pub struct PinInput { /* private fields */ }Expand description
A one-time-code field. Create with cx.new(|cx| PinInput::new(cx)).
Implementations§
Source§impl PinInput
impl PinInput
pub fn new(cx: &mut Context<'_, Self>) -> Self
Sourcepub fn mask(self, mask: bool) -> Self
pub fn mask(self, mask: bool) -> Self
Render filled boxes as bullets instead of the typed characters.
pub fn size(self, size: Size) -> Self
pub fn disabled(self, disabled: bool) -> Self
Sourcepub fn value(self, value: &str) -> Self
pub fn value(self, value: &str) -> Self
Initial code (builder). Extra characters beyond length are dropped.
Sourcepub fn focus_handle(&self) -> FocusHandle
pub fn focus_handle(&self) -> FocusHandle
The field’s focus handle, so a host can focus it on open.
Sourcepub fn set_text(&mut self, value: &str, cx: &mut Context<'_, Self>)
pub fn set_text(&mut self, value: &str, cx: &mut Context<'_, Self>)
Replace the code programmatically.
Sourcepub fn bind(entity: &Entity<PinInput>, signal: &Signal<String>, cx: &mut App)
pub fn bind(entity: &Entity<PinInput>, signal: &Signal<String>, cx: &mut App)
Two-way bind this field’s code to a Signal<String>. The signal is
the source of truth: the field adopts its value now, edits write back
through Signal::set_if_changed, and signal writes replace the code.
Equality guards on both directions prevent update loops.
Trait Implementations§
impl EventEmitter<PinInputEvent> for PinInput
Auto Trait Implementations§
impl !RefUnwindSafe for PinInput
impl !UnwindSafe for PinInput
impl Freeze for PinInput
impl Send for PinInput
impl Sync for PinInput
impl Unpin for PinInput
impl UnsafeUnpin for PinInput
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