crossterm/lib.rs
1#![deny(unused_imports, unused_must_use)]
2
3//! # Cross-platform Terminal Manipulation Library
4//!
5//! > This crate is a soft fork of the upstream [Crossterm](https://docs.rs/crossterm/latest/crossterm/) crate meant for use in the [Helix editor](https://github.com/helix-editor/helix).
6//! > Instead of using this crate you most likely want to use upstream Crossterm.
7//!
8//! Crossterm is a pure-rust, terminal manipulation library that makes it possible to write cross-platform text-based interfaces.
9//!
10//! This crate supports all UNIX and Windows terminals down to Windows 7 (not all terminals are tested
11//! see [Tested Terminals](https://github.com/crossterm-rs/crossterm#tested-terminals)
12//! for more info).
13//!
14//! ## Command API
15//!
16//! The command API makes the use of `crossterm` much easier and offers more control over when and how a
17//! command is executed. A command is just an action you can perform on the terminal e.g. cursor movement.
18//!
19//! The command API offers:
20//!
21//! * Better Performance.
22//! * Complete control over when to flush.
23//! * Complete control over where the ANSI escape commands are executed to.
24//! * Way easier and nicer API.
25//!
26//! There are two ways to use the API command:
27//!
28//! * Functions can execute commands on types that implement Write. Functions are easier to use and debug.
29//! There is a disadvantage, and that is that there is a boilerplate code involved.
30//! * Macros are generally seen as more difficult and aren't always well supported by editors but offer an API with less boilerplate code. If you are
31//! not afraid of macros, this is a recommendation.
32//!
33//! Linux and Windows 10 systems support ANSI escape codes. Those ANSI escape codes are strings or rather a
34//! byte sequence. When we `write` and `flush` those to the terminal we can perform some action.
35//! For older windows systems a WinAPI call is made.
36//!
37//! ### Supported Commands
38//!
39//! - Module [`cursor`](cursor/index.html)
40//! - Visibility - [`Show`](cursor/struct.Show.html), [`Hide`](cursor/struct.Hide.html)
41//! - Appearance - [`EnableBlinking`](cursor/struct.EnableBlinking.html),
42//! [`DisableBlinking`](cursor/struct.DisableBlinking.html),
43//! [`SetCursorStyle`](cursor/enum.SetCursorStyle.html)
44//! - Position -
45//! [`SavePosition`](cursor/struct.SavePosition.html), [`RestorePosition`](cursor/struct.RestorePosition.html),
46//! [`MoveUp`](cursor/struct.MoveUp.html), [`MoveDown`](cursor/struct.MoveDown.html),
47//! [`MoveLeft`](cursor/struct.MoveLeft.html), [`MoveRight`](cursor/struct.MoveRight.html),
48//! [`MoveTo`](cursor/struct.MoveTo.html), [`MoveToColumn`](cursor/struct.MoveToColumn.html),[`MoveToRow`](cursor/struct.MoveToRow.html),
49//! [`MoveToNextLine`](cursor/struct.MoveToNextLine.html), [`MoveToPreviousLine`](cursor/struct.MoveToPreviousLine.html)
50//! - Module [`event`](event/index.html)
51//! - Keyboard events -
52//! [`PushKeyboardEnhancementFlags`](event/struct.PushKeyboardEnhancementFlags.html),
53//! [`PopKeyboardEnhancementFlags`](event/struct.PopKeyboardEnhancementFlags.html)
54//! - Mouse events - [`EnableMouseCapture`](event/struct.EnableMouseCapture.html),
55//! [`DisableMouseCapture`](event/struct.DisableMouseCapture.html)
56//! - Module [`style`](style/index.html)
57//! - Colors - [`SetForegroundColor`](style/struct.SetForegroundColor.html),
58//! [`SetBackgroundColor`](style/struct.SetBackgroundColor.html),
59//! [`ResetColor`](style/struct.ResetColor.html), [`SetColors`](style/struct.SetColors.html)
60//! - Attributes - [`SetAttribute`](style/struct.SetAttribute.html), [`SetAttributes`](style/struct.SetAttributes.html),
61//! [`PrintStyledContent`](style/struct.PrintStyledContent.html)
62//! - Module [`terminal`](terminal/index.html)
63//! - Scrolling - [`ScrollUp`](terminal/struct.ScrollUp.html),
64//! [`ScrollDown`](terminal/struct.ScrollDown.html)
65//! - Miscellaneous - [`Clear`](terminal/struct.Clear.html),
66//! [`SetSize`](terminal/struct.SetSize.html),
67//! [`SetTitle`](terminal/struct.SetTitle.html),
68//! [`DisableLineWrap`](terminal/struct.DisableLineWrap.html),
69//! [`EnableLineWrap`](terminal/struct.EnableLineWrap.html)
70//! - Alternate screen - [`EnterAlternateScreen`](terminal/struct.EnterAlternateScreen.html),
71//! [`LeaveAlternateScreen`](terminal/struct.LeaveAlternateScreen.html)
72//!
73//! ### Command Execution
74//!
75//! There are two different ways to execute commands:
76//!
77//! * [Lazy Execution](#lazy-execution)
78//! * [Direct Execution](#direct-execution)
79//!
80//! #### Lazy Execution
81//!
82//! Flushing bytes to the terminal buffer is a heavy system call. If we perform a lot of actions with the terminal,
83//! we want to do this periodically - like with a TUI editor - so that we can flush more data to the terminal buffer
84//! at the same time.
85//!
86//! Crossterm offers the possibility to do this with `queue`.
87//! With `queue` you can queue commands, and when you call [Write::flush][flush] these commands will be executed.
88//!
89//! You can pass a custom buffer implementing [std::io::Write][write] to this `queue` operation.
90//! The commands will be executed on that buffer.
91//! The most common buffer is [std::io::stdout][stdout] however, [std::io::stderr][stderr] is used sometimes as well.
92//!
93//! ##### Examples
94//!
95//! A simple demonstration that shows the command API in action with cursor commands.
96//!
97//! Functions:
98//!
99//! ```no_run
100//! use std::io::{Write, stdout};
101//! use crossterm::{QueueableCommand, cursor};
102//!
103//! let mut stdout = stdout();
104//! stdout.queue(cursor::MoveTo(5,5));
105//!
106//! // some other code ...
107//!
108//! stdout.flush();
109//! ```
110//!
111//! The [queue](./trait.QueueableCommand.html) function returns itself, therefore you can use this to queue another
112//! command. Like `stdout.queue(Goto(5,5)).queue(Clear(ClearType::All))`.
113//!
114//! Macros:
115//!
116//! ```no_run
117//! use std::io::{Write, stdout};
118//! use crossterm::{queue, QueueableCommand, cursor};
119//!
120//! let mut stdout = stdout();
121//! queue!(stdout, cursor::MoveTo(5, 5));
122//!
123//! // some other code ...
124//!
125//! // move operation is performed only if we flush the buffer.
126//! stdout.flush();
127//! ```
128//!
129//! You can pass more than one command into the [queue](./macro.queue.html) macro like
130//! `queue!(stdout, MoveTo(5, 5), Clear(ClearType::All))` and
131//! they will be executed in the given order from left to right.
132//!
133//! #### Direct Execution
134//!
135//! For many applications it is not at all important to be efficient with 'flush' operations.
136//! For this use case there is the `execute` operation.
137//! This operation executes the command immediately, and calls the `flush` under water.
138//!
139//! You can pass a custom buffer implementing [std::io::Write][write] to this `execute` operation.
140//! The commands will be executed on that buffer.
141//! The most common buffer is [std::io::stdout][stdout] however, [std::io::stderr][stderr] is used sometimes as well.
142//!
143//! ##### Examples
144//!
145//! Functions:
146//!
147//! ```no_run
148//! use std::io::{Write, stdout};
149//! use crossterm::{ExecutableCommand, cursor};
150//!
151//! let mut stdout = stdout();
152//! stdout.execute(cursor::MoveTo(5,5));
153//! ```
154//! The [execute](./trait.ExecutableCommand.html) function returns itself, therefore you can use this to queue
155//! another command. Like `stdout.execute(Goto(5,5))?.execute(Clear(ClearType::All))`.
156//!
157//! Macros:
158//!
159//! ```no_run
160//! use std::io::{stdout, Write};
161//! use crossterm::{execute, ExecutableCommand, cursor};
162//!
163//! let mut stdout = stdout();
164//! execute!(stdout, cursor::MoveTo(5, 5));
165//! ```
166//! You can pass more than one command into the [execute](./macro.execute.html) macro like
167//! `execute!(stdout, MoveTo(5, 5), Clear(ClearType::All))` and they will be executed in the given order from
168//! left to right.
169//!
170//! ## Examples
171//!
172//! Print a rectangle colored with magenta and use both direct execution and lazy execution.
173//!
174//! Functions:
175//!
176//! ```no_run
177//! use std::io::{self, Write};
178//! use crossterm::{
179//! ExecutableCommand, QueueableCommand,
180//! terminal, cursor, style::{self, Stylize}
181//! };
182//!
183//! fn main() -> io::Result<()> {
184//! let mut stdout = io::stdout();
185//!
186//! stdout.execute(terminal::Clear(terminal::ClearType::All))?;
187//!
188//! for y in 0..40 {
189//! for x in 0..150 {
190//! if (y == 0 || y == 40 - 1) || (x == 0 || x == 150 - 1) {
191//! // in this loop we are more efficient by not flushing the buffer.
192//! stdout
193//! .queue(cursor::MoveTo(x,y))?
194//! .queue(style::PrintStyledContent( "█".magenta()))?;
195//! }
196//! }
197//! }
198//! stdout.flush()?;
199//! Ok(())
200//! }
201//! ```
202//!
203//! Macros:
204//!
205//! ```no_run
206//! use std::io::{self, Write};
207//! use crossterm::{
208//! execute, queue,
209//! style::{self, Stylize}, cursor, terminal
210//! };
211//!
212//! fn main() -> io::Result<()> {
213//! let mut stdout = io::stdout();
214//!
215//! execute!(stdout, terminal::Clear(terminal::ClearType::All))?;
216//!
217//! for y in 0..40 {
218//! for x in 0..150 {
219//! if (y == 0 || y == 40 - 1) || (x == 0 || x == 150 - 1) {
220//! // in this loop we are more efficient by not flushing the buffer.
221//! queue!(stdout, cursor::MoveTo(x,y), style::PrintStyledContent( "█".magenta()))?;
222//! }
223//! }
224//! }
225//! stdout.flush()?;
226//! Ok(())
227//! }
228//!```
229//!
230//! [write]: https://doc.rust-lang.org/std/io/trait.Write.html
231//! [stdout]: https://doc.rust-lang.org/std/io/fn.stdout.html
232//! [stderr]: https://doc.rust-lang.org/std/io/fn.stderr.html
233//! [flush]: https://doc.rust-lang.org/std/io/trait.Write.html#tymethod.flush
234
235pub use crate::command::{Command, ExecutableCommand, QueueableCommand, SynchronizedUpdate};
236
237/// A module to work with the terminal cursor
238pub mod cursor;
239/// A module to read events.
240#[cfg(feature = "events")]
241pub mod event;
242/// A module to apply attributes and colors on your text.
243pub mod style;
244/// A module to work with the terminal.
245pub mod terminal;
246
247/// A module to query if the current instance is a tty.
248pub mod tty;
249
250#[cfg(windows)]
251/// A module that exposes one function to check if the current terminal supports ANSI sequences.
252pub mod ansi_support;
253mod command;
254pub(crate) mod macros;
255
256#[cfg(all(windows, not(feature = "windows")))]
257compile_error!("Compiling on Windows with \"windows\" feature disabled. Feature \"windows\" should only be disabled when project will never be compiled on Windows.");