use mlua::{FromLua, Lua, Result, Table, TableExt, Value};
#[derive(Clone)]
pub struct Server<'lua> {
class: Table<'lua>,
pub name: String,
pub puid: String,
}
impl<'lua> Server<'lua> {
#[inline]
pub fn is_draining(&self) -> Result<bool> {
self.class.call_method("is_draining", ())
}
#[inline]
pub fn set_maxconn(&self, maxconn: u64) -> Result<()> {
self.class.call_method("set_maxconn", maxconn)
}
#[inline]
pub fn get_maxconn(&self) -> Result<u64> {
self.class.call_method("get_maxconn", ())
}
#[inline]
pub fn set_weight(&self, weight: &str) -> Result<()> {
self.class.call_method("set_weight", weight)
}
#[inline]
pub fn get_weight(&self) -> Result<u32> {
self.class.call_method("get_weight", ())
}
#[inline]
pub fn set_addr(&self, addr: String, port: Option<u16>) -> Result<()> {
self.class.call_method("set_addr", (addr, port))
}
#[inline]
pub fn get_addr(&self) -> Result<String> {
self.class.call_method("get_addr", ())
}
#[inline]
pub fn get_stats(&self) -> Result<Table<'lua>> {
self.class.call_method("get_stats", ())
}
#[inline]
pub fn shut_sess(&self) -> Result<()> {
self.class.call_method("shut_sess", ())
}
#[inline]
pub fn set_drain(&self) -> Result<()> {
self.class.call_method("set_drain", ())
}
#[inline]
pub fn set_maint(&self) -> Result<()> {
self.class.call_method("set_maint", ())
}
#[inline]
pub fn set_ready(&self) -> Result<()> {
self.class.call_method("set_ready", ())
}
#[inline]
pub fn check_enable(&self) -> Result<()> {
self.class.call_method("check_enable", ())
}
#[inline]
pub fn check_disable(&self) -> Result<()> {
self.class.call_method("check_disable", ())
}
#[inline]
pub fn check_force_up(&self) -> Result<()> {
self.class.call_method("check_force_up", ())
}
#[inline]
pub fn check_force_nolb(&self) -> Result<()> {
self.class.call_method("check_force_nolb", ())
}
#[inline]
pub fn check_force_down(&self) -> Result<()> {
self.class.call_method("check_force_down", ())
}
#[inline]
pub fn agent_enable(&self) -> Result<()> {
self.class.call_method("agent_enable", ())
}
#[inline]
pub fn agent_disable(&self) -> Result<()> {
self.class.call_method("agent_disable", ())
}
#[inline]
pub fn agent_force_up(&self) -> Result<()> {
self.class.call_method("agent_force_up", ())
}
#[inline]
pub fn agent_force_down(&self) -> Result<()> {
self.class.call_method("agent_force_down", ())
}
}
impl<'lua> FromLua<'lua> for Server<'lua> {
#[inline]
fn from_lua(value: Value<'lua>, lua: &'lua Lua) -> Result<Self> {
let class = Table::from_lua(value, lua)?;
Ok(Server {
name: class.get("name")?,
puid: class.get("puid")?,
class,
})
}
}