use std::iter::once;
use std::iter::Once;
use std::marker::PhantomData;
use crate::env::Env;
use super::StyleSelectag;
#[non_exhaustive]
#[derive(Clone)]
pub enum StdSelectag<E> where E: Env {
ObjDefault,
ObjBackground,
ObjForeground,
ObjText,
ObjBox,
ObjBorder,
ObjActive,
ObjButton,
ObjList,
ObjTextBox,
ObjLabel,
ObjScroll,
DesignDefault,
DesignNormal,
DesignFlat,
BorderDefault,
BorderOuter,
BorderVisual,
Accent(u32),
VariantDefault,
VariantNormal,
VariantOK,
VariantCaution,
VariantSecondary,
Hovered(bool),
Focused(bool),
Pressed(bool),
Locked(bool),
_P(PhantomData<E>),
}
impl<E> IntoIterator for StdSelectag<E> where E: Env {
type Item = StdSelectag<E>;
type IntoIter = Once<StdSelectag<E>>;
#[inline]
fn into_iter(self) -> Self::IntoIter {
once(self)
}
}
impl<E> StyleSelectag<E> for StdSelectag<E> where E: Env {
}