1use hephaestus::backend::vello::VelloRenderer;
5use hephaestus::brush::Gradient;
6use hephaestus::color::{rgb, rgb8, rgba, Color};
7use hephaestus::stroke::{Cap, Join, Stroke};
8use hephaestus::{
9 Affine, BlendMode, Brush, Compose, FillRule, Mix, Path, PickId, Point, Rect, Renderer,
10 SceneBuilder,
11};
12use kurbo::Shape;
13
14fn main() {
15 let mut renderer = VelloRenderer::new().expect("vello renderer init");
16 let (w, h) = (512u32, 512u32);
17
18 {
19 let scene = renderer.scene();
20
21 let rect = Rect::new(40.0, 40.0, 240.0, 200.0).to_path(0.1);
23 let solid: Brush = rgb8(60, 120, 200).into();
24 scene.fill(
25 FillRule::NonZero,
26 Affine::IDENTITY,
27 &solid,
28 None,
29 &rect,
30 PickId::Skip,
31 );
32
33 let mut poly = Path::new();
35 poly.move_to(Point::new(60.0, 300.0));
36 poly.line_to(Point::new(140.0, 360.0));
37 poly.line_to(Point::new(200.0, 280.0));
38 poly.line_to(Point::new(260.0, 380.0));
39 let stroke = Stroke::new(8.0)
40 .with_caps(Cap::Round)
41 .with_join(Join::Round);
42 let line_brush: Brush = rgb8(220, 220, 220).into();
43 scene.stroke(
44 &stroke,
45 Affine::IDENTITY,
46 &line_brush,
47 None,
48 &poly,
49 PickId::Skip,
50 );
51
52 let circle = kurbo::Circle::new(Point::new(380.0, 150.0), 90.0).to_path(0.1);
54 let gradient = Gradient::new_linear(Point::new(290.0, 60.0), Point::new(470.0, 240.0))
55 .with_stops([rgb(0.95, 0.55, 0.15), rgb(0.15, 0.05, 0.45)].as_slice());
56 let grad_brush: Brush = gradient.into();
57 scene.fill(
58 FillRule::NonZero,
59 Affine::IDENTITY,
60 &grad_brush,
61 None,
62 &circle,
63 PickId::Skip,
64 );
65
66 let layer_clip = Rect::new(0.0, 0.0, w as f64, h as f64).to_path(0.1);
68 scene.push_layer(
69 BlendMode::new(Mix::Multiply, Compose::SrcOver),
70 1.0,
71 Affine::IDENTITY,
72 &layer_clip,
73 );
74 let overlap = Rect::new(160.0, 120.0, 360.0, 320.0).to_path(0.1);
75 let overlap_brush: Brush = rgba(1.0, 0.85, 0.2, 0.7).into();
76 scene.fill(
77 FillRule::NonZero,
78 Affine::IDENTITY,
79 &overlap_brush,
80 None,
81 &overlap,
82 PickId::Skip,
83 );
84 scene.pop_layer();
85 }
86
87 let mut pixels = vec![0u8; (w * h * 4) as usize];
88 let bg: Color = rgb8(20, 22, 28);
89 renderer
90 .render_to_buffer(w, h, bg, &mut pixels)
91 .expect("render");
92
93 let path = std::env::current_dir().unwrap().join("examples/hello.png");
94 hephaestus::image::write_png(&path, w, h, &pixels).expect("write png");
95 println!("wrote {}", path.display());
96}