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//! Power management and efficiency tracking module
//!
//! This module provides comprehensive power monitoring capabilities including
//! power consumption tracking, efficiency analysis, and battery life estimation.
use crate::{BatteryInfo, Result};
use serde::{Deserialize, Serialize};
use std::time::Duration;
/// Power consumption profile for the system
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PowerProfile {
/// Total system power draw in watts
pub total_power_draw: Option<f32>,
/// CPU power consumption in watts
pub cpu_power: Option<f32>,
/// GPU power consumption in watts
pub gpu_power: Option<f32>,
/// Memory power consumption in watts
pub memory_power: Option<f32>,
/// Storage power consumption in watts
pub storage_power: Option<f32>,
/// Network interfaces power consumption in watts
pub network_power: Option<f32>,
/// Other components power consumption in watts
pub other_power: Option<f32>,
/// Performance per watt efficiency score (0.0 to 1.0)
pub efficiency_score: f64,
/// Risk level of thermal throttling
pub thermal_throttling_risk: ThrottlingRisk,
/// Current power management state
pub power_state: PowerState,
/// Available power saving modes
pub available_power_modes: Vec<PowerMode>,
}
/// Risk level for thermal throttling
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum ThrottlingRisk {
/// No risk of throttling
None,
/// Low risk of throttling under sustained load
Low,
/// Moderate risk, throttling may occur
Moderate,
/// High risk, throttling likely
High,
/// Critical, throttling is occurring
Critical,
}
/// Current system power state
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum PowerState {
/// Maximum performance mode
HighPerformance,
/// Balanced mode
Balanced,
/// Power saving mode
PowerSaver,
/// Battery optimization mode
BatteryOptimized,
/// Custom power profile
Custom(String),
/// Unknown state
Unknown,
}
/// Available power management modes
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct PowerMode {
/// Mode name
pub name: String,
/// Mode description
pub description: String,
/// Is this mode currently active
pub is_active: bool,
/// Expected power savings percentage
pub power_savings_percent: Option<f32>,
/// Expected performance impact percentage
pub performance_impact_percent: Option<f32>,
}
/// Power optimization recommendation
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PowerOptimization {
/// Recommendation category
pub category: OptimizationCategory,
/// Human-readable recommendation
pub recommendation: String,
/// Expected power savings in watts
pub expected_savings_watts: Option<f32>,
/// Expected performance impact (0.0 to 1.0, where 1.0 is no impact)
pub performance_impact: f64,
/// Priority level of this optimization
pub priority: OptimizationPriority,
}
/// Category of power optimization
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum OptimizationCategory {
/// CPU frequency scaling
CPUScaling,
/// GPU power limiting
GPUPowerLimit,
/// Display brightness
DisplayBrightness,
/// Background processes
BackgroundProcesses,
/// Network interfaces
NetworkInterfaces,
/// Storage devices
StorageDevices,
/// Thermal management
ThermalManagement,
/// System settings
SystemSettings,
}
/// Priority level for optimizations
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum OptimizationPriority {
/// Low impact, minor savings
Low,
/// Medium impact, moderate savings
Medium,
/// High impact, significant savings
High,
/// Critical for system stability
Critical,
}
impl PowerProfile {
/// Query current power profile
pub fn query() -> Result<Self> {
let total_power_draw = Self::query_total_power_draw()?;
let cpu_power = Self::query_cpu_power()?;
let gpu_power = Self::query_gpu_power()?;
let memory_power = Self::query_memory_power()?;
let storage_power = Self::query_storage_power()?;
let network_power = Self::query_network_power()?;
let other_power = Self::query_other_power()?;
let efficiency_score = Self::calculate_efficiency_score(total_power_draw);
let thermal_throttling_risk = Self::assess_throttling_risk()?;
let power_state = Self::query_power_state()?;
let available_power_modes = Self::query_available_power_modes()?;
Ok(Self {
total_power_draw,
cpu_power,
gpu_power,
memory_power,
storage_power,
network_power,
other_power,
efficiency_score,
thermal_throttling_risk,
power_state,
available_power_modes,
})
}
/// Estimate battery life based on current power consumption
pub fn estimate_battery_life(&self, battery: &BatteryInfo) -> Option<Duration> {
if let (Some(power_draw), Some(capacity_wh)) = (self.total_power_draw, battery.capacity_wh()) {
if power_draw > 0.0 {
// Calculate remaining capacity in wh
let remaining_wh = capacity_wh * (battery.charge_percent() as f32 / 100.0);
// Estimate hours remaining
let hours_remaining = remaining_wh / power_draw;
// Convert to Duration
let seconds = (hours_remaining * 3600.0) as u64;
return Some(Duration::from_secs(seconds));
}
}
None
}
/// Get power optimization recommendations
pub fn suggest_power_optimizations(&self) -> Vec<PowerOptimization> {
let mut optimizations = Vec::new();
// CPU optimization recommendations
if let Some(cpu_power) = self.cpu_power {
if cpu_power > 50.0 {
optimizations.push(PowerOptimization {
category: OptimizationCategory::CPUScaling,
recommendation: "Consider reducing CPU frequency or enabling power saving mode".to_string(),
expected_savings_watts: Some(cpu_power * 0.2),
performance_impact: 0.85,
priority: OptimizationPriority::Medium,
});
}
}
// GPU optimization recommendations
if let Some(gpu_power) = self.gpu_power {
if gpu_power > 100.0 {
optimizations.push(PowerOptimization {
category: OptimizationCategory::GPUPowerLimit,
recommendation: "GPU power consumption is high. Consider lowering power limit or reducing graphics settings".to_string(),
expected_savings_watts: Some(gpu_power * 0.15),
performance_impact: 0.90,
priority: OptimizationPriority::Medium,
});
}
}
// Thermal throttling recommendations
match self.thermal_throttling_risk {
ThrottlingRisk::High | ThrottlingRisk::Critical => {
optimizations.push(PowerOptimization {
category: OptimizationCategory::ThermalManagement,
recommendation: "High thermal throttling risk detected. Reduce workload or improve cooling".to_string(),
expected_savings_watts: None,
performance_impact: 1.0,
priority: OptimizationPriority::Critical,
});
}
ThrottlingRisk::Moderate => {
optimizations.push(PowerOptimization {
category: OptimizationCategory::ThermalManagement,
recommendation: "Consider improving system cooling or reducing sustained workloads".to_string(),
expected_savings_watts: None,
performance_impact: 0.95,
priority: OptimizationPriority::Medium,
});
}
_ => {}
}
optimizations
}
/// Calculate power efficiency score based on performance and consumption
pub fn calculate_efficiency_with_performance(&self, performance_score: f64) -> f64 {
if let Some(power_draw) = self.total_power_draw {
if power_draw > 0.0 {
// Calculate performance per watt
return (performance_score / power_draw as f64).min(1.0);
}
}
0.0
}
fn query_total_power_draw() -> Result<Option<f32>> {
// Platform-specific implementation would go here
// For now, return placeholder
Ok(None)
}
fn query_cpu_power() -> Result<Option<f32>> {
// Platform-specific implementation would go here
Ok(None)
}
fn query_gpu_power() -> Result<Option<f32>> {
// Platform-specific implementation would go here
Ok(None)
}
fn query_memory_power() -> Result<Option<f32>> {
// Platform-specific implementation would go here
Ok(None)
}
fn query_storage_power() -> Result<Option<f32>> {
// Platform-specific implementation would go here
Ok(None)
}
fn query_network_power() -> Result<Option<f32>> {
// Platform-specific implementation would go here
Ok(None)
}
fn query_other_power() -> Result<Option<f32>> {
// Platform-specific implementation would go here
Ok(None)
}
fn calculate_efficiency_score(total_power_draw: Option<f32>) -> f64 {
// Basic efficiency calculation - would be enhanced with actual performance metrics
if let Some(power) = total_power_draw {
if power < 50.0 {
0.9
} else if power < 100.0 {
0.7
} else if power < 200.0 {
0.5
} else {
0.3
}
} else {
0.0
}
}
fn assess_throttling_risk() -> Result<ThrottlingRisk> {
// This would integrate with thermal sensors to assess risk
// For now, return a placeholder
Ok(ThrottlingRisk::None)
}
fn query_power_state() -> Result<PowerState> {
// Platform-specific implementation would go here
Ok(PowerState::Unknown)
}
fn query_available_power_modes() -> Result<Vec<PowerMode>> {
// Platform-specific implementation would go here
Ok(vec![])
}
}
impl std::fmt::Display for PowerState {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
PowerState::HighPerformance => write!(f, "High Performance"),
PowerState::Balanced => write!(f, "Balanced"),
PowerState::PowerSaver => write!(f, "Power Saver"),
PowerState::BatteryOptimized => write!(f, "Battery Optimized"),
PowerState::Custom(name) => write!(f, "Custom: {}", name),
PowerState::Unknown => write!(f, "Unknown"),
}
}
}
impl std::fmt::Display for ThrottlingRisk {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
ThrottlingRisk::None => write!(f, "None"),
ThrottlingRisk::Low => write!(f, "Low"),
ThrottlingRisk::Moderate => write!(f, "Moderate"),
ThrottlingRisk::High => write!(f, "High"),
ThrottlingRisk::Critical => write!(f, "Critical"),
}
}
}