hide_console_ng 0.1.0

Hide console on windows for runtime multi-subsystem applications
Documentation
// Bindings generated by `windows-bindgen` 0.57.0

#![allow(
    non_snake_case,
    non_upper_case_globals,
    non_camel_case_types,
    dead_code,
    clippy::all
)]
#[link(name = "kernel32")]
extern "system" {
    pub fn CloseHandle(hobject: HANDLE) -> BOOL;
}
#[link(name = "kernel32")]
extern "system" {
    pub fn CreateToolhelp32Snapshot(
        dwflags: CREATE_TOOLHELP_SNAPSHOT_FLAGS,
        th32processid: u32,
    ) -> HANDLE;
}
#[link(name = "kernel32")]
extern "system" {
    pub fn GetConsoleWindow() -> HWND;
}
#[link(name = "kernel32")]
extern "system" {
    pub fn Process32First(hsnapshot: HANDLE, lppe: *mut PROCESSENTRY32) -> BOOL;
}
#[link(name = "kernel32")]
extern "system" {
    pub fn Process32Next(hsnapshot: HANDLE, lppe: *mut PROCESSENTRY32) -> BOOL;
}
#[link(name = "user32")]
extern "system" {
    pub fn ShowWindow(hwnd: HWND, ncmdshow: SHOW_WINDOW_CMD) -> BOOL;
}
pub type BOOL = i32;
pub type CREATE_TOOLHELP_SNAPSHOT_FLAGS = u32;
pub type HANDLE = *mut core::ffi::c_void;
pub type HWND = *mut core::ffi::c_void;
pub const INVALID_HANDLE_VALUE: HANDLE = -1i32 as _;
#[repr(C)]
#[derive(Clone, Copy)]
pub struct PROCESSENTRY32 {
    pub dwSize: u32,
    pub cntUsage: u32,
    pub th32ProcessID: u32,
    pub th32DefaultHeapID: usize,
    pub th32ModuleID: u32,
    pub cntThreads: u32,
    pub th32ParentProcessID: u32,
    pub pcPriClassBase: i32,
    pub dwFlags: u32,
    pub szExeFile: [i8; 260],
}
pub type SHOW_WINDOW_CMD = i32;
pub const SW_HIDE: SHOW_WINDOW_CMD = 0i32;
pub const SW_SHOW: SHOW_WINDOW_CMD = 5i32;
pub const TH32CS_SNAPPROCESS: CREATE_TOOLHELP_SNAPSHOT_FLAGS = 2u32;
pub const TRUE: BOOL = 1i32;