hardware 0.0.9

A no_std bare-metal hardware abstraction layer — all port I/O, memory and swap allocations are guarded at runtime. Do not consider this dependency stable before x.1.x
Documentation
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pub struct Vector {
    pub id: u8,
    pub priority: u8,
}

impl Vector {
    pub fn new(id: u8, priority: u8) -> Self {
        Vector { id, priority }
    }
}