struct Config {
target_hash: array<u32, 8>,
password_len: u32,
num_passwords: u32,
found_flag: atomic<u32>,
found_password: array<u32, 4>,
mask: array<u32, 16>,
mask_len: u32,
target_hash_extra: array<u32, 8>,
salt: array<u32, 16>,
salt_len: u32,
range_start: u32,
range_end: u32,
num_targets: u32,
}
struct Progress {
count: atomic<u32>,
}
struct TargetEntry {
hash: array<u32, 8>,
hash_extra: array<u32, 8>,
}
@group(0) @binding(0) var<storage, read_write> config: Config;
@group(0) @binding(1) var<storage, read_write> progress: Progress;
@group(0) @binding(2) var<storage, read> targets: array<TargetEntry>;
@compute @workgroup_size(128)
fn main(@builtin(global_invocation_id) id: vec3<u32>) {
// PDF GPU cracking — TODO: Full implementation
// Placeholder that never matches
let index = id.y * 65535u * 128u + id.x;
if (index >= config.range_end) { return; }
if (atomicLoad(&config.found_flag) != 0u) { atomicAdd(&progress.count, 1u); return; }
atomicAdd(&progress.count, 1u);
}