harn-stdlib 0.7.62

Embedded Harn standard library source catalog
Documentation
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// @harn-entrypoint-category agent.stdlib
import { agent_autocompact_if_needed } from "std/agent/autocompact"
import { agent_budget_post_call_blocked, agent_budget_pre_call_blocked } from "std/agent/budget"
import { agent_daemon_snapshot, agent_daemon_step } from "std/agent/daemon"
import { agent_verify_or_continue } from "std/agent/judge"
import { agent_mcp_bootstrap_if_needed } from "std/agent/mcp"
import { agent_loop_options } from "std/agent/options"
import { agent_compute_post_turn } from "std/agent/postturn"
import { agent_build_turn_messages, agent_build_turn_system } from "std/agent/preflight"
import { native_tool_contract_feedback_prompt } from "std/agent/prompts"
import { agent_skills_match } from "std/agent/skills"
import {
  agent_emit_event,
  agent_record_native_tool_fallback,
  agent_session_drain_feedback,
  agent_session_finalize,
  agent_session_init,
  agent_session_inject_feedback,
  agent_session_record_assistant,
  agent_session_record_tool_results,
  agent_session_record_usage,
} from "std/agent/state"
import {
  agent_tool_search_emit_queries,
  agent_tool_search_inject_if_needed,
  agent_tool_search_record_results,
} from "std/agent/tool_search"

fn __invoke_llm(message, turn_system, llm_opts) {
  let result = try {
    llm_call(message, turn_system, llm_opts)
  }
  if !is_err(result) {
    return {ok: true, value: unwrap(result)}
  }
  let err = unwrap_err(result)
  let reason = if type_of(err) == "dict" {
    err?.reason ?? ""
  } else {
    ""
  }
  if reason == "budget_exceeded" {
    return {ok: false, status: "budget_exhausted"}
  }
  throw err
}

fn __visible_text(parsed, raw_text) {
  if parsed?.user_response != nil && parsed.user_response != "" {
    return parsed.user_response
  }
  if parsed?.prose != nil && parsed.prose != "" {
    return parsed.prose
  }
  return raw_text
}

fn __resolve_tool_calls(llm_result, parsed) {
  let native_calls = llm_result?.native_tool_calls ?? llm_result?.tool_calls ?? []
  if len(native_calls) > 0 {
    return native_calls
  }
  return parsed?.calls ?? []
}

fn __native_fallback_feedback(policy, fallback_index) {
  return native_tool_contract_feedback_prompt({policy: policy, fallback_index: fallback_index})
}

fn __detect_native_fallback(llm_result, parsed, turn_opts, fallback_index, session_id, turn_index) {
  let native_calls = llm_result?.native_tool_calls ?? []
  let parsed_calls = parsed?.calls ?? []
  let format = turn_opts?.tool_format ?? ""
  if format != "native" || len(native_calls) > 0 || len(parsed_calls) == 0 {
    return {triggered: false, accepted: false, fallback_index: fallback_index, calls: nil}
  }
  let new_index = fallback_index + 1
  let policy = turn_opts?.native_tool_fallback ?? "reject"
  let accepted = if policy == "allow" {
    true
  } else {
    if policy == "allow_once" {
      new_index == 1
    } else {
      false
    }
  }
  agent_record_native_tool_fallback(
    session_id,
    {
      iteration: turn_index + 1,
      accepted: accepted,
      policy: policy,
      fallback_index: new_index,
      tool_call_count: len(parsed_calls),
    },
  )
  if !accepted {
    agent_session_inject_feedback(
      session_id,
      "native_tool_contract",
      __native_fallback_feedback(policy, new_index),
    )
  }
  let resolved_calls = if accepted {
    parsed_calls
  } else {
    []
  }
  return {triggered: true, accepted: accepted, fallback_index: new_index, calls: resolved_calls}
}

fn __dispatch_tool_calls(session_id, tool_calls, turn_opts) {
  if len(tool_calls) == 0 {
    return {dispatch: nil, turn_opts: turn_opts}
  }
  agent_tool_search_emit_queries(session_id, tool_calls, turn_opts)
  let dispatch = agent_dispatch_tool_batch(
    tool_calls,
    turn_opts?.tools,
    {
      session_id: session_id,
      tool_format: turn_opts.tool_format,
      policy: turn_opts?.policy,
      approval_policy: turn_opts?.approval_policy,
      command_policy: turn_opts?.command_policy,
      permissions: turn_opts?.permissions,
    },
  )
  agent_session_record_tool_results(session_id, dispatch)
  return {
    dispatch: dispatch,
    turn_opts: agent_tool_search_record_results(session_id, tool_calls, dispatch, turn_opts),
  }
}

fn __sync_tool_search_state(opts, turn_opts) {
  if turn_opts?._tool_search_client == nil {
    return opts
  }
  return opts + {_tool_search_client: turn_opts._tool_search_client}
}

fn __dispatch_results_list(dispatch) {
  if dispatch == nil {
    return []
  }
  if type_of(dispatch) == "list" {
    return dispatch
  }
  return dispatch?.results ?? []
}

fn __tool_result_ok(result) {
  if result?.ok != nil {
    return result.ok ? true : false
  }
  if result?.success != nil {
    return result.success ? true : false
  }
  let status = result?.status ?? ""
  return status == "ok" || status == "success"
}

fn __tool_result_name(result) {
  return result?.tool_name ?? result?.name ?? ""
}

fn __tool_names_by_status(dispatch, want_ok) {
  let results = __dispatch_results_list(dispatch)
  var names = []
  for result in results {
    let name = __tool_result_name(result)
    if name != "" && __tool_result_ok(result) == want_ok {
      names = names.push(name)
    }
  }
  return names
}

fn __merge_tool_names(existing, additions) {
  var merged = existing ?? []
  let values = additions ?? []
  for name in values {
    if name != "" && !contains(merged, name) {
      merged = merged.push(name)
    }
  }
  return merged
}

fn __merge_hook_dict(base, patch, label) {
  if patch == nil {
    return base
  }
  if type_of(patch) != "dict" {
    throw "agent_loop: post_turn_callback `" + label + "` must be a dict"
  }
  return base + patch
}

fn __apply_post_turn_options(opts, outcome) {
  var updated = opts
  updated = __merge_hook_dict(updated, outcome?.next_options, "next_options")
  let llm_patch = outcome?.llm_options
  if llm_patch != nil {
    if type_of(llm_patch) != "dict" {
      throw "agent_loop: post_turn_callback `llm_options` must be a dict"
    }
    let base_llm_options = updated?.llm_options ?? {}
    updated = updated + {llm_options: base_llm_options + llm_patch}
  }
  return updated
}

fn __next_text_only_count(tool_count, consecutive_text_only) {
  if tool_count == 0 {
    return consecutive_text_only + 1
  }
  return 0
}

fn __requirement_satisfied(requirement, successful) {
  if type_of(requirement) == "list" {
    for candidate in requirement {
      if contains(successful, candidate) {
        return true
      }
    }
    return false
  }
  return contains(successful, requirement)
}

fn __requirement_label(requirement) {
  if type_of(requirement) == "list" {
    return join(requirement, "|")
  }
  return to_string(requirement)
}

fn __missing_required_successful_tools(result, opts) {
  let required = opts?.require_successful_tools
  if required == nil || len(required) == 0 {
    return []
  }
  let successful = result?.tools?.successful ?? []
  var missing = []
  for requirement in required {
    if !__requirement_satisfied(requirement, successful) {
      missing = missing.push(__requirement_label(requirement))
    }
  }
  return missing
}

fn __enforce_required_successful_tools(result, opts) {
  let missing = __missing_required_successful_tools(result, opts)
  if len(missing) == 0 {
    return result
  }
  return result
    + {
    status: "failed",
    final_status: "failed",
    stop_reason: "missing_required_tools",
    missing_required_tools: missing,
    error: "Required tools did not succeed: " + join(missing, ", "),
  }
}

fn __agent_loop_finalize_failed(session, iteration) {
  try {
    agent_session_finalize(
      session.session_id,
      {final_status: "failed", stop_reason: "error", iterations: iteration},
    )
  } catch (e) {
  }
}

fn __requirement_missing(requirement, successful) {
  if type_of(requirement) == "list" {
    for candidate in requirement {
      if contains(successful, candidate) {
        return false
      }
    }
    return true
  }
  return !contains(successful, requirement)
}

fn __required_tools_missing_list(opts, successful_tools_seen) {
  let required = opts?.require_successful_tools
  if required == nil || len(required) == 0 {
    return []
  }
  var missing = []
  for requirement in required {
    if __requirement_missing(requirement, successful_tools_seen) {
      let label = if type_of(requirement) == "list" {
        join(requirement, "|")
      } else {
        to_string(requirement)
      }
      missing = missing.push(label)
    }
  }
  return missing
}

fn __required_tools_feedback(missing) {
  return "Required tool(s) have not succeeded yet: "
    + join(missing, ", ")
    + ". Continue working and call the missing required tool(s) before finalizing."
}

fn __build_loop_state(args) {
  let current_limit = args.current_limit
  let iteration = args.iteration
  let remaining = if iteration >= current_limit {
    0
  } else {
    current_limit - iteration
  }
  let missing = args.missing_required_tools
  return {
    iteration: iteration,
    budget: {
      current_limit: current_limit,
      max: args.budget_max,
      remaining: remaining,
      extension_count: args.extensions_used,
    },
    turn: {
      tool_call_count: args.turn_tool_count,
      successful_tool_names: args.turn_successful,
      rejected_tool_names: args.turn_rejected,
      text_chars: args.turn_text_chars,
      native_fallback_used: args.turn_native_fallback_used,
    },
    session: {
      successful_tool_names: args.session_successful,
      rejected_tool_names: args.session_rejected,
      required_tools_satisfied: len(missing) == 0,
      required_tools_missing: missing,
    },
    completion: {
      proposed: args.completion_proposed,
      vetoed: args.completion_vetoed,
      verdict: args.completion_verdict,
      feedback: args.completion_feedback,
    },
    progress: {changed: args.progress_changed, summary: args.progress_summary},
  }
}

fn __default_loop_control(state) {
  if state.budget.remaining > 0 {
    return nil
  }
  if state.completion.vetoed {
    return {action: "extend", reason: "completion gate vetoed"}
  }
  if !state.session.required_tools_satisfied {
    return {action: "extend", reason: "required tools missing"}
  }
  if state.progress.changed && state.turn.tool_call_count > 0 {
    return {action: "extend", reason: "recent turn made progress"}
  }
  return nil
}

fn __interpret_loop_command(command) {
  if command == nil {
    return {action: "none", by: 0, until: 0, reason: "", status: ""}
  }
  if type_of(command) != "dict" {
    throw "agent_loop: loop_control must return nil or a dict; got " + type_of(command)
  }
  let action = command?.action ?? "none"
  if action != "none" && action != "extend" && action != "stop" {
    throw "agent_loop: loop_control action must be \"none\", \"extend\", or \"stop\"; got "
      + to_string(action)
  }
  let by = command?.by ?? 0
  if type_of(by) != "int" {
    throw "agent_loop: loop_control `by` must be an integer; got " + type_of(by)
  }
  let until = command?.until ?? 0
  if type_of(until) != "int" {
    throw "agent_loop: loop_control `until` must be an integer; got " + type_of(until)
  }
  return {action: action, by: by, until: until, reason: command?.reason ?? "", status: command?.status ?? ""}
}

fn __loop_control_invoke(opts, budget, state) {
  let policy = opts?.loop_control
  if policy != nil {
    return __interpret_loop_command(policy(state))
  }
  if budget?.mode == "adaptive" {
    return __interpret_loop_command(__default_loop_control(state))
  }
  return __interpret_loop_command(nil)
}

fn __apply_extension(command, budget, current_max) {
  let cap = budget?.max ?? current_max
  let target = if command.until > 0 {
    command.until
  } else {
    let by = if command.by > 0 {
      command.by
    } else {
      budget?.extend_by ?? 0
    }
    current_max + by
  }
  let bounded = if target > cap {
    cap
  } else {
    target
  }
  if bounded <= current_max {
    return {extended: false, new_limit: current_max, delta: 0}
  }
  return {extended: true, new_limit: bounded, delta: bounded - current_max}
}

fn __record_budget_decision(decisions, iteration, action, old_limit, new_limit, reason, status) {
  return decisions
    .push(
    {
      iteration: iteration,
      action: action,
      old_limit: old_limit,
      new_limit: new_limit,
      reason: reason,
      status: status,
    },
  )
}

fn __progress_summary_text(completion_vetoed, tool_count, visible_text) {
  if completion_vetoed {
    return "completion gate vetoed"
  }
  if tool_count > 0 {
    return "executed " + to_string(tool_count) + " tool call(s)"
  }
  if trim(visible_text) != "" {
    return "produced visible text"
  }
  return "no progress signal"
}

fn __snapshot_loop_state(args) {
  let verdict = args.verdict
  let completion_vetoed = verdict != nil && verdict?.vetoed
  let completion_verdict = if verdict == nil {
    nil
  } else {
    verdict?.verdict
  }
  let completion_feedback = if verdict == nil {
    nil
  } else {
    verdict?.feedback
  }
  let visible_text = args.visible_text
  let tool_count = args.tool_count
  let turn_successful = args.turn_successful
  let progress_changed = tool_count > 0 || len(turn_successful) > 0
    || trim(visible_text) != ""
  let progress_summary = __progress_summary_text(completion_vetoed, tool_count, visible_text)
  return __build_loop_state(
    {
      iteration: args.iteration,
      current_limit: args.current_limit,
      budget_max: args.budget_max,
      extensions_used: args.extensions_used,
      turn_tool_count: tool_count,
      turn_successful: turn_successful,
      turn_rejected: args.turn_rejected,
      turn_text_chars: len(visible_text),
      turn_native_fallback_used: args.turn_native_fallback_used,
      session_successful: args.session_successful,
      session_rejected: args.session_rejected,
      missing_required_tools: args.missing_required_tools,
      completion_proposed: args.completion_proposed,
      completion_vetoed: completion_vetoed,
      completion_verdict: completion_verdict,
      completion_feedback: completion_feedback,
      progress_changed: progress_changed,
      progress_summary: progress_summary,
    },
  )
}

fn __apply_loop_command(state) {
  let command = state.command
  let session_id = state.session_id
  let iteration = state.iteration
  let current_max = state.current_max
  let budget = state.budget
  if command.action == "stop" {
    let stop_status = if command.status != "" {
      command.status
    } else {
      "stopped"
    }
    let stop_reason = if command.reason != "" {
      command.reason
    } else {
      "loop_control"
    }
    let decisions = __record_budget_decision(
      state.decisions,
      iteration,
      "stop",
      current_max,
      current_max,
      command.reason,
      stop_status,
    )
    agent_emit_event(
      session_id,
      "loop_control_decision",
      {
        iteration: iteration,
        action: "stop",
        old_limit: current_max,
        new_limit: current_max,
        reason: command.reason,
        status: stop_status,
      },
    )
    return {
      stop: true,
      final_status: stop_status,
      stop_reason: stop_reason,
      current_max: current_max,
      extensions_used: state.extensions_used,
      decisions: decisions,
    }
  }
  if command.action == "extend" {
    let applied = __apply_extension(command, budget, current_max)
    if applied.extended {
      let old_limit = current_max
      let new_limit = applied.new_limit
      let extensions_used = state.extensions_used + 1
      let decisions = __record_budget_decision(
        state.decisions,
        iteration,
        "extend",
        old_limit,
        new_limit,
        command.reason,
        "",
      )
      agent_emit_event(
        session_id,
        "loop_control_decision",
        {
          iteration: iteration,
          action: "extend",
          old_limit: old_limit,
          new_limit: new_limit,
          reason: command.reason,
          status: "",
        },
      )
      return {
        stop: false,
        final_status: "",
        stop_reason: nil,
        current_max: new_limit,
        extensions_used: extensions_used,
        decisions: decisions,
      }
    }
  }
  return {
    stop: false,
    final_status: "",
    stop_reason: nil,
    current_max: current_max,
    extensions_used: state.extensions_used,
    decisions: state.decisions,
  }
}

@complexity(allow)
fn __agent_loop_run(message, session, initial_opts) {
  var opts = initial_opts
  var iteration = 0
  var session_finalized = false
  let run = try {
    opts = agent_mcp_bootstrap_if_needed(session, opts)
    var stop_reason = nil
    var final_status = ""
    var verify_attempts = 0
    var consecutive_text_only = 0
    var fallback_index = 0
    var successful_tools_seen = []
    var rejected_tools_seen = []
    let max_verify_attempts = opts?.max_verify_attempts ?? 20
    let budget = opts?.iteration_budget
      ?? {
      mode: "fixed",
      initial: opts?.max_iterations ?? 50,
      max: opts?.max_iterations ?? 50,
      extend_by: 0,
      expose_decisions: false,
    }
    var current_max = budget.initial
    var extensions_used = 0
    var budget_decisions = []
    var last_tool_count = 0
    while iteration < current_max {
      if agent_budget_pre_call_blocked(session, opts) {
        final_status = "budget_exhausted"
        break
      }
      let turn_index = iteration
      agent_emit_event(session.session_id, "turn_start", {iteration: turn_index + 1})
      var turn_opts = agent_skills_match(session, opts, turn_index)
      turn_opts = agent_tool_search_inject_if_needed(turn_opts)
      agent_autocompact_if_needed(session, turn_opts)
      let pending = agent_session_drain_feedback(session.session_id)
      for note in pending {
        agent_session_inject_feedback(session.session_id, note.kind, note.content)
      }
      let turn_system = agent_build_turn_system(session, turn_opts, turn_index)
      let turn_messages = agent_build_turn_messages(session, turn_opts, turn_index)
      let llm_overrides = turn_opts?.llm_options ?? {}
      let base_opts = turn_opts + llm_overrides
      let llm_opts = base_opts
        + {messages: turn_messages, session_id: session.session_id, tool_format: turn_opts.tool_format}
      let call = __invoke_llm(message, turn_system, llm_opts)
      if !call.ok {
        final_status = call.status
        break
      }
      let llm_result = call.value
      iteration = iteration + 1
      let raw_text = llm_result?.text ?? ""
      let parsed = agent_parse_tool_calls(raw_text, turn_opts?.tools)
      let visible_text = __visible_text(parsed, raw_text)
      let normalized = llm_result + {text: visible_text, visible_text: visible_text}
      agent_session_record_assistant(session.session_id, normalized)
      let fallback_outcome = __detect_native_fallback(
        llm_result,
        parsed,
        turn_opts,
        fallback_index,
        session.session_id,
        turn_index,
      )
      fallback_index = fallback_outcome.fallback_index
      let tool_calls = if fallback_outcome.triggered {
        fallback_outcome.calls
      } else {
        __resolve_tool_calls(llm_result, parsed)
      }
      let dispatched = __dispatch_tool_calls(session.session_id, tool_calls, turn_opts)
      let dispatch = dispatched.dispatch
      opts = __sync_tool_search_state(opts, dispatched.turn_opts)
      successful_tools_seen = __merge_tool_names(successful_tools_seen, __tool_names_by_status(dispatch, true))
      rejected_tools_seen = __merge_tool_names(rejected_tools_seen, __tool_names_by_status(dispatch, false))
      let totals = agent_session_record_usage(session.session_id, llm_result)
      let tool_count = len(tool_calls)
      agent_emit_event(
        session.session_id,
        "turn_end",
        {iteration: turn_index + 1, turn_info: {tool_count: tool_count, text: visible_text}},
      )
      if agent_budget_post_call_blocked(totals, turn_opts) {
        final_status = "budget_exhausted"
        break
      }
      consecutive_text_only = __next_text_only_count(tool_count, consecutive_text_only)
      last_tool_count = tool_count
      let turn_successful = __tool_names_by_status(dispatch, true)
      let turn_rejected = __tool_names_by_status(dispatch, false)
      let turn_max_nudges = turn_opts?.max_nudges ?? 8
      let turn_loop_until_done = turn_opts?.loop_until_done ?? false
      if turn_loop_until_done && tool_count == 0 && consecutive_text_only > turn_max_nudges {
        final_status = "stuck"
        stop_reason = "max_nudges"
        break
      }
      let post_turn_opts = turn_opts
        + {_session_successful_tools: successful_tools_seen, _session_rejected_tools: rejected_tools_seen}
      let outcome = agent_compute_post_turn(
        session,
        normalized + {raw_text: raw_text, parsed_done_marker: parsed?.done_marker ?? ""},
        dispatch,
        post_turn_opts,
        turn_index,
      )
      opts = __apply_post_turn_options(opts, outcome)
      var should_continue = outcome.kind == "continue"
      var verdict_record = nil
      if should_continue {
        if opts?.daemon && len(tool_calls) == 0 {
          agent_daemon_step(session, opts, iteration)
        }
      } else {
        if outcome.needs_verify {
          if verify_attempts >= max_verify_attempts {
            final_status = "verify_exhausted"
            stop_reason = outcome.stop_reason
            break
          }
          let verdict = agent_verify_or_continue(session, turn_opts, outcome.stop_reason, llm_result.text, turn_index)
          verdict_record = verdict
          if verdict.vetoed {
            verify_attempts = verify_attempts + 1
            should_continue = true
          }
        }
        let missing_now = __required_tools_missing_list(opts, successful_tools_seen)
        if !should_continue && len(missing_now) > 0 {
          agent_session_inject_feedback(
            session.session_id,
            "required_tools",
            __required_tools_feedback(missing_now),
          )
          should_continue = true
        }
        if !should_continue {
          stop_reason = outcome.stop_reason
          break
        }
      }
      let missing_required_for_loop = __required_tools_missing_list(opts, successful_tools_seen)
      let loop_state = __snapshot_loop_state(
        {
          iteration: iteration,
          current_limit: current_max,
          budget_max: budget.max,
          extensions_used: extensions_used,
          tool_count: tool_count,
          turn_successful: turn_successful,
          turn_rejected: turn_rejected,
          visible_text: visible_text,
          turn_native_fallback_used: fallback_outcome.triggered && fallback_outcome.accepted,
          session_successful: successful_tools_seen,
          session_rejected: rejected_tools_seen,
          missing_required_tools: missing_required_for_loop,
          completion_proposed: outcome.kind == "break",
          verdict: verdict_record,
        },
      )
      let command = __loop_control_invoke(opts, budget, loop_state)
      let applied = __apply_loop_command(
        {
          command: command,
          session_id: session.session_id,
          iteration: iteration,
          current_max: current_max,
          extensions_used: extensions_used,
          decisions: budget_decisions,
          budget: budget,
        },
      )
      current_max = applied.current_max
      extensions_used = applied.extensions_used
      budget_decisions = applied.decisions
      if applied.stop {
        final_status = applied.final_status
        stop_reason = applied.stop_reason
        break
      }
    }
    if final_status == "" && iteration >= current_max && stop_reason == nil {
      final_status = "budget_exhausted"
    }
    if opts?.daemon && final_status != "" {
      agent_daemon_snapshot(session, opts, final_status, iteration)
    }
    let result = agent_session_finalize(
      session.session_id,
      {final_status: final_status, stop_reason: stop_reason ?? "", iterations: iteration},
    )
    session_finalized = true
    let enforced = __enforce_required_successful_tools(result, opts)
    if budget.expose_decisions {
      enforced
        + {
        adaptive_budget: {
          mode: budget.mode,
          initial: budget.initial,
          max: budget.max,
          final_limit: current_max,
          extensions_used: extensions_used,
          decisions: budget_decisions,
        },
      }
    } else {
      enforced
    }
  }
  if is_err(run) {
    if !session_finalized {
      __agent_loop_finalize_failed(session, iteration)
    }
    throw unwrap_err(run)
  }
  return unwrap(run)
}

/** agent_loop. */
pub fn agent_loop(message, system_prompt = nil, options = nil) {
  var opts = agent_loop_options(options)
  if system_prompt != nil && system_prompt != "" {
    opts = opts + {system: system_prompt}
  }
  let session = agent_session_init(message, system_prompt, opts)
  if session?.done {
    return session.result
  }
  defer {
    try {
      __host_mcp_disconnect(session.session_id)
    } catch (e) {
    }
  }
  return __agent_loop_run(message, session, opts)
}