use super::*;
use util::{state::*};
impl<'w,E,W,Scroll> Widget<E> for Area<'w,E,W,Scroll> where
E: Env,
ERenderer<E>: RenderStdWidgets<E>,
EEvent<E>: StdVarSup<E>,
E::Context: CtxStdState<E> + CtxClipboardAccess<E>, W: AsWidget<E>+'w,
Scroll: AtomState<E,(u32,u32)>,
{
fn id(&self) -> E::WidgetID {
self.id.clone()
}
fn _render(&self, mut l: Link<E>, r: &mut RenderLink<E>) {
let mut r = r.with_style(&self.style);
let mut r = r.inside_border_by(StdSelectag::BorderOuter,l.ctx);
r.with(&[
StdSelectag::ObjBorder,
StdSelectag::Focused(l.is_focused()),
StdSelectag::BorderVisual,
][..])
.fill_border_inner(l.ctx);
let mut r = r.inside_border_by(StdSelectag::BorderVisual,l.ctx);
let rect = *r.bounds();
let (sx,sy) = self.scroll.get(l.ctx);
let inner_size: ESize<E> = l.for_child(0).unwrap().size(r.style());
let (iw,ih) = (inner_size.x().preferred(),inner_size.y().preferred());
let inner_rect = Bounds::from_xywh(rect.x()-sx as i32, rect.y()-sy as i32, iw, ih);
r.fork_with(Some(inner_rect), Some(rect), None, None)
.render_widget(l.for_child(0).unwrap());
}
fn _event_direct(&self, mut l: Link<E>, e: &EventCompound<E>) -> EventResp {
let e = e.with_style(&self.style);
let e = try_or_false!(e.filter_inside_bounds_by_style(StdSelectag::BorderOuter,l.ctx));
let e = try_or_false!(e.filter_inside_bounds_by_style(StdSelectag::BorderVisual,l.ctx));
let rect = e.bounds;
let (sx,sy) = self.scroll.get(l.ctx);
let inner_size: ESize<E> = l.for_child(0).unwrap().size(&e.style);
let (iw,ih) = (inner_size.x().preferred(),inner_size.y().preferred());
let inner_rect = Bounds::from_xywh(rect.x()-sx as i32, rect.y()-sy as i32, iw, ih);
let mut passed = false;
{
let mut l = l.for_child(0).unwrap();
let e = e.with_bounds(inner_rect);
if let Some(ee) = e.filter(&l) { passed |= l.event_direct(&ee);
}
}
if !passed {
if let Some(ee) = e.event.is_kbd_press() {
if
ee.key == EEKey::<E>::UP || ee.key == EEKey::<E>::DOWN ||
ee.key == EEKey::<E>::LEFT || ee.key == EEKey::<E>::RIGHT
{
l.mutate_closure(Box::new(move |mut w,ctx,_| {
let w = w.traitcast_mut::<dyn AtomStateMut<E,(u32,u32)>>().unwrap();
let mut v = w.get(ctx);
if ee.key == EEKey::<E>::UP {
v.1 = v.1.saturating_sub(4);
}
if ee.key == EEKey::<E>::DOWN {
v.1 += 4;
}
if ee.key == EEKey::<E>::LEFT {
v.0 = v.0.saturating_sub(4);
}
if ee.key == EEKey::<E>::RIGHT {
v.0 += 4;
}
w.set(v,ctx);
}));
passed = true;
}
}
}
passed
}
fn _size(&self, _: Link<E>, e: &EStyle<E>) -> ESize<E> {
let e = e.and(&self.style);
self.size.clone()
}
fn childs(&self) -> usize {
1
}
fn childs_ref(&self) -> Vec<Resolvable<E>> {
vec![self.inner.as_ref()]
}
fn into_childs<'a>(self: Box<Self>) -> Vec<Resolvable<'a,E>> where Self: 'a {
vec![self.inner.into_ref()]
}
fn child_bounds(&self, _: Link<E>, _: &Bounds, e: &EStyle<E>, _: bool) -> Result<Vec<Bounds>,()> {
todo!() }
fn focusable(&self) -> bool {
false }
fn child(&self, i: usize) -> Result<Resolvable<E>,()> {
if i != 0 {return Err(());}
Ok(self.inner.as_ref())
}
fn into_child<'a>(self: Box<Self>, i: usize) -> Result<Resolvable<'w,E>,()> where Self: 'a {
if i != 0 {return Err(());}
Ok(self.inner.into_ref())
}
impl_traitcast!(
dyn AtomState<E,(u32,u32)> => |s| &s.scroll;
);
}
impl<'w,E,W,Scroll> WidgetMut<E> for Area<'w,E,W,Scroll> where
E: Env,
ERenderer<E>: RenderStdWidgets<E>,
EEvent<E>: StdVarSup<E>,
E::Context: CtxStdState<E> + CtxClipboardAccess<E>,
W: AsWidgetMut<E>+'w,
Scroll: AtomStateMut<E,(u32,u32)>,
{
fn childs_mut(&mut self) -> Vec<ResolvableMut<E>> {
vec![self.inner.as_mut()]
}
fn into_childs_mut<'a>(self: Box<Self>) -> Vec<ResolvableMut<'a,E>> where Self: 'a {
vec![self.inner.into_mut()]
}
fn child_mut(&mut self, i: usize) -> Result<ResolvableMut<E>,()> {
if i != 0 {return Err(());}
Ok(self.inner.as_mut())
}
fn into_child_mut<'a>(self: Box<Self>, i: usize) -> Result<ResolvableMut<'a,E>,()> where Self: 'a {
if i != 0 {return Err(());}
Ok(self.inner.into_mut())
}
impl_traitcast_mut!(
dyn AtomState<E,(u32,u32)> => |s| &mut s.scroll;
dyn AtomStateMut<E,(u32,u32)> => |s| &mut s.scroll;
);
}