guise-ui 1.5.3

A component library for gpui, Zed's GPU-accelerated UI framework: a themed palette, sizing tokens, 130+ composable components, a reactive state layer, and an in-app Safari-style inspector.
Documentation
//! `RadioGroup` — a controlled set of mutually-exclusive [`Radio`]s.
//!
//! The parent owns the selected index; the group wires exclusivity and reports
//! the new index through `on_change`. This is the ergonomic layer over the bare
//! `Radio`, which leaves grouping to the caller.

use std::rc::Rc;

use gpui::prelude::*;
use gpui::{div, px, App, IntoElement, SharedString, Window};

use super::Radio;
use crate::devtools::Probed;
use crate::reactive::Binding;
use crate::theme::{theme, ColorName, Size};

type GroupHandler = Rc<dyn Fn(usize, &mut Window, &mut App) + 'static>;

/// A vertical group of radios with a single selected value.
#[derive(IntoElement)]
pub struct RadioGroup {
  options: Vec<SharedString>,
  value: Option<usize>,
  color: ColorName,
  size: Size,
  label: Option<SharedString>,
  binding: Option<Binding<usize>>,
  on_change: Option<GroupHandler>,
}

impl RadioGroup {
  pub fn new() -> Self {
    RadioGroup {
      options: Vec::new(),
      value: None,
      color: ColorName::Blue,
      size: Size::Sm,
      label: None,
      binding: None,
      on_change: None,
    }
  }

  pub fn options<I, S>(mut self, options: I) -> Self
  where
    I: IntoIterator<Item = S>,
    S: Into<SharedString>,
  {
    self.options = options.into_iter().map(Into::into).collect();
    self
  }

  /// The currently selected index.
  pub fn value(mut self, value: usize) -> Self {
    self.value = Some(value);
    self
  }

  pub fn color(mut self, color: ColorName) -> Self {
    self.color = color;
    self
  }

  pub fn size(mut self, size: Size) -> Self {
    self.size = size;
    self
  }

  pub fn label(mut self, label: impl Into<SharedString>) -> Self {
    self.label = Some(label.into());
    self
  }

  /// Two-way bind the selected index. Overrides `value`; clicking a radio
  /// writes its index back through the binding, then runs any `on_change`.
  pub fn bind(mut self, binding: Binding<usize>) -> Self {
    self.binding = Some(binding);
    self
  }

  /// Called with the newly selected index when a radio is clicked.
  pub fn on_change(mut self, handler: impl Fn(usize, &mut Window, &mut App) + 'static) -> Self {
    self.on_change = Some(Rc::new(handler));
    self
  }
}

impl Default for RadioGroup {
  fn default() -> Self {
    RadioGroup::new()
  }
}

impl RenderOnce for RadioGroup {
  fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
    let t = theme(cx);
    let gap = t.spacing(Size::Xs);
    let text = t.text().hsla();
    let font = t.font_size(Size::Sm);
    let value = self
      .binding
      .as_ref()
      .map_or(self.value, |b| Some(b.get(cx)));

    let mut column = div().flex().flex_col().gap(px(gap));
    if let Some(label) = self.label.clone() {
      column = column.child(div().text_size(px(font)).text_color(text).child(label));
    }

    for (i, option) in self.options.iter().enumerate() {
      let mut radio = Radio::new(("guise-radiogroup", i))
        .label(option.clone())
        .checked(value == Some(i))
        .color(self.color)
        .size(self.size);
      if self.binding.is_some() || self.on_change.is_some() {
        let binding = self.binding.clone();
        let handler = self.on_change.clone();
        radio = radio.on_change(move |_ev, window, cx| {
          if let Some(binding) = &binding {
            binding.set(cx, i);
          }
          if let Some(handler) = &handler {
            handler(i, window, cx);
          }
        });
      }
      column = column.child(radio);
    }
    column.probe("RadioGroup")
  }
}