.modifier |= modifier;
} else {
// release key
self.modifier &= !modifier;
}
}
}
/// Press key
pub fn press_key(&mut self, key: Key) {
self.change_key(key, true);
}
/// Release key
pub fn release_key(&mut self, key: Key) {
self.change_key(key, false);
}
/// Get key state changes between two reports
///
/// Difference of two reports
pub fn diff<'i>(&'i self, other: &'i Self) -> KeyStateChanges<'i> {
KeyStateChanges {
new: self,
old: other,
element: 0,
}
}
}
impl<'i> core::ops::Sub<&'i KeyboardInput> for &'i KeyboardInput {
type Output = KeyStateChanges<'i>;
fn sub(self, other: Self) -> Self::Output {
self.diff(other)
}
}
/// Changes between keyboard input reports
pub struct KeyStateChanges<'i> {
new: &'i KeyboardInput,
old: &'i KeyboardInput,
element: u8,
}
impl<'i> Iterator for KeyStateChanges<'i> {
type Item = StateChange<Key>;
fn next(&mut self) -> Option<Self::Item> {
loop {
if self.element < 8 {
// find changed modifies
let modifier = Modifiers::from_bits_retain(1 << self.element);
self.element += 1;
if Modifiers::empty() != ((self.new.modifier ^ self.old.modifier) & modifier) {
let key = Key::from(modifier);
let old_key = Key::from(self.old.modifier & modifier);
return Some(StateChange::new(key, matches!(old_key, Key::None)));
}
} else if self.element < 8 + 6 {
// find released keys
let index = (self.element - 8) as usize;
let key = self.old.keycodes[index];
if matches!(key, Key::None) {
self.element = 8 + 6;
} else {
self.element += 1;
if !self.new.is_pressed_key(key) {
return Some(StateChange::new(key, false));
}
}
} else if self.element < 8 + 6 + 6 {
// find pressed keys
let index = (self.element - (8 + 6)) as usize;
let key = self.new.keycodes[index];
if matches!(key, Key::None) {
self.element = 8 + 6 + 6;
} else {
self.element += 1;
if !self.old.is_pressed_key(key) {
return Some(StateChange::new(key, true));
}
}
} else {
return None;
}
}
}
}
impl Extend<StateChange<Modifiers>> for KeyboardInput {
fn extend<T>(&mut self, iter: T)
where
T: IntoIterator<Item = StateChange<Modifiers>>,
{
for StateChange { data, state } in iter {
self.change_mods(data, state);
}
}
}
impl Extend<StateChange<Key>> for KeyboardInput {
fn extend<T>(&mut self, iter: T)
where
T: IntoIterator<Item = StateChange<Key>>,
{
for StateChange { data, state } in iter {
self.change_key(data, state);
}
}
}
impl Extend<KeyboardInput> for KeyboardInput {
fn extend<T>(&mut self, iter: T)
where
T: IntoIterator<Item = KeyboardInput>,
{
for item in iter {
*self = item;
}
}
}
/// An iterator over all pressed keys including modifiers
pub struct AllPressedKeys<'i> {
report: &'i KeyboardInput,
element: u8,
}
impl<'i> Iterator for AllPressedKeys<'i> {
type Item = Key;
fn next(&mut self) -> Option<Self::Item> {
loop {
if self.element < 8 {
let modifier = Modifiers::from_bits_retain(1 << self.element);
self.element += 1;
let key = Key::from(self.report.modifier & modifier);
if !matches!(key, Key::None) {
return Some(key);
}
} else if self.element < 8 + 6 {
let key = self.report.keycodes[(self.element - 8) as usize];
self.element += 1;
if !matches!(key, Key::None) {
return Some(key);
}
} else {
return None;
}
}
}
}
/// Keyboard output report
#[derive(Clone, Copy, Debug, Default)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[repr(C, packed)]
pub struct KeyboardOutput {
/// Active LEDs
#[cfg_attr(feature = "serde", serde(rename = "led"))]
leds: Leds,
}
const_assert_eq!(size_of::<KeyboardOutput>(), 1);
impl KeyboardOutput {
/// Get reference to LEDs mask
pub fn leds(&self) -> &Leds {
&self.leds
}
/// Get number of lit LEDs
pub fn count_lit(&self) -> usize {
self.leds.bits().count_ones() as _
}
/// Get iterator over lit LEDs
pub fn lit(&self) -> LitLeds {
LitLeds {
report: self,
element: 0,
}
}
/// Change LEDs state
pub fn change_leds(&mut self, leds: Leds, state: bool) {
if state {
self.leds |= leds;
} else {
self.leds &= !leds;
}
}
/// Turn LEDs on
pub fn on_leds(&mut self, leds: Leds) {
self.change_leds(leds, true);
}
/// Turn LEDs off
pub fn off_leds(&mut self, leds: Leds) {
self.change_leds(leds, false);
}
/// Change LED state
pub fn change_led(&mut self, led: Led, state: bool) {
self.change_leds(led.into(), state);
}
/// Turn LED on
pub fn on_led(&mut self, led: Led) {
self.change_led(led, true);
}
/// Turn LED off
pub fn off_led(&mut self, led: Led) {
self.change_led(led, false);
}
/// Get LED state changes between two reports
///
/// Difference of two reports
pub fn diff<'i>(&'i self, other: &'i Self) -> LedStateChanges<'i> {
LedStateChanges {
new: self,
old: other,
element: 0,
}
}
}
impl<'i> core::ops::Sub<&'i KeyboardOutput> for &'i KeyboardOutput {
type Output = LedStateChanges<'i>;
fn sub(self, other: Self) -> Self::Output {
self.diff(other)
}
}
/// Changes between keyboard output reports
pub struct LedStateChanges<'i> {
new: &'i KeyboardOutput,
old: &'i KeyboardOutput,
element: u8,
}
impl<'i> Iterator for LedStateChanges<'i> {
type Item = StateChange<Led>;
fn next(&mut self) -> Option<Self::Item> {
loop {
if self.element < 8 {
// find changed leds
let leds = Leds::from_bits_retain(1 << self.element);
self.element += 1;
if Leds::empty() != ((self.new.leds ^ self.old.leds) & leds) {
let led = Led::from(leds);
let old_led = Led::from(self.old.leds & leds);
return Some(StateChange::new(led, matches!(old_led, Led::None)));
}
} else {
return None;
}
}
}
}
impl Extend<StateChange<Leds>> for KeyboardOutput {
fn extend<T>(&mut self, iter: T)
where
T: IntoIterator<Item = StateChange<Leds>>,
{
for StateChange { data, state } in iter {
self.change_leds(data, state);
}
}
}
impl Extend<StateChange<Led>> for KeyboardOutput {
fn extend<T>(&mut self, iter: T)
where
T: IntoIterator<Item = StateChange<Led>>,
{
for StateChange { data, state } in iter {
self.change_led(data, state);
}
}
}
impl Extend<KeyboardOutput> for KeyboardOutput {
fn extend<T>(&mut self, iter: T)
where
T: IntoIterator<Item = KeyboardOutput>,
{
for item in iter {
*self = item;
}
}
}
/// An iterator over lit LEDs
pub struct LitLeds<'i> {
report: &'i KeyboardOutput,
element: u8,
}
impl<'i> Iterator for LitLeds<'i> {
type Item = Led;
fn next(&mut self) -> Option<Self::Item> {
while self.element < 8 {
let led = Leds::from_bits_retain(1u8 << self.element);
self.element += 1;
if self.report.leds.contains(led) {
return Some(led.into());
}
}
None
}
}
raw_ref! {
Modifiers;
Leds;
Key;
Led;
KeyboardInput;
KeyboardOutput;
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn mod_mask_to_key_code() {
assert_eq!(Key::from(Modifiers::empty()), Key::None);
assert_eq!(Key::from(Modifiers::LeftCtrl), Key::LeftCtrl);
assert_eq!(Key::from(Modifiers::RightAlt), Key::RightAlt);
assert_eq!(Key::from(Modifiers::RightMeta), Key::RightMeta);
}
#[test]
fn key_code_to_mod_mask() {
assert_eq!(Modifiers::from(Key::A), Modifiers::default());
assert_eq!(Modifiers::from(Key::LeftCtrl), Modifiers::LeftCtrl);
assert_eq!(Modifiers::from(Key::RightShift), Modifiers::RightShift);
assert_eq!(Modifiers::from(Key::RightMeta), Modifiers::RightMeta);
}
#[test]
fn keyboard_input() {
let mut report = KeyboardInput::default();
assert_eq!(report.count_pressed_keys(), 0);
assert_eq!(report.count_pressed(), 0);
report.press_mods(Modifiers::LeftAlt | Modifiers::RightShift | Modifiers::RightMeta);
assert_eq!(report.count_pressed_keys(), 0);
assert_eq!(report.count_pressed_mods(), 3);
assert_eq!(report.count_pressed(), 3);
report.press_key(Key::A);
assert_eq!(report.count_pressed_keys(), 1);
assert_eq!(report.count_pressed(), 4);
report.press_key(Key::Esc);
assert_eq!(report.count_pressed_keys(), 2);
assert_eq!(report.count_pressed_mods(), 3);
assert_eq!(report.count_pressed(), 5);
report.release_mods(Modifiers::RightMeta);
assert_eq!(report.count_pressed_keys(), 2);
assert_eq!(report.count_pressed_mods(), 2);
assert_eq!(report.count_pressed(), 4);
report.press_key(Key::Enter);
assert_eq!(report.count_pressed_keys(), 3);
report.press_key(Key::A);
assert_eq!(report.count_pressed_keys(), 3);
report.press_key(Key::B);
assert_eq!(report.count_pressed_keys(), 4);
report.press_key(Key::LeftMeta);
assert_eq!(report.count_pressed_keys(), 4);
assert_eq!(report.count_pressed(), 7);
report.release_key(Key::Esc);
assert_eq!(report.count_pressed_keys(), 3);
report.press_key(Key::Tab);
assert_eq!(report.count_pressed_keys(), 4);
report.release_key(Key::B);
assert_eq!(report.count_pressed_keys(), 3);
assert_eq!(report.count_pressed(), 6);
let mut iter = report.pressed();
assert_eq!(iter.next(), Some(Key::LeftAlt));
assert_eq!(iter.next(), Some(Key::LeftMeta));
assert_eq!(iter.next(), Some(Key::RightShift));
assert_eq!(iter.next(), Some(Key::A));
assert_eq!(iter.next(), Some(Key::Enter));
assert_eq!(iter.next(), Some(Key::Tab));
assert_eq!(iter.next(), None);
}
#[test]
fn keyboard_output() {
let mut report = KeyboardOutput::default();
assert_eq!(report.count_lit(), 0);
report.on_leds(Leds::NumLock | Leds::CapsLock);
assert_eq!(report.count_lit(), 2);
report.off_led(Led::CapsLock);
eprintln!("{:?}", report.leds.bits());
assert_eq!(report.count_lit(), 1);
report.on_leds(Leds::ScrollLock);
assert_eq!(report.count_lit(), 2);
report.on_led(Led::NumLock);
assert_eq!(report.count_lit(), 2);
report.on_led(Led::Compose);
assert_eq!(report.count_lit(), 3);
let mut iter = report.lit();
assert_eq!(iter.next(), Some(Led::NumLock));
assert_eq!(iter.next(), Some(Led::ScrollLock));
assert_eq!(iter.next(), Some(Led::Compose));
assert_eq!(iter.next(), None);
}
#[test]
fn keyboard_input_diff() {
let mut old = KeyboardInput::default();
old.press_key(Key::A);
old.press_key(Key::LeftCtrl);
old.press_key(Key::LeftAlt);
old.press_key(Key::Enter);
old.press_key(Key::B);
assert_eq!(old.count_pressed_keys(), 3);
let mut new = KeyboardInput::default();
new.press_key(Key::RightMeta);
new.press_key(Key::LeftAlt);
new.press_key(Key::B);
new.press_key(Key::C);
new.press_key(Key::D);
new.press_key(Key::Tab);
new.press_key(Key::Esc);
assert_eq!(new.count_pressed_keys(), 5);
let mut changes = &new - &old;
assert_eq!(changes.next(), Some(StateChange::new(Key::LeftCtrl, false)));
assert_eq!(changes.next(), Some(StateChange::new(Key::RightMeta, true)));
assert_eq!(changes.next(), Some(StateChange::new(Key::A, false)));
assert_eq!(changes.next(), Some(StateChange::new(Key::Enter, false)));
assert_eq!(changes.next(), Some(StateChange::new(Key::C, true)));
assert_eq!(changes.next(), Some(StateChange::new(Key::D, true)));
assert_eq!(changes.next(), Some(StateChange::new(Key::Tab, true)));
assert_eq!(changes.next(), Some(StateChange::new(Key::Esc, true)));
assert_eq!(changes.next(), None);
}
#[test]
fn keyboard_output_diff() {
let mut old = KeyboardOutput::default();
old.on_led(Led::CapsLock);
old.on_led(Led::Kana);
let mut new = KeyboardOutput::default();
new.on_led(Led::ScrollLock);
new.on_led(Led::NumLock);
new.on_led(Led::Kana);
let mut changes = &new - &old;
assert_eq!(changes.next(), Some(StateChange::new(Led::NumLock, true)));
assert_eq!(changes.next(), Some(StateChange::new(Led::CapsLock, false)));
assert_eq!(
changes.next(),
Some(StateChange::new(Led::ScrollLock, true))
);
assert_eq!(changes.next(), None);
}
}