pub struct SceneWriteOptions {
pub draft_name: Option<String>,
}Expand description
The optional inputs of [write]; leave any out with ..Default::default().
Fields§
§draft_name: Option<String>The new draft’s name, in draft mode only.
Trait Implementations§
Source§impl Clone for SceneWriteOptions
impl Clone for SceneWriteOptions
Source§impl Debug for SceneWriteOptions
impl Debug for SceneWriteOptions
Source§impl Default for SceneWriteOptions
impl Default for SceneWriteOptions
Source§impl PartialEq for SceneWriteOptions
impl PartialEq for SceneWriteOptions
Source§impl Serialize for SceneWriteOptions
impl Serialize for SceneWriteOptions
impl StructuralPartialEq for SceneWriteOptions
Auto Trait Implementations§
impl Forget for SceneWriteOptions
impl Freeze for SceneWriteOptions
impl Move for SceneWriteOptions
impl RefUnwindSafe for SceneWriteOptions
impl Send for SceneWriteOptions
impl Sync for SceneWriteOptions
impl Unpin for SceneWriteOptions
impl UnsafeUnpin for SceneWriteOptions
impl UnwindSafe for SceneWriteOptions
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more