namespace fixture {
class Greeter {
public:
Greeter(const char *name) : name_(name) {}
std::string greet() const { return std::string("hello ") + name_; }
private:
const char *name_;
};
struct Point {
int x;
int y;
};
enum Color { RED, GREEN, BLUE };
int add(int a, int b) {
return a + b;
}
}