Function heron::rapier_plugin::rapier::ncollide::query::time_of_impact[][src]

pub fn time_of_impact<N>(
    dispatcher: &dyn TOIDispatcher<N>,
    m1: &Isometry<N, U3, Unit<Quaternion<N>>>,
    vel1: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>,
    g1: &(dyn Shape<N> + 'static),
    m2: &Isometry<N, U3, Unit<Quaternion<N>>>,
    vel2: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>,
    g2: &(dyn Shape<N> + 'static),
    max_toi: N,
    target_distance: N
) -> Result<Option<TOI<N>>, Unsupported> where
    N: RealField

Computes the smallest time at with two shapes under translational movement are separated by a distance smaller or equal to distance.

Returns 0.0 if the objects are touching or penetrating.