use bevy_ecs::prelude::*;
use bevy_picking::prelude::*;
use bevy_ui::prelude::*;
use futures_signals::{
signal::{Signal, SignalExt},
signal_vec::{SignalVec, SignalVecExt},
};
use super::{
align::{AddRemove, AlignHolder, Alignable, Aligner, Alignment, ChildAlignable},
element::{IntoOptionElement, Nameable, UiRootable},
global_event_aware::GlobalEventAware,
mouse_wheel_scrollable::MouseWheelScrollable,
pointer_event_aware::{CursorOnHoverable, PointerEventAware},
raw::{RawElWrapper, RawHaalkaEl},
row::Row,
viewport_mutable::ViewportMutable,
};
#[derive(Default)]
pub struct Stack<NodeType> {
raw_el: RawHaalkaEl,
align: Option<AlignHolder>,
_node_type: std::marker::PhantomData<NodeType>,
}
impl<NodeType: Bundle> From<RawHaalkaEl> for Stack<NodeType> {
fn from(value: RawHaalkaEl) -> Self {
Self {
raw_el: value
.with_component::<Node>(|mut node| {
node.display = Display::Grid;
node.grid_auto_columns =
GridTrack::minmax(MinTrackSizingFunction::Px(0.), MaxTrackSizingFunction::Auto);
node.grid_auto_rows =
GridTrack::minmax(MinTrackSizingFunction::Px(0.), MaxTrackSizingFunction::Auto);
})
.insert(Pickable::IGNORE),
align: None,
_node_type: std::marker::PhantomData,
}
}
}
impl<NodeType: Bundle> From<NodeType> for Stack<NodeType> {
fn from(node_bundle: NodeType) -> Self {
RawHaalkaEl::from(node_bundle).into()
}
}
impl<NodeType: Bundle + Default> Stack<NodeType> {
pub fn new() -> Self {
Self::from(NodeType::default())
}
}
impl<NodeType: Bundle> RawElWrapper for Stack<NodeType> {
fn raw_el_mut(&mut self) -> &mut RawHaalkaEl {
&mut self.raw_el
}
}
impl<NodeType: Bundle> CursorOnHoverable for Stack<NodeType> {}
impl<NodeType: Bundle> GlobalEventAware for Stack<NodeType> {}
impl<NodeType: Bundle> Nameable for Stack<NodeType> {}
impl<NodeType: Bundle> PointerEventAware for Stack<NodeType> {}
impl<NodeType: Bundle> MouseWheelScrollable for Stack<NodeType> {}
impl<NodeType: Bundle> UiRootable for Stack<NodeType> {}
impl<NodeType: Bundle> ViewportMutable for Stack<NodeType> {}
impl<NodeType: Bundle> Stack<NodeType> {
pub fn layer<IOE: IntoOptionElement>(mut self, layer_option: IOE) -> Self {
let apply_alignment = self.apply_alignment_wrapper();
self.raw_el = self.raw_el.child(
layer_option
.into_option_element()
.map(|layer| Self::align_child(layer, apply_alignment)),
);
self
}
pub fn layer_signal<IOE: IntoOptionElement + 'static, S: Signal<Item = IOE> + Send + 'static>(
mut self,
layer_option_signal_option: impl Into<Option<S>>,
) -> Self {
if let Some(layer_option_signal) = layer_option_signal_option.into() {
let apply_alignment = self.apply_alignment_wrapper();
self.raw_el = self.raw_el.child_signal(layer_option_signal.map(move |layer_option| {
layer_option
.into_option_element()
.map(|layer| Self::align_child(layer, apply_alignment))
}));
}
self
}
pub fn layers<IOE: IntoOptionElement + 'static, I: IntoIterator<Item = IOE>>(
mut self,
layers_options_option: impl Into<Option<I>>,
) -> Self
where
I::IntoIter: Send + 'static,
{
if let Some(layers_options) = layers_options_option.into() {
let apply_alignment = self.apply_alignment_wrapper();
self.raw_el = self
.raw_el
.children(layers_options.into_iter().map(move |layer_option| {
layer_option
.into_option_element()
.map(|layer| Self::align_child(layer, apply_alignment))
}));
}
self
}
pub fn layers_signal_vec<IOE: IntoOptionElement + 'static, S: SignalVec<Item = IOE> + Send + 'static>(
mut self,
layers_options_signal_vec_option: impl Into<Option<S>>,
) -> Self {
if let Some(layers_options_signal_vec) = layers_options_signal_vec_option.into() {
let apply_alignment = self.apply_alignment_wrapper();
self.raw_el = self
.raw_el
.children_signal_vec(layers_options_signal_vec.map(move |layer_option| {
layer_option
.into_option_element()
.map(|layer| Self::align_child(layer, apply_alignment))
}));
}
self
}
}
impl<NodeType: Bundle> Alignable for Stack<NodeType> {
fn aligner(&mut self) -> Option<Aligner> {
Some(Aligner::Stack)
}
fn align_mut(&mut self) -> &mut Option<AlignHolder> {
&mut self.align
}
fn apply_content_alignment(node: &mut Node, alignment: Alignment, action: AddRemove) {
Row::<NodeType>::apply_content_alignment(node, alignment, action)
}
}
impl<NodeType: Bundle> ChildAlignable for Stack<NodeType> {
fn update_node(mut node: Mut<Node>) {
node.grid_column = GridPlacement::start_end(1, 1);
node.grid_row = GridPlacement::start_end(1, 1);
}
fn apply_alignment(node: &mut Node, alignment: Alignment, action: AddRemove) {
match alignment {
Alignment::Top => {
node.align_self = match action {
AddRemove::Add => AlignSelf::Start,
AddRemove::Remove => AlignSelf::DEFAULT,
}
}
Alignment::Bottom => {
node.align_self = match action {
AddRemove::Add => AlignSelf::End,
AddRemove::Remove => AlignSelf::DEFAULT,
}
}
Alignment::Left => {
node.justify_self = match action {
AddRemove::Add => JustifySelf::Start,
AddRemove::Remove => JustifySelf::DEFAULT,
}
}
Alignment::Right => {
node.justify_self = match action {
AddRemove::Add => JustifySelf::End,
AddRemove::Remove => JustifySelf::DEFAULT,
}
}
Alignment::CenterX => {
node.justify_self = match action {
AddRemove::Add => JustifySelf::Center,
AddRemove::Remove => JustifySelf::DEFAULT,
}
}
Alignment::CenterY => {
node.align_self = match action {
AddRemove::Add => AlignSelf::Center,
AddRemove::Remove => AlignSelf::DEFAULT,
}
}
}
}
}