#ifndef OT_LAYOUT_COMMON_COVERAGEFORMAT1_HH
#define OT_LAYOUT_COMMON_COVERAGEFORMAT1_HH
namespace OT {
namespace Layout {
namespace Common {
#define NOT_COVERED ((unsigned int) -1)
template <typename Types>
struct CoverageFormat1_3
{
friend struct Coverage;
protected:
HBUINT16 coverageFormat;
SortedArray16Of<typename Types::HBGlyphID>
glyphArray;
public:
DEFINE_SIZE_ARRAY (4, glyphArray);
private:
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
return_trace (glyphArray.sanitize (c));
}
unsigned int get_coverage (hb_codepoint_t glyph_id) const
{
unsigned int i;
glyphArray.bfind (glyph_id, &i, HB_NOT_FOUND_STORE, NOT_COVERED);
return i;
}
unsigned get_population () const
{
return glyphArray.len;
}
template <typename Iterator,
hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
bool serialize (hb_serialize_context_t *c, Iterator glyphs)
{
TRACE_SERIALIZE (this);
return_trace (glyphArray.serialize (c, glyphs));
}
bool intersects (const hb_set_t *glyphs) const
{
if (glyphArray.len > glyphs->get_population () * hb_bit_storage ((unsigned) glyphArray.len) / 2)
{
for (auto g : *glyphs)
if (get_coverage (g) != NOT_COVERED)
return true;
return false;
}
for (const auto& g : glyphArray.as_array ())
if (glyphs->has (g))
return true;
return false;
}
bool intersects_coverage (const hb_set_t *glyphs, unsigned int index) const
{ return glyphs->has (glyphArray[index]); }
template <typename IterableOut,
hb_requires (hb_is_sink_of (IterableOut, hb_codepoint_t))>
void intersect_set (const hb_set_t &glyphs, IterableOut&& intersect_glyphs) const
{
unsigned count = glyphArray.len;
for (unsigned i = 0; i < count; i++)
if (glyphs.has (glyphArray[i]))
intersect_glyphs << glyphArray[i];
}
template <typename set_t>
bool collect_coverage (set_t *glyphs) const
{ return glyphs->add_sorted_array (glyphArray.as_array ()); }
public:
struct iter_t
{
void init (const struct CoverageFormat1_3 &c_) { c = &c_; i = 0; }
bool __more__ () const { return i < c->glyphArray.len; }
void __next__ () { i++; }
hb_codepoint_t get_glyph () const { return c->glyphArray[i]; }
bool operator != (const iter_t& o) const
{ return i != o.i; }
iter_t __end__ () const { iter_t it; it.init (*c); it.i = c->glyphArray.len; return it; }
private:
const struct CoverageFormat1_3 *c;
unsigned int i;
};
private:
};
}
}
}
#endif