hammerspace 0.4.2

A plugin for the loading and management of levels and scenes, and their physical properties
Documentation
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use bevy::prelude::*;
use blenvy::{BlueprintInfo, GameWorldTag, HideUntilReady, SpawnBlueprint};

pub fn setup_blueprints(mut commands: Commands) {
    commands.spawn((
        BlueprintInfo::from_path("levels/concrete_island.glb"),
        SpawnBlueprint,
        HideUntilReady,
        GameWorldTag,
    ));
}