hate 0.1.0

Häte2d (Hate2d) is a simple 2d game engine
Documentation
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use context::Context;
use time::Time;
use event::Event;

pub enum Command {
    Push(Box<Screen>),
    Pop,
}

pub trait Screen {
    fn tick(&mut self, context: &mut Context, dtime: Time);

    fn handle_event(&mut self, context: &mut Context, event: Event);
}