usecrate::render::draw::DrawList;/// Environments that can produce a visual representation of their state.
////// [`DrawList`] is pure data with no rendering-backend dependency, so this
/// trait is always available regardless of feature flags.
pubtraitRenderable{/// Produce draw commands representing the current visual state.
/// The returned [`DrawList`] includes logical canvas width/height.
fndraw_list(&self)-> DrawList;/// Target frames per second for human-mode display.
fnrender_fps(&self)->u32{30}}