//! Harlequinn is a real-time networking library primarily aimed at games.
//! It is based on the [Quinn](https://github.com/djc/quinn) implementation of the QUIC protocol.
//! Harlequinn wraps around Quinn to provide an API that can be easily used from a synchronous game
//! loop.
//! It also implements some additional nice-to-have features out of the box.
pub use ;
pub use ;
use new_key_type;
new_key_type!