use hexga_core::prelude::*;
use hexga_generational::{gen_seq::GenArrayVec, prelude::*};
#[derive(Debug)]
pub struct Entity
{
hp: i32,
}
fn increase_hp<'a>(entities: GenViewMut<'a, Entity>)
{
for (_id, entity) in entities
{
entity.hp += 1;
}
}
fn main()
{
let mut entities = GenArrayVec::<Entity, 4>::new();
entities.push(Entity { hp: 42 });
entities.push(Entity { hp: 99 });
entities.push(Entity { hp: 99 });
entities.push(Entity { hp: 99 });
entities.push(Entity { hp: 99 });
entities.push(Entity { hp: 99 });
println!("{:?}", entities);
increase_hp(entities.as_mut());
println!("{:?}", entities);
}