use hexomc_lib::*;
use std::path::PathBuf;
use std::sync::Arc;
#[tokio::main]
async fn main() -> Result<()> {
let mc_version = "1.18.2";
let base_dir = PathBuf::from("./mc_data");
let instance_name = "1.18.2-fabric";
println!("=== 偵測 Java ===");
let java = find_java(21).expect("找不到 Java 21,請先安裝");
println!("Java: {} (版本 {})", java.path.display(), java.version);
println!("\n=== 查詢 Fabric loader 版本 ===");
let fabric_versions = get_fabric_loader_versions(mc_version).await?;
let latest_stable = fabric_versions.iter().find(|v| v.stable);
if let Some(ver) = &latest_stable {
println!("最新穩定版 Fabric loader: {}", ver.version);
}
println!("共 {} 個版本可用", fabric_versions.len());
println!("\n=== 安裝 Minecraft {} + Fabric ===", mc_version);
let progress: ProgressFn = Arc::new(|done, total, desc| {
if total > 0 {
println!(" [{:>4}/{:<4}] {}", done, total, desc);
}
});
install_with_loader(
mc_version,
instance_name,
&base_dir,
&FabricInstaller::latest(),
progress,
)
.await?;
println!("\n安裝完成!");
println!(
"\n=== 啟動 Minecraft {} + Fabric (離線模式) ===",
mc_version
);
let opts = LaunchOptions::offline(instance_name, java.path.clone(), "HexoPlayer");
let mut child = launch(&opts, &base_dir).await?;
println!("MC 已啟動,PID: {:?}", child.id());
println!("等待遊戲關閉...");
let status = child.wait()?;
println!("MC 結束,退出碼: {}", status);
Ok(())
}