use crate::actor::shape::Shape;
pub struct ActorSnapshot {
pub id: usize,
pub type_name: &'static str,
pub state: String,
pub shape: Shape,
pub owner: Owner,
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub struct Owner {
pub scope: Option<usize>,
pub feature: Option<&'static str>,
pub drives: Option<&'static str>,
}