extern crate glfw;
extern crate gust_render as gust;
use gust::prelude::*;
use std::error::Error;
use std::rc::Rc;
fn main() -> Result<(), Box<Error>> {
let mut window = Window::new(gust::WIDTH, gust::HEIGHT, "Hello");
let tex_leave = Rc::new(Texture::from_path("examples/texture/Z.png").unwrap());
let tex_dirt = Rc::new(Texture::from_path("examples/texture/Dirt.png").unwrap());
let mut sprite = Sprite::from(&tex_dirt);
let mut leave = Sprite::from(&tex_leave);
leave.set_position(Point::new(500.0, 500.0));
sprite.set_position(Point::new(10.0, 10.0));
leave.set_scale(Vector::new(0.5, 0.5));
leave.set_origin_to_center()?;
let event_handler = EventHandler::new(&window);
window.set_clear_color(Color::new(0.45, 0.0, 1.0));
window.enable_cursor();
window.poll(None);
while window.is_open() {
window.poll_events();
leave.rotate(1.0);
leave.update();
sprite.update();
for event in event_handler.fetch() {
event_process(event, &mut window);
}
window.clear();
window.draw(&sprite);
window.draw(&leave);
window.display();
}
Ok(())
}
fn event_process(event: Event, window: &mut Window) {
match event.1 {
Events::Key(Key::Escape, _, _, _) => {
window.close();
}
Events::MouseButton(_, _, _) => {
println!("Mouse button !");
}
Events::CursorPos(x, y) => {
println!("x: {}, y: {}", x, y);
}
_ => println!("Another event !"),
}
}