#[repr(transparent)]pub struct MenuBar { /* private fields */ }
Implementations§
source§impl MenuBar
impl MenuBar
pub const NONE: Option<&'static MenuBar> = None
pub fn new() -> MenuBar
pub fn from_model(model: &impl IsA<MenuModel>) -> MenuBar
sourcepub fn builder() -> MenuBarBuilder
pub fn builder() -> MenuBarBuilder
Creates a new builder-pattern struct instance to construct MenuBar
objects.
This method returns an instance of MenuBarBuilder
which can be used to create MenuBar
objects.
Trait Implementations§
source§impl HasParamSpec for MenuBar
impl HasParamSpec for MenuBar
source§impl Ord for MenuBar
impl Ord for MenuBar
source§impl<OT: ObjectType> PartialEq<OT> for MenuBar
impl<OT: ObjectType> PartialEq<OT> for MenuBar
source§impl<OT: ObjectType> PartialOrd<OT> for MenuBar
impl<OT: ObjectType> PartialOrd<OT> for MenuBar
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for MenuBar
impl StaticType for MenuBar
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for MenuBar
impl IsA<Buildable> for MenuBar
impl IsA<Container> for MenuBar
impl IsA<MenuShell> for MenuBar
impl IsA<Widget> for MenuBar
Auto Trait Implementations§
impl RefUnwindSafe for MenuBar
impl !Send for MenuBar
impl !Sync for MenuBar
impl Unpin for MenuBar
impl UnwindSafe for MenuBar
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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source§impl<O> BuildableExt for Owhere
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impl<O> BuildableExt for Owhere O: IsA<Buildable>,
fn add_child( &self, builder: &impl IsA<Builder>, child: &impl IsA<Object>, type_: Option<&str> )
fn construct_child( &self, builder: &impl IsA<Builder>, name: &str ) -> Option<Object>
fn internal_child( &self, builder: &impl IsA<Builder>, childname: &str ) -> Option<Object>
fn parser_finished(&self, builder: &impl IsA<Builder>)
fn set_buildable_property( &self, builder: &impl IsA<Builder>, name: &str, value: &Value )
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fn buildable_name(&self) -> Option<String>
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fn check_resize(&self)
fn child_notify(&self, child: &impl IsA<Widget>, child_property: &str)
fn child_notify_by_pspec( &self, child: &impl IsA<Widget>, pspec: impl AsRef<ParamSpec> )
fn child_type(&self) -> Type
fn forall<P: FnMut(&Widget)>(&self, callback: P)
fn foreach<P: FnMut(&Widget)>(&self, callback: P)
fn border_width(&self) -> u32
fn children(&self) -> Vec<Widget>
fn focus_child(&self) -> Option<Widget>
fn focus_hadjustment(&self) -> Option<Adjustment>
fn focus_vadjustment(&self) -> Option<Adjustment>
fn path_for_child(&self, child: &impl IsA<Widget>) -> Option<WidgetPath>
fn propagate_draw(&self, child: &impl IsA<Widget>, cr: &Context)
fn remove(&self, widget: &impl IsA<Widget>)
fn set_border_width(&self, border_width: u32)
fn set_focus_chain(&self, focusable_widgets: &[Widget])
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_hadjustment(&self, adjustment: &impl IsA<Adjustment>)
fn set_focus_vadjustment(&self, adjustment: &impl IsA<Adjustment>)
fn unset_focus_chain(&self)
fn set_child<P: IsA<Widget>>(&self, child: Option<&P>)
fn resize_mode(&self) -> ResizeMode
fn set_resize_mode(&self, resize_mode: ResizeMode)
fn connect_add<F: Fn(&Self, &Widget) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_check_resize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_remove<F: Fn(&Self, &Widget) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_set_focus_child<F: Fn(&Self, &Widget) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_border_width_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_child_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_resize_mode_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
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source§impl<O> MenuBarExt for Owhere
O: IsA<MenuBar>,
impl<O> MenuBarExt for Owhere O: IsA<MenuBar>,
fn child_pack_direction(&self) -> PackDirection
fn pack_direction(&self) -> PackDirection
fn set_child_pack_direction(&self, child_pack_dir: PackDirection)
fn set_pack_direction(&self, pack_dir: PackDirection)
fn connect_child_pack_direction_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_pack_direction_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<O> MenuShellExt for Owhere
O: IsA<MenuShell>,
impl<O> MenuShellExt for Owhere O: IsA<MenuShell>,
fn activate_item(&self, menu_item: &impl IsA<Widget>, force_deactivate: bool)
fn append(&self, child: &impl IsA<MenuItem>)
fn bind_model( &self, model: Option<&impl IsA<MenuModel>>, action_namespace: Option<&str>, with_separators: bool )
fn cancel(&self)
fn deactivate(&self)
fn deselect(&self)
fn parent_shell(&self) -> Option<Widget>
fn selected_item(&self) -> Option<Widget>
fn takes_focus(&self) -> bool
fn insert(&self, child: &impl IsA<Widget>, position: i32)
fn prepend(&self, child: &impl IsA<Widget>)
fn select_first(&self, search_sensitive: bool)
fn select_item(&self, menu_item: &impl IsA<Widget>)
fn set_take_focus(&self, take_focus: bool)
fn connect_activate_current<F: Fn(&Self, bool) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_activate_current(&self, force_hide: bool)
fn connect_cancel<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn emit_cancel(&self)
fn connect_cycle_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_cycle_focus(&self, direction: DirectionType)
fn connect_deactivate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_insert<F: Fn(&Self, &Widget, i32) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_move_current<F: Fn(&Self, MenuDirectionType) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_move_current(&self, direction: MenuDirectionType)
fn connect_move_selected<F: Fn(&Self, i32) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_selection_done<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
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after: bool,
callback: F
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after: bool,
closure: RustClosure
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invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + Send + 'static,
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'f, 't, O, 'a>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.