Trait gtk::prelude::MenuShellExt

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pub trait MenuShellExt: IsA<MenuShell> + Sealed + 'static {
Show 27 methods // Provided methods fn activate_item( &self, menu_item: &impl IsA<Widget>, force_deactivate: bool ) { ... } fn append(&self, child: &impl IsA<MenuItem>) { ... } fn bind_model( &self, model: Option<&impl IsA<MenuModel>>, action_namespace: Option<&str>, with_separators: bool ) { ... } fn cancel(&self) { ... } fn deactivate(&self) { ... } fn deselect(&self) { ... } fn parent_shell(&self) -> Option<Widget> { ... } fn selected_item(&self) -> Option<Widget> { ... } fn takes_focus(&self) -> bool { ... } fn insert(&self, child: &impl IsA<Widget>, position: i32) { ... } fn prepend(&self, child: &impl IsA<Widget>) { ... } fn select_first(&self, search_sensitive: bool) { ... } fn select_item(&self, menu_item: &impl IsA<Widget>) { ... } fn set_take_focus(&self, take_focus: bool) { ... } fn connect_activate_current<F: Fn(&Self, bool) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn emit_activate_current(&self, force_hide: bool) { ... } fn connect_cancel<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { ... } fn emit_cancel(&self) { ... } fn connect_cycle_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn emit_cycle_focus(&self, direction: DirectionType) { ... } fn connect_deactivate<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_insert<F: Fn(&Self, &Widget, i32) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_move_current<F: Fn(&Self, MenuDirectionType) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn emit_move_current(&self, direction: MenuDirectionType) { ... } fn connect_move_selected<F: Fn(&Self, i32) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_selection_done<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_take_focus_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... }
}

Provided Methods§

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fn activate_item(&self, menu_item: &impl IsA<Widget>, force_deactivate: bool)

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fn append(&self, child: &impl IsA<MenuItem>)

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fn bind_model( &self, model: Option<&impl IsA<MenuModel>>, action_namespace: Option<&str>, with_separators: bool )

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fn cancel(&self)

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fn deactivate(&self)

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fn deselect(&self)

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fn parent_shell(&self) -> Option<Widget>

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fn selected_item(&self) -> Option<Widget>

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fn takes_focus(&self) -> bool

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fn insert(&self, child: &impl IsA<Widget>, position: i32)

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fn prepend(&self, child: &impl IsA<Widget>)

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fn select_first(&self, search_sensitive: bool)

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fn select_item(&self, menu_item: &impl IsA<Widget>)

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fn set_take_focus(&self, take_focus: bool)

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fn connect_activate_current<F: Fn(&Self, bool) + 'static>( &self, f: F ) -> SignalHandlerId

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fn emit_activate_current(&self, force_hide: bool)

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fn connect_cancel<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn emit_cancel(&self)

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fn connect_cycle_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId

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fn emit_cycle_focus(&self, direction: DirectionType)

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fn connect_deactivate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_insert<F: Fn(&Self, &Widget, i32) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_move_current<F: Fn(&Self, MenuDirectionType) + 'static>( &self, f: F ) -> SignalHandlerId

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fn emit_move_current(&self, direction: MenuDirectionType)

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fn connect_move_selected<F: Fn(&Self, i32) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_selection_done<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_take_focus_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Implementors§