pub struct SceneMoveOptions {
pub parent_id: Option<i32>,
}Expand description
The optional inputs of [r#move]; leave any out with ..Default::default().
Fields§
§parent_id: Option<i32>The group to move into; left out, the top level.
Trait Implementations§
Source§impl Clone for SceneMoveOptions
impl Clone for SceneMoveOptions
Source§impl Debug for SceneMoveOptions
impl Debug for SceneMoveOptions
Source§impl Default for SceneMoveOptions
impl Default for SceneMoveOptions
Source§impl PartialEq for SceneMoveOptions
impl PartialEq for SceneMoveOptions
Source§impl Serialize for SceneMoveOptions
impl Serialize for SceneMoveOptions
impl StructuralPartialEq for SceneMoveOptions
Auto Trait Implementations§
impl Forget for SceneMoveOptions
impl Freeze for SceneMoveOptions
impl Move for SceneMoveOptions
impl RefUnwindSafe for SceneMoveOptions
impl Send for SceneMoveOptions
impl Sync for SceneMoveOptions
impl Unpin for SceneMoveOptions
impl UnsafeUnpin for SceneMoveOptions
impl UnwindSafe for SceneMoveOptions
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more