henad-compute 0.3.0

CPU and GPU engines that run Henad models, with their sim threads and parallel primitives.
Documentation
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//! The layers a GPU model passes to the UI to draw.
//!
//! A grid publishes a [`display`] texture its own compute pass wrote. Agents publish their lane
//! buffers ([`agents`]) and are drawn in place. A composite model publishes both layers.

pub mod agents;
pub mod display;