heal-cli 0.3.1

Hook-driven Evaluation & Autonomous Loop — code-health harness CLI for AI coding agents
Documentation
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//! `heal init` — wire HEAL into a project.
//!
//! Steps, in order:
//!   1. Ensure `.heal/` layout exists.
//!   2. Detect the primary language via `LocObserver` for the user-facing
//!      summary (not persisted — `heal metrics` re-detects on every call).
//!   3. Write a default `config.toml` (skipped when one already exists
//!      unless `--force`).
//!   4. Install a `post-commit` git hook that calls `heal hook commit`.
//!   5. Run an initial scan and derive `.heal/calibration.toml` from
//!      the resulting distribution. The fresh calibration captures
//!      `meta.calibrated_at_sha` / `meta.codebase_files` so the
//!      `heal-config` skill can later judge drift without consulting any
//!      event log.
//!   6. Optionally extract the bundled skills to `.claude/skills/` and
//!      register HEAL's hook commands in `.claude/settings.json`
//!      (prompted when `claude` is on `PATH` and stdin is a TTY; bypassed
//!      with `--yes` / `--no-skills`).

use std::fmt;
use std::io::{BufRead, IsTerminal, Write};
use std::path::Path;

use crate::claude_settings;
use crate::commands::hook_install::{self, HookAction};
use crate::core::config::Config;
use crate::core::monorepo::{self, MonorepoSignal};
use crate::core::severity::SeverityCounts;
use crate::core::HealPaths;
use crate::skill_assets::{self, skills_dest, ExtractMode, ExtractStats};
use anyhow::{Context, Result};
use serde::Serialize;

use crate::observers::{build_calibration, classify, run_all};

/// Outcome of writing the project's `config.toml`. The `tag = "action"`
/// attribute makes this safe to `#[serde(flatten)]` next to a `path:`
/// sibling — unit variants serialise as `{ "action": "wrote" }`.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize)]
#[serde(tag = "action", rename_all = "snake_case")]
enum ConfigAction {
    Wrote,
    Overwrote,
    KeptExisting,
}

impl fmt::Display for ConfigAction {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.write_str(match self {
            Self::Wrote => "wrote",
            Self::Overwrote => "overwrote",
            Self::KeptExisting => "kept existing",
        })
    }
}

/// Outcome of the optional Claude-skills install step. Doubles as the
/// JSON shape under `init --json`'s `plugin` field — the variant
/// discriminator becomes `action: "<snake_case>"` and the `Installed`
/// variant's fields flatten in alongside it.
#[derive(Debug, Clone, PartialEq, Eq, Serialize)]
#[serde(tag = "action", rename_all = "snake_case")]
enum SkillsAction {
    Installed {
        added: usize,
        updated: usize,
        unchanged: usize,
    },
    Declined,
    SuppressedByFlag,
    SkippedNoClaude,
    SkippedNonInteractive,
}

#[allow(clippy::fn_params_excessive_bools)] // each flag is independent CLI surface
pub fn run(project: &Path, force: bool, yes: bool, no_skills: bool, as_json: bool) -> Result<()> {
    let paths = HealPaths::new(project);
    paths
        .ensure()
        .with_context(|| format!("creating {}", paths.root().display()))?;
    write_gitignore(&paths)?;

    let config_action = write_config(&paths, force)?;
    let (hook_action, hook_path) = hook_install::install(project, force)?;
    let InitialScan {
        cfg,
        primary_language,
        severity_counts,
    } = run_initial_scan(project, &paths)?;
    let skills_dest = skills_dest(project);
    let skills_action =
        handle_skills_install(project, &paths, &skills_dest, force, yes, no_skills)?;
    // Surface workspace manifests only when no `[[project.workspaces]]`
    // block exists yet; once the user declares them, the hint becomes
    // noise. Empty list = solo package or already-declared workspaces.
    let monorepo_signals = if cfg.project.workspaces.is_empty() {
        let mut sigs = monorepo::detect(project);
        monorepo::enrich_with_languages(project, &cfg, &mut sigs);
        sigs
    } else {
        Vec::new()
    };

    if as_json {
        super::emit_json(&InitReport::new(
            project,
            &paths,
            primary_language.as_deref(),
            &config_action,
            &hook_action,
            hook_path.as_deref(),
            &skills_dest,
            &skills_action,
            severity_counts.as_ref(),
            &monorepo_signals,
        ));
        return Ok(());
    }

    print_summary(
        &paths,
        primary_language.as_deref(),
        config_action,
        hook_action,
        hook_path.as_deref(),
        &skills_dest,
        &skills_action,
        severity_counts.as_ref(),
        &monorepo_signals,
    );
    Ok(())
}

/// Stable JSON contract for `heal init --json`. Mirrors the lines the
/// human renderer emits but in a typed shape so scripts and the
/// `heal-config` skill can act on it without parsing free-form text.
#[derive(Debug, Serialize)]
struct InitReport<'a> {
    project: String,
    heal_dir: String,
    primary_language: Option<&'a str>,
    config: PathAction<'a, ConfigAction>,
    calibration_path: String,
    post_commit_hook: PathAction<'a, HookAction>,
    skills: SkillsReport<'a>,
    severity_counts: Option<&'a SeverityCounts>,
    /// Manifests detected in the project root that suggest a monorepo
    /// layout the user may want to declare via `[[project.workspaces]]`.
    /// Empty when no signals fire OR when workspaces are already
    /// declared — the `heal-config` skill keys off this to decide
    /// whether to run its workspace-declaration phase.
    #[serde(skip_serializing_if = "<[_]>::is_empty")]
    monorepo_signals: &'a [MonorepoSignal],
}

/// Common shape for "we did something to a file" — used twice in
/// `InitReport` (config, `post_commit_hook`). The `path` field is
/// `Option<String>` so the hook entry can omit it when no git repo
/// was present.
#[derive(Debug, Serialize)]
struct PathAction<'a, A: Serialize> {
    #[serde(skip_serializing_if = "Option::is_none")]
    path: Option<String>,
    #[serde(flatten)]
    action: &'a A,
}

#[derive(Debug, Serialize)]
struct SkillsReport<'a> {
    dest: String,
    #[serde(flatten)]
    action: &'a SkillsAction,
}

impl<'a> InitReport<'a> {
    #[allow(clippy::too_many_arguments)]
    fn new(
        project: &Path,
        paths: &HealPaths,
        primary_language: Option<&'a str>,
        config_action: &'a ConfigAction,
        hook_action: &'a HookAction,
        hook_path: Option<&Path>,
        skills_dest: &Path,
        skills_action: &'a SkillsAction,
        severity_counts: Option<&'a SeverityCounts>,
        monorepo_signals: &'a [MonorepoSignal],
    ) -> Self {
        Self {
            project: project.display().to_string(),
            heal_dir: paths.root().display().to_string(),
            primary_language,
            config: PathAction {
                path: Some(paths.config().display().to_string()),
                action: config_action,
            },
            calibration_path: paths.calibration().display().to_string(),
            post_commit_hook: PathAction {
                path: hook_path.map(|p| p.display().to_string()),
                action: hook_action,
            },
            skills: SkillsReport {
                dest: skills_dest.display().to_string(),
                action: skills_action,
            },
            severity_counts,
            monorepo_signals,
        }
    }
}

#[allow(clippy::too_many_arguments)]
fn print_summary(
    paths: &HealPaths,
    primary_language: Option<&str>,
    config_action: ConfigAction,
    hook_action: HookAction,
    hook_path: Option<&Path>,
    skills_dest: &Path,
    skills_action: &SkillsAction,
    severity_counts: Option<&SeverityCounts>,
    monorepo_signals: &[MonorepoSignal],
) {
    println!("HEAL initialized at {}", paths.root().display());
    println!(
        "  primary language: {}",
        primary_language.unwrap_or("(not detected)"),
    );

    println!();
    println!("Installed:");
    println!(
        "  config            {}  ({config_action})",
        paths.config().display(),
    );
    println!("  calibration       {}", paths.calibration().display());
    match hook_path {
        Some(p) => println!("  post-commit hook  {}  ({hook_action})", p.display()),
        None => println!("  post-commit hook  {hook_action}"),
    }
    println!(
        "  Claude skills     {}",
        render_skills_line(skills_dest, skills_action),
    );

    if let Some(counts) = severity_counts {
        let colorize = std::io::stdout().is_terminal();
        println!();
        println!("Findings: {}", counts.render_inline(colorize));
    }

    if !monorepo_signals.is_empty() {
        println!();
        println!("Workspace detected:");
        for s in monorepo_signals {
            println!("  - via {} ({})", s.manifest, s.kind);
            for m in &s.members {
                let lang = m
                    .primary_language
                    .as_deref()
                    .unwrap_or("primary language not detected");
                println!("      {} ({lang})", m.path);
            }
        }
        println!(
            "  → declare workspaces in `[[project.workspaces]]` so calibration\n    \
             scopes per package — run `claude /heal-config` to set this up.",
        );
    }

    println!();
    println!("Next steps:");
    println!("  heal status               # render the Severity-grouped TODO list");
    println!("  heal metrics              # see metric trends");
    println!("  heal diff                 # progress vs. the calibration baseline");
    match skills_action {
        SkillsAction::Installed { .. } => {
            println!();
            println!("Claude skills (from this project):");
            println!("  claude /heal-config       # tune thresholds / declare workspaces");
            println!("  claude /heal-code-review  # architectural reading + refactor TODO");
            println!("  claude /heal-code-patch   # drain the cache, one fix per commit");
        }
        SkillsAction::SkippedNoClaude => {
            // Claude isn't there to use them anyway — no skill hint.
        }
        _ => {
            println!("  heal skills install       # extract the Claude skills when ready");
        }
    }
}

fn render_skills_line(dest: &Path, action: &SkillsAction) -> String {
    match action {
        SkillsAction::Installed {
            added,
            updated,
            unchanged,
        } => {
            let mut parts = vec![format!("{added} new")];
            if *updated > 0 {
                parts.push(format!("{updated} updated"));
            }
            parts.push(format!("{unchanged} unchanged"));
            format!("{}/  (extracted: {})", dest.display(), parts.join(", "))
        }
        SkillsAction::Declined => "skipped (declined)".to_string(),
        SkillsAction::SuppressedByFlag => "skipped (--no-skills)".to_string(),
        SkillsAction::SkippedNoClaude => "skipped (no `claude` command on PATH)".to_string(),
        SkillsAction::SkippedNonInteractive => {
            "skipped (non-interactive shell; pass `--yes` or run `heal skills install` later)"
                .to_string()
        }
    }
}

/// Local-only paths under `.heal/`. The findings cache itself
/// (`fixed.json`, `regressed.jsonl`, `latest.json`) is **tracked**
/// alongside `config.toml` and `calibration.toml` so teammates on the
/// same commit see identical drain queues without re-scanning. Add
/// per-machine carve-outs here if a future feature introduces them.
const GITIGNORE_BODY: &str = "\
# Managed by `heal init` — re-run to refresh.
";

/// Write `.heal/.gitignore` so volatile state stays out of the
/// project's git history. Idempotent: skips the write when the on-disk
/// body already matches, so re-running `heal init` doesn't churn
/// mtimes.
fn write_gitignore(paths: &HealPaths) -> Result<()> {
    let path = paths.gitignore();
    if std::fs::read(&path).is_ok_and(|prior| prior == GITIGNORE_BODY.as_bytes()) {
        return Ok(());
    }
    crate::core::fs::atomic_write(&path, GITIGNORE_BODY.as_bytes())?;
    Ok(())
}

fn write_config(paths: &HealPaths, force: bool) -> Result<ConfigAction> {
    let cfg_path = paths.config();
    let already_present = cfg_path.exists();
    if already_present && !force {
        return Ok(ConfigAction::KeptExisting);
    }
    Config::default().save(&cfg_path)?;
    Ok(if already_present {
        ConfigAction::Overwrote
    } else {
        ConfigAction::Wrote
    })
}

struct InitialScan {
    cfg: Config,
    primary_language: Option<String>,
    severity_counts: Option<SeverityCounts>,
}

fn run_initial_scan(project: &Path, paths: &HealPaths) -> Result<InitialScan> {
    // Load the just-written (or pre-existing) config so observers honor
    // the project's enable flags. A config-missing error here would
    // indicate a write_config bug — propagate it rather than silently
    // falling back to defaults.
    let cfg = match crate::core::config::load_from_project(project) {
        Ok(c) => c,
        Err(crate::core::Error::ConfigMissing(_)) => Config::default(),
        Err(e) => return Err(e.into()),
    };

    let reports = run_all(project, &cfg, None, None);
    let primary_language = reports.loc.primary.clone();
    let calibration = build_calibration(project, &reports, &cfg);
    calibration.save(&paths.calibration())?;

    let cal_with_overrides = calibration.with_overrides(&cfg);
    let findings = classify(&reports, &cal_with_overrides, &cfg);
    Ok(InitialScan {
        cfg,
        primary_language,
        severity_counts: Some(SeverityCounts::from_findings(&findings)),
    })
}

/// Decide whether to install the bundled skills and do it. Returns the
/// outcome label so the summary block can render "<path> (verb)".
///
/// Decision tree (first match wins):
///   1. `--no-skills` → `SuppressedByFlag`.
///   2. `claude` not on `PATH` → `SkippedNoClaude` (no prompt — the
///      skills are useless without Claude Code anyway).
///   3. `--yes` → install.
///   4. stdin is a TTY → prompt the user (default `Y`).
///   5. otherwise → `SkippedNonInteractive` (with a hint in the
///      summary).
///
/// `force` matches `heal init --force` semantics: when on, refresh the
/// skills tree (overwriting drift / locally edited files) so a binary
/// upgrade actually picks up the latest skill set. When off, leave
/// existing files alone (initial-install behaviour).
fn handle_skills_install(
    project: &Path,
    paths: &HealPaths,
    dest: &Path,
    force: bool,
    yes: bool,
    no_skills: bool,
) -> Result<SkillsAction> {
    if no_skills {
        return Ok(SkillsAction::SuppressedByFlag);
    }
    if !claude_on_path() {
        return Ok(SkillsAction::SkippedNoClaude);
    }
    if yes {
        return install_skills(project, paths, dest, force);
    }
    if std::io::stdin().is_terminal() {
        if confirm_skills_install()? {
            install_skills(project, paths, dest, force)
        } else {
            Ok(SkillsAction::Declined)
        }
    } else {
        Ok(SkillsAction::SkippedNonInteractive)
    }
}

fn install_skills(
    project: &Path,
    _paths: &HealPaths,
    dest: &Path,
    force: bool,
) -> Result<SkillsAction> {
    let mode = if force {
        // `Update { force }` overwrites every file regardless of drift,
        // matching the "refresh on heal init --force" semantics.
        ExtractMode::Update { force: true }
    } else {
        ExtractMode::InstallSafe
    };
    let stats = skill_assets::extract(dest, mode)?;
    claude_settings::wire(project)?;
    Ok(extract_counts(&stats))
}

fn extract_counts(stats: &ExtractStats) -> SkillsAction {
    let s = stats.summary();
    SkillsAction::Installed {
        added: s.added,
        updated: s.updated,
        unchanged: s.unchanged + s.skipped,
    }
}

/// Walk `PATH` looking for an executable named `claude`. Pure stdlib so
/// no extra dependency. Heal is Unix-only today so the Windows
/// extension dance is omitted.
fn claude_on_path() -> bool {
    let Some(path_var) = std::env::var_os("PATH") else {
        return false;
    };
    std::env::split_paths(&path_var).any(|dir| dir.join("claude").is_file())
}

fn confirm_skills_install() -> Result<bool> {
    print!(
        "Install the bundled Claude skills (/heal-cli, /heal-config, /heal-code-review, /heal-code-patch)? [Y/n] ",
    );
    std::io::stdout()
        .flush()
        .context("flushing skills-install prompt")?;

    let stdin = std::io::stdin();
    let mut line = String::new();
    stdin
        .lock()
        .read_line(&mut line)
        .context("reading skills-install prompt response")?;
    let answer = line.trim().to_ascii_lowercase();
    Ok(matches!(answer.as_str(), "" | "y" | "yes"))
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::test_support::{commit, init_repo};
    use tempfile::TempDir;

    fn commit_default(cwd: &Path, file: &str, body: &str, email: &str) {
        commit(cwd, file, body, email, "snap");
    }

    /// Default invocation for the end-to-end tests: `--no-skills` so the
    /// suite never depends on whether `claude` happens to be on the
    /// runner's PATH.
    fn run_no_skills(project: &Path, force: bool) -> Result<()> {
        run(project, force, false, true, false)
    }

    #[test]
    fn write_config_writes_default_when_absent() {
        let dir = TempDir::new().unwrap();
        let paths = HealPaths::new(dir.path());
        paths.ensure().unwrap();
        let action = write_config(&paths, false).unwrap();
        assert_eq!(action, ConfigAction::Wrote);
        let cfg = Config::load(&paths.config()).unwrap();
        assert_eq!(cfg, Config::default());
    }

    #[test]
    fn write_config_keeps_existing_without_force() {
        let dir = TempDir::new().unwrap();
        let paths = HealPaths::new(dir.path());
        paths.ensure().unwrap();
        std::fs::write(paths.config(), "# user-edited\n").unwrap();
        let action = write_config(&paths, false).unwrap();
        assert_eq!(action, ConfigAction::KeptExisting);
        let body = std::fs::read_to_string(paths.config()).unwrap();
        assert_eq!(body, "# user-edited\n");
    }

    #[test]
    fn write_config_overwrites_with_force() {
        let dir = TempDir::new().unwrap();
        let paths = HealPaths::new(dir.path());
        paths.ensure().unwrap();
        std::fs::write(paths.config(), "# user-edited\n").unwrap();
        let action = write_config(&paths, true).unwrap();
        assert_eq!(action, ConfigAction::Overwrote);
        let cfg = Config::load(&paths.config()).unwrap();
        assert_eq!(cfg, Config::default());
    }

    #[test]
    fn run_end_to_end_creates_layout_config_and_calibration() {
        let dir = TempDir::new().unwrap();
        init_repo(dir.path());
        commit_default(dir.path(), "main.rs", "fn main() {}\n", "solo@example.com");
        run_no_skills(dir.path(), false).unwrap();
        let paths = HealPaths::new(dir.path());
        assert!(paths.config().exists(), "config.toml must exist");
        assert!(paths.calibration().exists(), "calibration.toml must exist");
        assert!(
            hook_install::hook_path_for(dir.path()).exists(),
            "post-commit hook must be installed",
        );

        let calibration =
            crate::core::calibration::Calibration::load(&paths.calibration()).unwrap();
        assert!(
            calibration.meta.calibrated_at_sha.is_some(),
            "calibrated_at_sha must be captured from HEAD",
        );
        assert!(
            calibration.meta.codebase_files >= 1,
            "calibration must record codebase_files",
        );
    }

    #[test]
    fn no_skills_flag_leaves_skills_dir_unwritten() {
        let dir = TempDir::new().unwrap();
        init_repo(dir.path());
        commit_default(dir.path(), "main.rs", "fn main() {}\n", "solo@example.com");
        run_no_skills(dir.path(), false).unwrap();
        assert!(
            !skills_dest(dir.path()).exists(),
            "--no-skills must not extract the skill set"
        );
    }

    #[test]
    fn handle_skills_install_respects_no_skills_flag() {
        let dir = TempDir::new().unwrap();
        let project = dir.path();
        let paths = HealPaths::new(project);
        paths.ensure().unwrap();
        let dest = skills_dest(project);
        let action = handle_skills_install(project, &paths, &dest, false, false, true).unwrap();
        assert_eq!(action, SkillsAction::SuppressedByFlag);
        assert!(!dest.exists());
    }

    #[test]
    fn handle_skills_install_with_yes_extracts_skills_when_claude_available() {
        // Stage a fake `claude` binary on PATH so the prompt logic
        // believes Claude Code is installed. Without this, the call
        // legitimately returns SkippedNoClaude on hosts that don't
        // happen to have `claude` on PATH.
        let bin_dir = TempDir::new().unwrap();
        let claude_bin = bin_dir.path().join("claude");
        std::fs::write(&claude_bin, b"#!/bin/sh\nexit 0\n").unwrap();
        #[cfg(unix)]
        {
            use std::os::unix::fs::PermissionsExt;
            std::fs::set_permissions(&claude_bin, std::fs::Permissions::from_mode(0o755)).unwrap();
        }
        let original_path = std::env::var_os("PATH").unwrap_or_default();
        let mut new_path = std::ffi::OsString::from(bin_dir.path());
        new_path.push(":");
        new_path.push(&original_path);
        let _guard = PathGuard::set(new_path);

        let dir = TempDir::new().unwrap();
        let project = dir.path();
        let paths = HealPaths::new(project);
        paths.ensure().unwrap();
        let dest = skills_dest(project);
        let action = handle_skills_install(project, &paths, &dest, false, true, false).unwrap();
        assert!(matches!(action, SkillsAction::Installed { .. }));
        assert!(dest.exists(), "yes path must extract the skill set");
        assert!(dest.join("heal-cli/SKILL.md").exists());
    }

    #[test]
    fn handle_skills_install_skips_when_no_claude() {
        // Pretend PATH is empty so the claude lookup fails
        // deterministically regardless of host environment.
        let _guard = PathGuard::set(std::ffi::OsString::new());
        let dir = TempDir::new().unwrap();
        let project = dir.path();
        let paths = HealPaths::new(project);
        paths.ensure().unwrap();
        let dest = skills_dest(project);
        let action = handle_skills_install(project, &paths, &dest, false, true, false).unwrap();
        assert_eq!(action, SkillsAction::SkippedNoClaude);
        assert!(!dest.exists());
    }

    #[test]
    fn install_skills_force_overwrites_drifted_files() {
        // First install: clean extraction.
        let dir = TempDir::new().unwrap();
        let project = dir.path();
        let paths = HealPaths::new(project);
        paths.ensure().unwrap();
        let dest = project.join("skills");
        let initial = install_skills(project, &paths, &dest, false).unwrap();
        let SkillsAction::Installed {
            added: initial_added,
            updated: initial_updated,
            ..
        } = initial
        else {
            panic!("expected Installed, got {initial:?}");
        };
        assert!(initial_added > 0);
        assert_eq!(initial_updated, 0, "no drift on first install");

        // Tamper with a known-shipped skill file.
        let skill = dest.join("heal-code-patch/SKILL.md");
        assert!(skill.exists(), "fixture should have shipped this skill");
        std::fs::write(&skill, "tampered\n").unwrap();

        // Refresh path: force=true should overwrite even drifted files.
        let refreshed = install_skills(project, &paths, &dest, true).unwrap();
        let SkillsAction::Installed {
            updated: refreshed_updated,
            ..
        } = refreshed
        else {
            panic!("expected Installed, got {refreshed:?}");
        };
        assert!(
            refreshed_updated > 0,
            "force refresh must report updated files"
        );
        assert_ne!(
            std::fs::read_to_string(&skill).unwrap(),
            "tampered\n",
            "force refresh must overwrite drifted skill content"
        );
    }

    #[test]
    fn install_skills_no_force_preserves_existing_files() {
        // First install seeds the manifest.
        let dir = TempDir::new().unwrap();
        let project = dir.path();
        let paths = HealPaths::new(project);
        paths.ensure().unwrap();
        let dest = project.join("skills");
        install_skills(project, &paths, &dest, false).unwrap();

        // Tamper with a skill — without --force we expect it preserved.
        let skill = dest.join("heal-code-patch/SKILL.md");
        std::fs::write(&skill, "tampered\n").unwrap();

        let action = install_skills(project, &paths, &dest, false).unwrap();
        let SkillsAction::Installed { updated, .. } = action else {
            panic!("expected Installed, got {action:?}");
        };
        assert_eq!(updated, 0, "InstallSafe must not overwrite anything");
        assert_eq!(
            std::fs::read_to_string(&skill).unwrap(),
            "tampered\n",
            "non-force install must leave the user-edited file alone"
        );
    }

    /// RAII guard so individual tests can mutate `PATH` without leaking
    /// the change into siblings. The static `Mutex` serializes
    /// PathGuard-holding tests so concurrent ones don't trample each
    /// other's expected `claude_on_path()` outcome; `test_support::git`
    /// caches the git binary path so non-PathGuard tests that shell out
    /// to git don't observe transient `PATH=""` either.
    struct PathGuard {
        original: Option<std::ffi::OsString>,
        _lock: std::sync::MutexGuard<'static, ()>,
    }

    static PATH_LOCK: std::sync::Mutex<()> = std::sync::Mutex::new(());

    impl PathGuard {
        fn set(value: std::ffi::OsString) -> Self {
            let lock = PATH_LOCK
                .lock()
                .unwrap_or_else(std::sync::PoisonError::into_inner);
            let original = std::env::var_os("PATH");
            std::env::set_var("PATH", value);
            Self {
                original,
                _lock: lock,
            }
        }
    }

    impl Drop for PathGuard {
        fn drop(&mut self) {
            match self.original.take() {
                Some(v) => std::env::set_var("PATH", v),
                None => std::env::remove_var("PATH"),
            }
        }
    }
}