gvrtex 0.1.2

gvrtex is a library for interfacing with the GVR texture format used on GameCube/Wii
Documentation
[dependencies.bitflags]
version = "2.9.0"

[dependencies.byteorder]
version = "1.5.0"

[dependencies.gvrtex_macros]
version = "0.1.2"

[dependencies.image]
version = "0.25.6"

[dependencies.imagequant]
version = "4.3.4"

[dependencies.log]
version = "0.4.27"

[lib]
name = "gvrtex"
path = "src/lib.rs"

[package]
authors = ["Sten-Kristjan Prantsu <xortile@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["encoding", "game-engines"]
description = "gvrtex is a library for interfacing with the GVR texture format used on GameCube/Wii"
edition = "2021"
keywords = ["gamecube", "wii", "gvr", "tpl"]
license = "MIT"
name = "gvrtex"
readme = "README.md"
repository = "https://github.com/Exortile/gvrtex"
version = "0.1.2"