docs.rs failed to build hephae-render-0.6.0
Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
Visit the last successful build:
hephae-render-0.7.2
hephae-render
Hephae's core rendering module. This library provides the following for you to build your framework on:
Vertex: The heart of Hephae. Defines the vertex buffer layout, rendering pipeline specialization, batching parameters, and draw commands.Drawer: A render-worldComponentextracted from entities withHasDrawer<T>, acting as the "commander" to push out vertices and indices according to their logic-world entity parameters.VertexCommand: A "draw command" issued byDrawer, cached and sorted in the pipeline and modifies the GPU buffers directly when dispatched by camera views.
The three of these are enough to build a sprite-less colorful 2D rendering system (see examples/quad.rs). Please refer
to the item-level documentations for more in-depth explanations and usage guides.