use base64::{engine::general_purpose::STANDARD, Engine};
pub struct NonceTable {
data: Vec<u8>,
}
impl Default for NonceTable {
fn default() -> Self {
Self::new()
}
}
impl Clone for NonceTable {
fn clone(&self) -> Self {
NonceTable {
data: self.data.clone(),
}
}
}
impl NonceTable {
pub fn new() -> Self {
let mut data = Vec::with_capacity(4000);
for i in 0u16..1000 {
let s = format!("{:03}", i);
let encoded = STANDARD.encode(&s);
assert_eq!(encoded.len(), 4, "base64 of 3-byte string must be 4 chars");
data.extend_from_slice(encoded.as_bytes());
}
assert_eq!(data.len(), 4000);
NonceTable { data }
}
pub fn get(&self, idx: u16) -> &[u8] {
let start = idx as usize * 4;
&self.data[start..start + 4]
}
pub fn get_u32(&self, idx: u16) -> u32 {
let b = self.get(idx);
u32::from_be_bytes([b[0], b[1], b[2], b[3]])
}
pub fn as_u32_slice(&self) -> Vec<u32> {
(0..1000).map(|i| self.get_u32(i)).collect()
}
}