extern crate glfw;
extern crate gust_render as gust;
use gust::prelude::*;
use std::cell::RefCell;
use std::error::Error;
use std::rc::Rc;
fn window1() -> Result<(), Box<Error>> {
let mut window = Window::new(600, 600, "Hello1");
let tex_leave = Rc::new(Texture::from_path("examples/texture/Z.png").unwrap());
let tex_dirt = Rc::new(Texture::from_path("examples/texture/Dirt.png").unwrap());
let mut sprite = Sprite::from(&tex_dirt);
let mut leave = Sprite::from(&tex_leave);
leave.set_position(Point::new(500.0, 500.0));
sprite.set_position(Point::new(10.0, 10.0));
leave.set_scale(Vector::new(0.5, 0.5));
leave.set_origin_to_center()?;
let event_handler = EventHandler::new(&window);
window.set_clear_color(Color::new(0.45, 0.0, 1.0));
window.enable_cursor();
window.poll(None);
while window.is_open() {
window.poll_events();
leave.rotate(1.0);
leave.update();
sprite.update();
for event in event_handler.fetch() {
event_process(event, &mut window);
}
window.clear();
window.draw(&mut sprite);
window.draw(&mut leave);
window.display();
}
Ok(())
}
fn window2() -> Result<(), Box<Error>> {
let mut window = Window::new(500, 500, "Hello2");
let font = Rc::new(RefCell::new(
Font::from_path("examples/font/terminus.ttf").unwrap(),
));
let mut text = Text::from_str(&font, "I've been looking forward to this.");
text.set_position(Vector::new(5.0, 40.0));
let event_handler = EventHandler::new(&window);
window.set_clear_color(Color::new(1.0, 0.0, 1.0));
window.enable_cursor();
window.poll(None);
while window.is_open() {
text.update();
window.poll_events();
for event in event_handler.fetch() {
event_process(event, &mut window);
}
window.clear();
window.draw(&mut text);
window.display();
}
Ok(())
}
fn main() {
use std::thread;
let waiter = thread::spawn(|| {
window1().unwrap();
});
let waiter2 = thread::spawn(|| {
window2().unwrap();
});
waiter.join().unwrap();
waiter2.join().unwrap();
}
fn event_process(event: Event, window: &mut Window) {
match event.1 {
Events::Key(Key::Escape, _, _, _) => {
window.close();
}
Events::MouseButton(_, _, _) => {
println!("Mouse button !");
}
Events::CursorPos(x, y) => {
println!("x: {}, y: {}", x, y);
}
_ => println!("Another event !"),
}
}